Brink coverage roundup

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There are a few things you’ll want to check out on Brink — particularly if you’re in Europe.

There’s a five-page cover story on Brink in the August issue of PlayStation Official Magazine -UK — which hit newsstands this week. The issue has new art, screenshots, information, and the cool cover shown above.

While you’re at the newsstand, be on the lookout for two-page previews in OXM UK and PC Zone. Elsewhere, OXM Italy awarded Brink “Most Surprising Game at E3.”

Speaking of E3 awards, Strategy Informer named Brink Best First Person Shooter in their Best of E3 2009 feature. Meanwhile, PSM3 included the game in their Games of Show list at #2. And in the most recent PSM magazine, they named it Best New Game at E3.

As more news on Brink surfaces, we’ll keep you posted.

Around the web (Updated)

Here’s a look at new coverage for Point Lookout, WET, Rogue Warrior, and Brink.

New Point Lookout reviews have surfaced. Up first, you can check out Game Trailers’ video review above. Elsewhere, The Adrenaline Vault enjoyed visit  Point Lookout saying:

“Overall, Point Lookout is a great piece of DLC. It really delivers on the exploration; I almost felt like I was playing an Elder Scrolls game. There are multiple side quests, ranging from traveling the map in search of a secret spy bunker to making moonshine. If you have spent hours exploring the Wasteland, then this is a no-brainer. If you haven’t, what are you waiting for?”

For more reviews check out the following sites:

At CVG (the online site for PC Gamer UK), there’s a recap of the Games of E3 2009. Among the games they included on their “hit list” is Brink.

In WET news, TrueGameHeadz interviewed Creative Director Patrick Fortier, while new previews are up for the game at Xbox 360 Achievements and OXM UK.

Moving to Rogue Warrior, Gamasutra interviews Senior Producer Aeron Guy, while Shortlist.com asked questions with Demo Dick himself. Meanwhile, in preview coverage, Atomic Gamer put up a new preview for the game today.

That’s all the news for now.

Around the web

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In addition to plenty of Point Lookout coverage, we’ve got web updates for Brink, Broken Steel, and WET.

Starting with Brink, there’s lots to share. With the help of Steve ‘Badman’ Hessel, we’ve got a Facebook page up for the game. Join the group here.

In news, PlayStation Insider put together their E3 Wrapup, where they included Brink among their list of titles they wish they could’ve played. Here’s what they said:

“The first thing I said to myself when I sat down and watched the demo of Brink is this: ‘this is the only other game to look as good as Uncharted 2.’  Yes, Brink really does look sharp and it stands out.”

Moving on, GameShark interviewed Creative Director Richard Ham and Senior Game Designer Ed Stern at E3 to find more about the game. Here’s a sample:

GS (B): So my question is, for every class is there one specific action, multiple actions or is it still being worked on?

RH: First of all, it’s very much an RPG-Lite. As you’re earning levels and leveling up there’s a lot of new abilities you can unlock. You can choose to focus only one one class or spread out amongst all of them, but at any given point, right now at any given point, there are way too many things you that could be doing depending on what class you are, and right now we’re kind of limiting it to six.

You can find the rest of GameShark’s interview here. Elsewhere, don’t miss AusGamers’ double dip of coverage –  they’ve got an interview with Richard, as well as a new preview.

For additional Brink news, GamersRoute has their E3 preview up, Gamasutra recapped Splash Damage CEO Paul Wedgwood’s speech at yesterday’s Game Horizon Summit, and Gamerzines included the game in their Best of E3 list.

Moving to other games, there’s a new review for Broken Steel up at Game Industry News. Speaking of DLC #3, Game Daily’s giving away Broken Steel codes for Games for Windows LIVE and Xbox LIVE. For a chance to win, join their Facebook page.

Wrapping up this “Around the Web,” the guys at Machinima have a new interview with WET Lead Designer Ash Ismail.

Until the next time…gstaff out.

Around the web… (Updated)

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Welcome back to another web update…shall we get started?

At The Escapist, we’ve got two things for you to check out. First, Emil shared a cool gaming anecdote with the site for a series called First-Person Gaming. To find out who pwn’d him in Call of Duty 4, click here. Also on the site, part-time mycologist Zach Miller has a column this week titled, “The Shrooms of Oblivion.” Here, he discusses the realism of Oblivion and how real-world plants (err mushrooms) add to the player immersion. Here’s a snippet of the column, where he talked with one of our artists, Noah Berry:

Noah Berry, an artist at Bethesda, said that using real-world plants was entirely in keeping with the Elder Scrolls series. “Personally, I’ve always found that some of the most vivid and absorbing fantasy worlds – in fiction, film or in games – have familiar elements operating as touchstones for the participant. Even if they only register on a subconscious level, the more realistic trappings can provide contextual grounding for the player.”

