
Today we meet RAGE programmer, Robert Memmott…
What do you do at id Software (or more specifically on RAGE) and how long have you worked at the company?
I’ve been a Programmer here for three and a half years. I’m responsible for large sections of our game play code. At times including the player weapons, the mission system, the GUI’s, and I’ve dipped my toe into most of the systems we have.
One of the best things about working at id is the creative freedom and responsibility all the developers have. I have also been allowed significant input into the design of our mission system and other areas of our game.
When did you decide you wanted to get into game development?
I’ve always been completely fascinated with games. I have invented my own table top games and played with designs since I was old enough to read. I have been fortunate. I figured out that I have the mindset and a talent for programming, which became my ticket into the video game industry. I’m lucky I get paid to do what I love.
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