Noticed that yesterday CVG put up part two of their interview with me over on their site. Here’s an excerpt:
How many hours will Fallout 3 take to finish in the first play through?
Pete Hines: That’s a play-style thing. It’s probably about 20 good hours for the main quest and all of the side quest stuff is probably at least another 20 hours. Then there’s all the miscellaneous freeform stuff, the exploring.
Head over to CVG for the rest of part two. If you missed it before, you can find part one of the interview here.
In addition, if you’re located here in the U.S. you’ll see the next issue of Games for Windows magazine (image above) features Fallout 3 on the cover as part of their cover story on the Top 10 PC Games of 2008.
This week there’s some more coverage out there on Fallout 3 you can read/listen to at your leisure. The 1Up Yours podcast, which goes up on every Friday, includes a segment early on where Shane Bettenhausen and James Mielke share their impressions upon watching the “E3 Demo” last week. The podcast is a long one at over two and a half hours, so if you’re just looking for the Fallout discussion, join in on the podcast about twenty minutes in. Download it here, or subscribe via iTunes.
In other coverage, Gwynne Dixon of TVG shares impressions after watching Pete preview the game previously. Here’s an excerpt:
“We’ve also been promised a wide variety of possible endings to Fallout 3 and a quest system that focuses more on player choice, rather than sheer volume. ‘The quest system is actually very different. Rather than having lots and lots of quests where you can do any of them that you want without being locked out, Fallout has a much smaller number of quests and how you do one may lock you out of doing other stuff,’ Pete told us.”
Click here to check out the rest of the preview.
Thought I’d share a few links to some Leipzig coverage of Fallout 3 from the past week.
Spanish gaming site HardGame2.com seems to have enjoyed their screening of the demo at GC. The game walked away with their award for “Best RPG” on PS3, Xbox 360 and PC. The game also captured their “Best Xbox” game award, as well as the “2nd Absolute Best Game in the Show” behind Mafia II. If you’re fluent in Spanish, you can also read Roberto Hidalgo Burgos’ preview that’s on their site. We’ve got a bit of it translated below:
“Even if at E3 it was barely shown, at GC we enjoyed an in-game demo of more than an hour, where Bethesda left us completely stunned in the same way they do about a year ago with Oblivion. Fallout 3 unites again in a title a wide and diverse gaming experience, with top-notch graphics, all wrapped with a rich and highly immersive background, promising dozens of gaming hours.”
In other international coverage, Scandinavian game site Game Reactor is hosting an interview up with Emil Pagliarulo in which Emil talks about his favorite elements of Fallout, some of the creatures that will appear in the game, and more.
Finally, back here in the states, GamePro writer Vicious Sid has put up his preview that covers some of the basics about the game:
“Just before the war, many sought refuge is massive underground bunkers called Vaults. Once sealed, the Vaults are sealed permanently — nobody enters, nobody leaves. This is the dark world of Fallout, a cult hit on the PC in the late 90′s and now an upcoming action-RPG from Bethesda Softworks, creator of The Elder Scrolls series.”
Update: Looks like there’s another Spanish preview up on Meristation. Time to head over to Babelfish.
If you haven’t been looking around, there’s some interesting coverage for Fallout 3 this week…
Apparently there will be an interview with Emil on GameTap this weekend (I’ll update the blog when it surfaces). This morning, ActionTrip posted an interview with Lead Producer, Gavin Carter. Here’s a quick look at it:
ActionTrip: As we understand, the team is also keeping itself busy with balancing combat in the game. If you can, please tell us about the advantages of V.A.T.S. Do you think hardcore RPG fans will enjoy the cinematic aspect of it?
Gavin: A big advantage is that during VATS mode, time is paused and you’re given a wealth of information about your situation. Every targetable enemy and object is highlighted and you can pan around and get a sense for where things are coming from. For each individual target, you can see their overall health, and the condition and the likelihood of landing a shot for each body part. This is the part that I feel separates VATS from standard “real-time with pause” systems in that it gives you information to base a tactical choice on. You may find that you have a high chance to hit a mutant’s torso, but then you notice that landing one more risky shot to the arm will cripple him, severely reducing his ability to aim. Recently I’ve been replaying Oblivion and find myself hammering the VATS button unconsciously whenever I get jumped by an enemy.
Elsewhere this week, Eurogamer has followed up their E3 preview with an interview with Pete from last week’s GC in Leipzig:
Continue reading full article ›
Really hadn’t had any time to put together an update from here in Germany so I thought I’d let folks know what’s going on here at the big games convention in Leipzig.
I’ve spent the last couple days, and roughly half of today, showing the Fallout 3 demo and giving interviews over here to a lot of European press that didn’t get to go to E3 (as well as to a number of folks that came back for a second showing). There’s a video interview up over at Gamestar* I’m told, ‘though I haven’t had a chance to watch it myself. Continue reading full article ›
Knowing Will Porter as I do, I don’t think he’ll take offense to being labelled as a Fallout Geek. More like praise, or some sort of a badge of honor. I mean, the picture says plenty.
He’s made it well known how much he loves the Fallout series, so I was curious to read his take on what we showed in the demo. I got to chat with him briefly at E3 after the demo and he seemed to like it, but he’s now posted his lengthy preview over at CVG to give his more complete thoughts. It’s worth a read for what he thought, what he liked, as well as his cavaets.
Plus, the first two paragraphs are hilarious. And yes, Chevy Chase is a real place Will, we promise. He posts fairly regularly over at PC Zone’s blog as well if you enjoy reading his stuff.
Next week I’ll be returning to Leipzig for the games convention, this time to show off Fallout 3 over on that side of the pond. So I’m sure more previews are going to be coming out of that. Should be an interesting show.
A couple more industry sites have added some coverage for Fallout 3…
Coverage from E3 is slowing a little bit, but I still came across an award for the game over at Team Xbox, where Fallout 3 nabbed the Best Demo (Non-Playable) award. Sounds like they not only enjoyed watching Todd play the game, but also the comfort of the theater chairs provided.
Continue reading full article ›
If you pick up today’s edition of the The New York Times, you’ll see Seth Schiesel’s E3 coverage, which asks if videogames will ever reach the same heights of ‘emotional engagement” that a Beethoven performance evokes, discusses Fallout 3:
“Much the same could be said of Fallout 3, another of my favorite games from E3. Like its esteemed predecessors, the third installment of the franchise is set in a post-apocalyptic wasteland where you, the player, decide how to carve out your place in a horrible new version of America.”
You can also read the story here (with a feature image of Sheriff Leon Simms). Now to see if Dogmeat is one of the answers in today’s crossword puzzle.
Welcome to post #50 about E3…or at least it feels that way.
We got word earlier today from Russell Frushtick over at UGO that Fallout 3 beat out Mass Effect, BioShock and Rock Band for their Best of the Best award. We’re ecstatic about the news!
Other coverage includes:
More as they come in…