Before we head out for the weekend, we wanted to share some exciting news about the panels we have planned for QuakeCon 2010. In addition to folks you know and love from Bethesda Game Studios and id Software (including the likes of Todd Howard and John Carmack), some of our favorite people in the industry will be attending. Below is the schedule of events…
‘The World of Design’ Panel
12.30pm in the Cortez Room
- Joel Burgess, Bethesda Game Studios
- Matt Hooper, id Software
- Neil Alphonso, Splash Damage
- Todd Alderman, Respawn Entertainment
QuakeCon Kick Off — 2:30pm in the Grand Ballroom
- Todd Hollenshead will welcome attendees to QuakeCon 2010
Keynote — 2:30pm in the Grand Ballroom
- John Carmack’s Annual Keynote address to QuakeCon attendees
“Rocket Talk” — 5:30pm in the Grand Ballroom
- John Carmack and Richard Garriott share their passion for Rockets and space travel in this special QuakeCon presentation
Check out the rest of the schedule after the break…
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Over the years, we’ve sporadically put out a company newsletter recapping some of the latest news on our games — stuff that you could read here on the blog… just days/weeks later. Moving forward, we’re taking a new approach to the newsletter — providing new and exciting information on our games, events, etc. We call it In The ‘Works (get it??).
Beginning tonight, the new community newsletter is planned to release on the last Thursday of every month. And each month, you can expect something new. To kick things off, we’re focusing on QuakeCon 2010, which is only two weeks away. Subscribers can expect to learn some exciting news about the event.* And whether you’re a current subscriber or a new subscriber, you’ll be entered for a chance to win one of five RAGE t-shirts.
We hope you enjoy this new format!
*If you’re expecting a game announcement, sorry. That’s not In The ‘Works.
UPDATE: To view the archived version of this month’s newsletter, head here.
QuakeCon is a place for everyone to play games together and have fun. On the other hand, it’s also a place for the best gamers to utterly crush their opponents in the pursuit of cold hard cash.
Big prizes await the video game sportsmen at this year’s QuakeCon, with $50,000 total up for grabs in both the Intel QUAKE LIVE Masters Championship and the QUAKE LIVE Capture the Flag Championship.
And if you don’t have a fancy nickname or a branded mouse, don’t worry: the Open Tournament will allow up to 128 amateurs a chance to compete for a respectable purse of $2500.
Keep reading for more details, or head right over to the QuakeCon site to register:
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QuakeCon doesn’t start for another three weeks (August 12-15), but the guys at Quake-Live.tv are getting everyone ready for the fun. Last night they aired the QuakeCon Kickoff Show, which lasted about 3 hours. To learn more about this year’s event, definitely check it out at the links below…
Between now and the event, we’ll have plenty of new information to share with you guys on the show. Stay tuned to Bethesda Blog, as well as QuakeCon.org.
Today we have a new update from id’s Marty Stratton — The Grandmaster of Awesome Things at QuakeCon. In this update, Marty shares some news on this year’s BYOC...
QuakeCon 2010 is just under a month away. As always, the event is free and open to the public and we’re putting together our best-ever lineup of events and activities. From watching industry-leading guest speakers and world-class competitive gaming, to browsing the latest games or playing in the largest BYOC LAN party in North America, there is never a dull moment at QuakeCon.
For anyone getting ready to pack up that gaming rig and join in the BYOC fun, we’ve got as many seats as ever and we fully expect to be able to accommodate everyone that wants to attend; but we’re also pleased to announce that any attendee who is a registered guest at the hotel under the QuakeCon 2010 room block for the 3 nights of the event (Thursday – Saturday nights) is guaranteed a spot in the BYOC. We don’t want anyone to worry about getting a seat in the BYOC, but we are also happy to be able to offer that extra insurance for those that may be traveling and support the event by booking a room at our host hotel. If you’re sharing a room (up to quad occupancy), just make sure that all of the guests are registered with the hotel.
If you haven’t done so already, you can reserve a room at the at the Hilton Anatole using the group rate for “QuakeCon 2010.”
