News Roundup

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Been a couple weeks since our last ‘Around the Web’ roundup… so there’s plenty to share.

RAGE is in the news in several places.. From our UK office, I received word that Gamesmaster (UK) named it their 2010 E3 Game of Show. And today, Gamasutra’s Chris Remo has interview with design director Matt Hooper. Here’s a sample of the interview… discussing the game’s animation.

Speaking of traditional art, I was actually surprised when I saw the game how much really expressive hand-keyed animation there was, as opposed to the more sterile mo-cap kind of stuff. That’s unusual for id as well.

MH: The credit goes to our group of animators, a really talented group. As we were iterating through and trying different things, we kept pushing diversity. We want each of the characters to look unique. The different characters look so wild and out there that it almost demands that over-the-top animation treatment. We really pick and choose the opportunities. Some are a little more — I don’t want to say cartoony, but they’re a little more expressive.

For more on RAGE, check out links at the following sites…

  • GamesRadar updates their coverage for the game — courtesy of Will Porter.
  • GamePro’s September issue features an exclusive screenshot breakdown in their monthly “SnapShot” feature.
  • Examiner.com‘s Bryan Edge-Salois goes in-depth sharing impressions of the E3 Presentation given by Tim Willits and Matt Hooper.
  • PS3 Insider (and sister site Xboxist) reports on their first impressions seeing the game.
  • DealSPWN posts their E3 preview of the game.
  • GameReactor has a video interview with id Sofware’s Matt Hooper.

In addition to discussing RAGE, GameReactor also talks Brink with Splash Damage’s Paul Wedgwood, while inXile Entertainment’s Maxx Kaufman covered interview duties for Hunted.

More after the break…

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Around the web

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Welcome back to another roundup. This week we start with the latest coverage on Hunted: The Demon’s Forge to share. PC Games Hardware has an interview with inXile President, Matt Findlay. Here’s an excerpt from PC-oriented interview…

PCGH: Assuming that you develop a special PC built of Hunted: The Demon’s Forge what features can only be realized with the PC as technical platform? Are there technical/visual differences between the PC and the console version of the game?

Matt Findlay: Although Hunted looks great on the console, there is a general upgrade of texture resolutions and shading that can occur on the PC because of the ability to scale performance based on hardware. We plan on taking every advantage of that.

For more details on Hunted, check out the following sites:

More news after the break…

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IGN places New Vegas atop their Most Wanted list

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In a feature about their 25 Most Wanted Games of 2010, IGN ranked Fallout: New Vegas at #1 on their list.

Check out the entire list here.

Update: In other New Vegas news, there’s a new preview for the game up at CBS News, of all places. Here’s an excerpt:

New Vegas will also contain challenges that the player can accomplish. “We also have a challenge system set up too in the game,” Avellone said. “So not only will you get perks for various achievements and things you do in the game, you’ll also have challenges like how many quests you complete, how many headshots you do, how many limbs shot, and it encourages you to try out weapons just for the fun of it.”

Read the full preview at CBS.

Moar Brink coverage

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Since our update yesterday, Splash Damage’s Community Relations Manager, Steve Hessel, came across some new coverage that we thought we share with you…

Up first, Steve has an interview with German site iamgamer.de. Check it out if you’re fluent in German. Meanwhile, XboxTheEvolution has an E3 interview with Creative Director Richard Ham. Watch it below…

For more on Brink, check out the following sites:

For more details on Brink, be sure to check out our official site for the game.

RAGE E3 Wrapup: After the Impact

Earlier today RAGE garnered a total of five Game Critics nominations, the most of any game that was at E3. That said, the press obviously had some nice things to say about the game in their previews.

In addition to last week’s roundup, here’s a look at some of the latest previews we’ve seen:

  • 1UP: “The 10 Best Looking Games of E3 2010″
  • USA Today: “RAGE looks fantastic and combat seems intense.”
  • GamePro: “It’s not only an impressive new piece of technology that looks unbelievably good, but it’s a brand new IP designed to elevate the whole genre to a new level.

And more from:

Don’t forget to follow RAGE on Twitter and the game’s official website, RAGE.com.

