In this “Around the web,” we look at some the latest reviews for WET, plus coverage for Brink, id Software, and even a look back at Daggerfall.
With WET reviews, we begin at Planet Xbox 360, where Tony DaSilva reviewed the game. Here’s a snippet of his review, where he scored the game an 8.5/10:
“With 12 chapters in its campaign, WET offers up a solid play through with consistent action. As for the story, it’s outlandish, but purposely so. Like I said, we’re in a B movie here, and we all know how ridiculous B movies are.”
The day is here. WET is now available in North America on PlayStation 3 and Xbox 360 (European territories will get this game this Friday). Combining acrobatics, shooting and sword play, WET gives you the freedom to use dual pistols or your samurai sword as you take on countless enemies in a number of exotic locations around the globe.
With the release of the game, reviews are already making their way online. Team Xbox awarded the game their Editor’s Choice award saying:
“We’ve come to expect certain things from the third-person shooter genre, but A2M has succeeded in surprising us with their creativity. The variety of gameplay elements that make up Wet help make it a standout release for 2009 and it’s sure to raise the bar for those that follow.”
I hope everyone’s having a glourious weekend. Here’s some news and info I thought I’d share.
G4TV caught up with Todd Howard at QuakeCon last weekend. Above you can watch the interview, as Todd touches on the future of The Elder Scrolls, Fallout 3 content on PS3, and Zenimax’s recent acquisition of id Software.
A couple of interesting blog posts at Destructoid. They caught up with Emil Pagliarulo (briefly) for a feature they did on “What the armor says.” Meanwhile, Ben PerLee had a chance to play WET this past week. Here’s an excerpt in which he discusses the game’s soundtrack…
“I’ll say it plainly: this soundtrack is really good, and my favorite part of my hands-on with the game. It’sfilthy hot.”
“As always with the DLC developed for Fallout 3 by Bethesda, the depth and attention to detail is fantastic. There is a wealth of enjoyment to be had and Bethesda has truly shown the world how DLC should be designed, developed and distributed.”
That’s all for now…now get back to enjoying your weekend.
We’ve got coverage from QuakeCon, GamesCom, San Francisco, Atlantis. You name it, we got it…
Germany has become the center of the gaming world this week — as press and gamers alike flock to GamesCom in Cologne. Above is a picture of our booth — inspired by Brink’s Container City. Find more pictures at Kotaku, as well as this Splash Damage-endorsed Flickr page.
Press folks have been checking out WET at GamesCom, as well as in New York, San Francisco, and last week at QuakeCon. Read hands-on impressions at Kotaku, Team Xbox and Gamespot. Here’s a look at the Gamespot preview:
“Wet seems to be at its best during the combat sections, which are quick, stylish, and a whole lot of fun to play. The platforming sequences, by contrast, tend to slow the action down a great deal, and we’re hoping there’s more gun-firing and swordplay than ledge-leaping and chasm-jumping in the final version of the game.”
Elsewhere, Game Trailers has a new interview for WET with Pete taken last week at QuakeCon. Hit the jump below to catch it and the latest Fallout 3 news…
“2277 August 27 â€“ I’m pretty sure that Colonel Autumn is conspiring against me. I know because I read his lips while he was talking behind a glass partition. Am I upset about this? Not really. More like just sad. Disappointed that my government is so weak. Maybe if we had a legislative and a judicial branch, there would be a balance of power, and stuff like this wouldn’t happen. Haha.”
Finally, Edge has a competition up on their site to win a very rare Fallout 3-branded iPod Nano. For details on entering (you have until tomorrow), click here.
Wanted to let you guys know that tomorrow night at 6pm EST, X-Play is hosting their G-Phoria special â€“ an awards show on G4TV where the awards are voted on by the fans (YOU!). Tune in to see if Fallout 3 (or any of your other favorite games) take home an award.
“I didn’t have too much trouble capping the guys, until I managed to acquire a ghoul mask, which allowed me to pass among them and observe their empty lives like a zombie Jane Goodall. Kind of left me wishing I hadn’t spent the first half of the game pinning their heads to the walls with railway spikes. I got over it, though. Go cry, emo zombie.”
“As a combat mission, “Mothership Zeta” is excellent. It’s fast paced, full of enemies, and great for loading up on XP. I finally hit level 30 about two-thirds of the way through. You won’t just be fighting aliens — abducted ghouls and raiders can also be found in certain sections of the ship.”
The news keeps coming — here’s the latest. Father’s Day passed us by more than a month ago, so I guess 1Up’s Scott Sharkey figured it was okay to rip into dear-old-dads from videogames’ past. His feature, Top 5 Crappiest Videogame Dads, leads off with James from Fallout 3. I guess James’ gift of a BB gun saved him from the Top 5, as he actually comes in at the #6 spot. Head here to continue the countdown.
While Dad is getting the diss, Fallout 3’s best friend, Dogmeat, gets his due in a new column by Michael Fiegel of The Escapist. The column discusses his origins and popularity — from the original Fallout to his role in Fallout 3. Check it out a snippet below:
“Whatisn’t derived from The Road Warrior is Dogmeat’s name; that likely comes from a scene in the 1975 film A Boy and His Dog where Vic (Don Johnson) refers to his mutt as ‘Dogmeat.'”
Similar to the Gamasutra piece, there’s a featured story at Destructoid by zombiekiller13 about the tough choices he made while traversing the Capital Wasteland. Here’s a snippet:
“But here it is; I became so engrossed in this game that I began to envision them as living, breathing people. People who went about their lives while I was out exploring the world. What were they doing during my abscence. Did Moira tick anyone else off with her condescending attitude? Was Nova bedding as many of the residents as she could, or was she waiting for me to make a weekly visit? Was the sheriff taking care of a drunken Jericho who was making advances on a reluctant Lucy?”
“Overall, Point Lookout is a great piece of DLC. It really delivers on the exploration; I almost felt like I was playing an Elder Scrolls game. There are multiple side quests, ranging from traveling the map in search of a secret spy bunker to making moonshine. If you have spent hours exploring the Wasteland, then this is a no-brainer. If you haven’t, what are you waiting for?”