Earlier today we released new information about the registration process for QuakeCon 2010. Whether you’re a regular to QC or a first-time attendee, you probably have questions about getting set up. To help, Marty Stratton, Executor of All Things Awesome at QuakeCon, to explain this year’s registration process.
Take it away, Marty!
QuakeCon is fast approaching, and we couldn’t be more excited. Things have been quietly progressing behind the scenes as we plan this year’s event, but today’s announcement really marks the beginning of our run-up to QuakeCon 2010 in Dallas on August 12-15. We have a ton of exciting news and information to share over the next few weeks, but I wanted to offer a little bit of insight into the changes to our registration process — particularly for those that have attended in the past — as it is one of the more significant changes we’re making to the operation of the event this year.
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In conjunction with our friends at id Software, today we announced that all attendee registration for QuakeCon 2010 will be handled on-site through a new and improved registration process. Designed to reduce the time BYOC (Bring-Your-Own-Computer) attendees spend waiting to register equipment, and generally better serve all those in attendance, this new and entirely on-site process will streamline every guest’s registration experience while still accommodating anyone that wants to take part in the BYOC.
QuakeCon also offers non-stop fun and entertainment for those who don’t bring their own computers. The world’s leading technology companies will be on hand to demonstrate their latest hardware and software in the 45,000 square foot exhibit hall, and every day of QuakeCon is packed with contests, entertainment, announcements, panel discussions, and parties. Attendees will also have their first chance to get their hands on upcoming Bethesda Softworks titles like Brink, Fallout: New Vegas, and Hunted: The Demon’s Forge.
QuakeCon 2010 goes from August 12-15 at the Hilton Anatole in Dallas. For veteran and first-time attendees, we imagine you’ll have more questions about registering for QuakeCon. We’ll have more details to share with you soon. In the meantime, check out the QuakeCon official site.
While it’s only March, it’s already time to get ready for QuakeCon 2010. In a media alert this morning, we’ve announced that this year’s fragfest will take place August 12-15 at the Hilton Anatole Hotel in Dallas, Texas.
If you’ve never been to QuakeCon, I can tell you it’s a great time (last year was my first trip). The event allows you to play in world-class tournaments, meet and interact with game developers, be the first to learn new information about upcoming computer and videogames, and have the opportunity to frag with friends on QuakeCon’s massive Bring Your Own Computer network. And don’t forget, attending QuakeCon is free!
As we have more news on QuakeCon 2010, we’ll keep you in the know here at Bethesda Blog, as well as on QuakeCon’s official site, Twitter feed, and Facebook page.
As promised, here’s a web update on Brink coverage coming out of PAX. Above is a cool shot of our Brink booth, which during downtime used LED lights to display screenshots from the game.
In coverage news, Co-Optimus has an audio interview (courtesy of the Colony of Gamers team) with Creative Director Richard Ham. Additionally, the site shares impressions after seeing Paul Wedgwood’s presentation of the game.
For additional PAX impressions, check out GameStooge, SideQuesting, and The Goozex Report. As more news pops, we’ll keep you updated.
Hit the jump for Brink coverage from GamesCom and QuakeCon, as well as more photos from our PAX booth.
Having spent most of last week on the road, I wasn’t able to spend much time on my laptop — so now I’ve got a bunch news to share.
WET, is just a week away from release, and there’s oodles of coverage to read up on. We’ll begin at Major Nelson’s blog, where the game’s demo had a strong debut on Xbox LIVE — coming in as the #8 most-played game.
At Talking About Games, there’s an interview with WET’s Creative Director, Patrick Fortier. Here’s a quick look:
What sort of research was done to prepare the team to make this game? Was that you guys we saw wall-running between semis on the Los Angeles freeway?
Patrick: There was a long pre-production period to this project. Every element of the game first came to life through concept-art and appropriate research. Obviously old 70′s movies really inspired the graphical look of the game, but we also looked at more old school action games in terms of capturing the spirit of gameplay we were looking for.
Mr. Fortier also appeared on last week’s GameHounds Podcast and in an interview at Xbox 360 Asylum.
For more on WET, check out previews at the following sites.
Brink and Fallout 3 news after the break…
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