We’ll move along (since I hate mushrooms) to Bitmob, who have 21 Random Questions with Todd Howard. Learn about Todd’s favorite book and 20 other random things.

In other news, gaming site Pwn or Die has a feature on 11 of the Worst Virtual Jobs in Video Games. Check it out to see what Fallout 3 job was included (as well as two careers from Fallout 2).

There’s new coverage for WET and Brink too. Gamespot has a new interview with Ed Stern, Senior Lead Designer at Splash Damage. Elsewhere, a new preview for WET is up at Gamervision.

Gamervision also got a chance to see Brink at E3. Check out that preview here. For more on Brink head to Gaming Angels, Maximum PC, and finally Kotaku (AU) — who feature the game as one of The Top 10 Best Original Games of E3.

Update: MTV Multiplayer has an interview with Jeff Gardiner from E3 in which he gives a few details on Fallout 3′s final DLC, Mothership Zeta.

Around the web

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In addition the the Brink coverage, I thought I’d share some updates on WET, Fallout 3, and even Oblivion.

At Entertainment Weekly, there’s a new feature on 11 Videogames Spawned by Summer Movies, which includes WET as the game draws inspiration from Grindhouse flicks and the works of Quentin Taratino and Robert Rodriguez. Those seeking for information on WET should check out G4TV’s video interview with Lead Designer Ash Ismail. Additionally, new previews are up at Binge Gamer, NowGamer, and Ready Up!

For more news, hit the jump below…

Continue reading full article ›

E3 Roundup: More Brink Coverage

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We hope you all had a great weekend. Here’s a catch up on some of the new coverage out for Brink.

We begin with Team Xbox, who announced their Best of E3 2009 Awards — naming Brink the Most Innovative title at the show. Below is a snippet from the feature:

“The innovation that really hit us where we live was the mission design of Brink, the shooter from Splash Damage that ever so subtly is blurring the lines between multiplayer and single player gameplay.”

Below are some more accolades the game received following E3…

  • Best New IP — 411 Mania
  • Most Likely to Succeed — Examiner
  • Post E3 Games to Watch — MSN UK Tech
  • Best Games of E3 (Selection) — Inc Gamers
  • E3 Hidden Gems — Guardian
  • Best Shooter (Runner Up) — Gamespot
  • Shooter of the Show (Runner Up), Multiplatform Game of Show (Runner Up), Best New IP (Runner Up) and Best Multiplayer Game (Runner Up) — GameSpy

There’s a few developer interviews from the show worth checking too. Inc Gamers has a new video interview with Richard Ham and Ed Stern — watch it here. Seems like Richard was pretty busy with interviews — you can hear more from him at Joystiq, Machinima (via YouTube), and Blast Magazine.

In preview coverage, Xbox 360 Achievements has their E3 preview up. Here’s an excerpt:

“However, with the beautiful world you’re thrown into, who’d want to drive when you can walk everywhere and soak in the almost cel-shaded scenery – it’s a truly great art style. Everything visually about the game screams class; from the sparse virtual texturing, the detailed characters with high polygon count, to the large and vivid environments. Simply put, BRINK is a bloody beautiful sight to feast your eyes upon.”

Additional previews are up at HipHopGamerShow, Eurogamer, Worth Playing, CrispyGamer, and N-Philes.

E3 Roundup: Point Lookout previews

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We conclude our E3 Roundups for the week with a look at previews for Fallout 3′s latest DLC, Point Lookout.

We’ll begin at Planet Fallout, who sent one of their members, Ixon, to E3. Here’s an excerpt from his preview:

“The locale was also visually stunning. I would relate it to a darker version of Coney Island after lapsing into disuse for about eighty years. As you pull up, you get an overlook of the dock area of the main landing for Point Lookout and can easily see the mansion in the distance. The rustic look permeates everything about it and though I didn’t get a chance to see it, the swamp areas are supposedly to be incredibly creepy.”

Ixon also has an interview with DLC Producer Jeff Gardiner. Read it here.

Speaking of interviews, Revision3 chatted with Todd Howard at E3. The clip starts around the 19-minute mark.

More previews for Point Lookout can be found at the following sites:

Point Lookout comes to Xbox LIVE and Games for Windows LIVE on June 23rd, and later this year on PlayStation Network. If you haven’t checked out the trailer yet, you can view it on the Fallout 3 Official Site.