The latest E3 Coverage for Fallout: New Vegas (Updated)

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It’s been more than a week since the last game journalist vacated the LA Convention Center (rumors of some being trapped inside have yet to be confirmed), but the E3 coverage continues to make it’s way online for your reading pleasure.

E3 offered a first chance for many to get their hands on New Vegas. Among the eager, first-time players was Atomic Gamer’s Jeff Buckland. Here’s an excerpt from his preview

“For those who are wondering whether Obsidian was able to make a brand new experience in the style of Fallout 3, the hour or so I spent with the game makes it seem like everything is pretty much in order. But it’s the new elements as well as the renewed interest, two years after Fallout 3, which gets me more excited.”

For more hands-on impressions, as well as accolades for the game at the show, hit the jump below.

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Brink E3 Roundup: Making a Splash

E3 was the first time many journalists had the chance to go hands-on with Brink, and in spite of its great showing last year, the multiplayer shooter managed to surprise once again.

During the show we had three-player demo stations set up nextdoor to our massive 33′-tall Founders’ Tower statue (as seen here), all supporting a steady stream of pressmen and women. Lucky for you, a lot of them went home, sobered up and wrote about their experiences.

Check out some of the videos, previews and interviews we’ve seen so far:

G4TV has a Live Demo and a written preview where the game is described as “very, very fun.”

GameTrailers Video Walkthrough

GameSpot Stage Demo, Hands-on Preview: “Before jumping into the multiplayer map we had a brief look at the character customization. In the space of a few minutes we turned our character from a Mohawk-sporting, tattoo-wearing, chain-sporting punk into an Upper East Side prep-school kid with an off-putting British accent (yes, you can change characters’ accents). Suffice it to say that we had a lot of fun with this aspect.”

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Around the web: On the Brink of new coverage (Updated)

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It’s Friday, so this is the last web roundup of the week.

Videogamer.com has new articles up from their Gamers’ Day visit. Wesley Yin Poole interviewed Senior Gamer Designer Ed Stern, and also posted his impressions of seeing the game in action. On top of his Brink coverage, he’s also written a new preview for Hunted. Here’s a snippet:

“Caddoc, on the other hand, moves his planet-sized frame with a Hercules-like gravitas. His attack style combines sword swipes with shield bashes; he’s a tank in the most traditional fantasy sense. And unlike E’lara, Caddoc’s execution moves are all about being up in his enemies’ faces. One sees him rip a skeleton’s arm off and knock its head clean off with it. Nice.”

Elsewhere, The Guardian has previews up for all four titles shown in Paris: Brink and RAGE, as well as Hunted and Fallout: New Vegas.

For more on New Vegas, The BitBag has their preview online — complete with every bit of concept art and screenshots we recently released.

Moving along, GameSpy’s Will Tuttle and Ryan Scott interrogate each other while discussing RAGE. It’s nothing like what you’d see from Jack Bauer, but the segment is still called The Interrogation Room. Here’s an excerpt from Mr. Tuttle (not to be confused with the teacher from Bayside High)…

“The animations are remarkably smooth and realistic, even at this early stage (did we mention the game’s not out until next year?). I’m not typically the type of person who oohs and ahhs over shiny graphics, but I’ll be damned if this isn’t one of the finest-looking games I’ve seen in all of my years.”

Over at GoFanBoy, there’s a feature on the top franchise revivals in this generation of gaming. Among the five, Fallout makes their list.

Wrapping up this update, if you’re looking at doing space travel anytime soon, Armadillo Aerospace, founded by John Carmack, have a new deal with Space Adventures that will send folks out of this world for around five minutes. Read the MSNBC article here. Here’s hoping there’s a company discount :) !

Updates: Previously, I missed an interview with id Software’s Tim Willits discussing RAGE at Xbox 360 Achievements. Additionally, Inc Gamers has their impressions of the game.

Around the web

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Input overload! We continue to scour the web to find the latest previews out of our Gamers’ Day events… here’s our latest findings.

Inside Gaming Plus has a new RAGE interview with Matt Hooper, the game’s Design Director, who discusses the game’s story, vehicular play, weapons, and how they id is expanding upon the game’s core shooter experience. Watch it below.

If you didn’t watch them already, Inside Gaming Plus also has interviews with Hunted’s Maxx Kaufman and Fallout: New Vegas’ Josh Sawyer.

Hit the jump for more news…

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