Like whack-a-mole, we put up new coverage roundups, and more and more stuff keeps popping up. In addition to our recent updates for RAGE, Brink (parts 1 and 2), New Vegas, and Hunted… we’ve MORE news to share.
Kicking things off, we’re excited to share news that Brink was named the #1 Game of Show at this year’s Eurogamer Expo. You can check out the top ten games here (which includes New Vegas as well). Congrats to the team at Splash Damage for their efforts both on the game and at recent trade show events.
Also ranking the top games from the show was split/screen co-op — who ranked New Vegas, Brink, and Hunted in their top 10. Swap New Vegas out for RAGE, and that pretty much sums up the most recent Eurogamer podcast. Definitely worth listening to, the podcast features RAGE’s Tim Willits, Hunted’s Maxx Kaufman, and Brink’s Ed Stern.
Last weekend’s Eurogamer expo saw daily stage presentations of id’s RAGE, and the folks there were pretty fired up for it. As Eurogamer wrote:
Every day at this year’s Eurogamer Expo, Tim Willits takes to the stage in our massive auditorium to show and talk about RAGE, the latest first-person shooter to issue forth from the legendary id Software. To understand how exciting we find this, it is worth noting that without id’s games Eurogamer literally would not exist – several of the founding staff only do this because they grew up on Doom and Quake.
Finally, in general id news, Next-Gen wrote an excellent bio on John Carmack’s Legacy. Amongst other interesting anecdotes, it mentions that Carmack’s son has ambitious plans for robotic domination. Somehow we are not surprised.
Update: Check out a preview, as well as a new video interview with Tim at GamerCast.
On a business trip out to Phoenix, I’m taking advantage of the flight’s wifi. Here’s a web update covering news for both Fallout: New Vegas and RAGE.
Kicking things off, Planet Fallout had a chance to interview Obsidian’s Chris Avellone — asking questions both on his career and New Vegas. For more interviews with members of the team, keep an eye on the site in the coming weeks.
PC Gamer: What are your favourite new items and weapons that we’ll discover in New Vegas?
Larry Liberty: I really like the Ballistic Fist – it’s essentially a tiny shotgun grafted onto a gauntlet. It’s activated by a pressure plate when impacting a target. Perfect for the unarmed fighters among us. Euclid’s C-Finder has the single coolest weapon effect in the game. It’s a space-based mega-weapon that has its own quest line. Spears are really fun for Melee fighters. We’ve added the ability to throw weapons, and in the case of the spear you can literally pin limbs to walls, with or without the victim. If you prefer a more traditional, conventional FPS weapon, the Light Machine Gun is fantastic. It has a high rate of fire, and with the right ammo type can handle most enemies rather easily.
To read the rest of PC Gamer’s interview, head here. And more more coverage on the game, check out the following:
Comic Book Resources discuss the game and its graphic novel prequel, All Roads, with Obsidian’s Chris Avellone.
Earlier in the month, we let you know about the Hunted and RAGE presentations taking place at this year’s Eurogamer Expo (more on that in a bit), but we also wantd you to know we have playable titles at the show. Like QuakeCon and PAX, you’ll have a chance to go hands-on with Hunted, New Vegas and Brink. And with Brink, you’ll even have a chance to chat with with developers from Splash Damage.
One quick programming note, the presentation for Hunted has been moved to 3:30 PM on Saturday, October 2nd. For those wanting to see RAGE, that presentation will be shown each day at 5 PM.
For more details on this year’s show, head to the event’s official site. If you think you’d like to attend, you might want to purchase your tickets now (Saturday’s tickets are already sold out).
As in industry pioneer, id Software has been pushing the boundaries of the FPS genre since its inception. With RAGE and Tech5, id is revolutionizing the modern FPS, rethinking the player experience and facing the production and technological challenges that go along with it. Matt Hooper, id’s Design Director, will walk us through a demo of RAGE and discuss key aspects of the game’s development.
If you’re heading to Seattle next week for PAX, be sure to check out our presentation for Hunted: The Demon’s Forge. Details below…
A Live Demonstration of HUNTED: THE DEMON’S FORGE
Come check out Bethesda Softworks’ and inXile Entertainment’s live demonstration of the exciting new action game, Hunted: The Demon’s Forge™! Powered by the Unreal 3 engine, Hunted is a fresh take on the classic fantasy game that delivers the intensity and action of a modern-day shooter. Descend into a dark world for an unforgettable cooperative experience as you and your partner face down wave after wave of vicious enemies. Taking control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman, you must use a variety of weapons, powerful spells, and cover tactics to battle your way through menacing dungeons, overgrown ruins, and downtrodden towns. This path will lead you deep within the world of Kala Moor…and to the secrets of The Demon’s Forge. Q&A session to follow the demonstration.
The Hunted presentation will take place in the Unicorn Theatre at the Washington State Convention Center on Friday, September 3rd, from 1:30-2:30 PM.
In addition to Hunted, developers from id Software will be presenting RAGE at the show. Details on the presentation, as well as what’s at our booth, can be found in our latest community newsletter, In The ‘Works.
In the chaotic jumble that was QuakeCon, you may have missed the bundle of brand-new screenshots we released for our upcoming games. We kind of did, too. So here they are, re-posted in one place for consecutive consumption.
Check below for fresh shots of Hunted, Brink, Fallout: New Vegas and RAGE.
The id guys were just on stage demonstrating RAGE on three platforms at once. Near the end, they announced a somewhat important detail: RAGE is now headed for store shelves on September 13, 2011 in the US and September 16 in Europe.
We’re still in the thick of QuakeCon, but we’ll be back later to put up brand new screenshots.