E3 Roundup: Brink

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Behind closed doors at our E3 booth, Splash Damage’s Paul Wedgwood demoed the recently announced Brink. There’s been plenty of coverage on the game — here’s the rundown…

We begin at GameStooge, where after seeing the demonstration, it was declared their Best Game of Show. Here’s an excerpt from their preview:

“Finally, the look of the game is amazing, even in its pre-alpha state, using a proprietary engine Splash Damage dubbed “Virtual Texturing”. The Xbox 360 version featured detailed character models that looked like something Pixar or Dreamworks would release these days; CGI modelling with detailed features such as wrinkles and hairs, but stylistic and smooth.”

Several more accolades have already been announced for the game following E3.  Like WET, Brink was named as one of the Top 15 Original IPs to Debut at the Show by Crave Online. Additionally, PC Pro declared Brink one of the 10 Biggest PC Stories from E3 2009, Xbox 360 Achievements named it their Surprise of the Show, and NowGamer included the game in their Best of E3 list.

Like what you’ve heard about Brink? You can vote for it in the Best Shooter category in Voodoo Extreme’s E3 2009 Reader’s Choice Awards.

If you’d like to learn more about the game straight from the developers, Senior Game Designer Ed “BongoBoy” Stern has interviews up at both Gaming Nexus and the HipHopGamerShow.

Elsewhere, there’s plenty of new preview coverage from our theater presentations. At 1uP, Eric Neigher wrote:

“Brink looks like the next logical evolution of Splash Damage’s Quake Wars, with a bit of Mirror’s Edge thrown in. While the version we saw was pre-alpha, if the final version stays the course with its aesthetic and gameplay elements, Brink looks to be an innovative and exciting addition to the multiplayer combat-game genre.”

Additional previews links are listed after the break.

Continue reading full article ›

E3 Roundup: Rogue Warrior

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While I didn’t get a chance to attend E3 this year, folks at the office were abuzz about Mickey Rourke’s visit to the booth to promote Rogue Warrior. If you missed it, Rourke stars as the voice of the game’s lead character, Richard “Demo Dick” Marcinko.

In addition to Rourke, the real Demo Dick was at our booth. Check out G4TV’s interview with him (which also includes Todd discussing Point Lookout).

At Game Trailers, there’s a new video interview with Project Lead Aeron Guy. Additionally, Digital Trends has a podcast interview with Producer Charles Harribey.

Preview coverage from E3 is making its way online too. Check out impressions of the game at Big Download, Neoseeker, Gaming Angels, and IGN.

Rogue Warrior ships on PC, Xbox 360, and PlayStation 3 this fall. Head to the game’s Official Site for more details.

Update: In Blast Magazine’s Best of E3 2009, Rogue Warrior was named Best Multiplatform game. You can also read their preview here.

E3 Roundup: WET

At E3, we showed several titles (including Fallout 3′s latest DLC, Point Lookout). Rather than lumping all the coverage into one blog post, I’ll make it easier on you guys and separate them out by title.

Up first, here’s a look back at E3 coverage for WET.

Crave Online has a new on the Top 15 Original IPs to Debut at E3.” WET kicks off their list. Here’s an excerpt:

“This may be one of the coolest, most stylish games I have ever seen. But then, I am a huge fan of grindhouse cinema, so I’m biased. Written by the head writer of the first season of 24 and modeled after vintage 70s action flicks, Wet looks and plays like a video game version of Kill Bill.”

At Gamingvice.net, this sentiment was echoed by Gary Francis who stated, “… I think we’ve got a great game on our hands.”

At Gamespot’s E3 Booth, Patrick Fortier (Creative Director) and Ash Ismail (Lead Game Designer) participated in a live demo of the game — showing off gameplay and revealing new details on the game. Check out the video above. For more video footage, check out this video at G4TV — featuring Eliza Dushku — the voice behind Rubi Malone. Oh, umm, Patrick’s in this video too.

During her time at our E3 booth, Eliza answered some questions for Blast Magazine. Here’s a snippet:

Do you see yourself doing more video game roles now that you’ve got this one done?

Eliza Dushku: I was sort of holding off after the first two and then this one came to me. I like the idea of seeing this one sort of go farther and go deeper. I definitely feel a real identification with [the character].

With E3, there’s plenty of new hands-on coverage for the game. Check out the following…

WET is coming to Xbox 360 and PlayStation 3 this fall. As more details on the game emerge, we’ll keep you posted here and on the game’s website.