Take a Psychobreak from your Sunday activities and check out these pics from The Evil Within’s Japanese showing — including appearances from Shinji Mikami and top-notch cosplayers –this weekend at Tokyo Game Show.
Easily one of the most fun weeks of the year is attending PAX Prime in Seattle. Closing out the summer meeting some of our biggest fans is always a thrill. And if you’ve ever been to Seattle, the weather in late August/early September is damn near perfect.
For Bethesda’s 7th PAX Prime, we’ve got a pretty exciting lineup — we’re showcasing The Evil Within, BATTLECRY, and The Elder Scrolls Online.
With less than two months until its October 14th release, we’re celebrating The Evil Within, Shinji Mikami’s return to survival horror, in a major way. By visiting our booth in the Washington Convention Center, you’ll have a chance to go hands-on with the game on either Xbox One or PlayStation 4. What’s more, we’ll have multiple contests during the week for a chance to win custom Xbox One consoles and a one-of-a-kind piece of memorabilia that’s sure to
charm terrify your friends and family. And don’t worry, fans at home will have a chance to win, too — more details later this week.
Mock-ups of customized Xbox One consoles that lucky winners will have a chance to score! More details to come!
Also at the Bethesda PAX booth, multiplayer madness will be in full effect for both The Elder Scrolls Online and BATTLECRY. With the the former, ESO veterans (and newcomers) will have a chance to participate in tense, 3v3v3 multiplayer in Colovian Crossing — a special capture-the-flag PvP worth checking out. It’s a real treat.
All players that check out ESO will come away with something special, too — a download code for a limited edition Bristlegut Pig pet to accompany you in your Tamriel travels.
Meanwhile for BATTLECRY, we’ll be showcasing 8v8 matches in an all-new game mode, Land Grab, with plenty of loot for players to grab. All participants will score a BATTLECRY pin for playing. But winning teams will have an opportunity for even more prizes, including…
… this Cossacks vs. Royal Marines lithograph signed by the game’s Creative Director Viktor Antonov if you win one match, and…
… one of these PAX Prime BATTLECRY faction t-shirts if your team wins two consecutive matches.
PAX Prime takes place August 29th – September 1st at the Washington Convention Center in Seattle, WA. Stay tuned here on the blog and follow our @bethblog, @battlecry_game, @tesonline, and @theevilwithin Twitter accounts for updates through the week!
The game of choice? DOOM! Watch how they battle elevation sickness (and each other) as they climb a 4500 ft.
Moving from CO to TX, BattleCry Studios ventured to QuakeCon 2014 for the game’s first-ever free-play matches and competitive tournament. In addition numerous attendees playing the game, some members of the gaming press also got their first stab at post-Black Powder Treaty combat. Get new impressions at MMOBomb.com, PCGamesN, and Shacknews.
And while players played BATTLECRY, members of the team talked about it. Design Director Lucas Davis answered a number of questions for MMORPG.com. Here’s an excerpt…
MMORPG: How does advancement work? Is it skill-based, weapon-based, or both?
LD: As your warrior progresses through levels, you’re able to unlock your skill tree, which is used to build customized loadouts with. The skill tree will allow you to power up your weapons, but whatever you want your weapon to look like, that’s what it will look like.
So what else is happening? We’ll ask you below.
- Ever wonderwhat Dishonored would look like in 4K?
- What would Shinji Mikami do if he found himself inside a survival horror game? Find out at 3NewsNZ.
- Can you name which one of our games ranked in Video Game Writers’ 10 Best Games of 2014 (So Far)?
- Looking for more reactions from the QuakeCon DOOM reveal? Head to Platform Nation.
- What does The Sixth Axis think you’ll need a spare pair of when playing The Evil Within? Well, you can probably guess.
- What elements of DOOM I & II should be in id Software’s newest effort? AusGamers answers the question.
That’s all for now. Look for more coverage of QuakeCon 2014 — including photos from the show — later in the week.
A holiday weekend done right can feel like an eternity, but it also means missing everything that the world wide web has to offer — including the latest for The Evil Within, The Elder Scrolls Online, and Wolfenstein.
Starting light, in the embed above, watch The Onion’s in-depth look at new character customization features for The Elder Scrolls Online. It’s the best fun anyone’s had with mitochondria since A Wind in the Door.
Actually, there are new customization coming to ESO — including the ability to dye your armors. Learn more on that, combat improvements, guild enhancements, and much more in the July edition of ESO – The Road Ahead.
Elsewhere, Giant Bomb’s Patrick Klepek has a pair of posts worth checking out. DOOM fans will want to check out his interview with DOOM modder Sam Prebble, whose Total Chaos mod takes the DOOM engine in a haunting (and visually stunning) new direction.
What else is worth checking up on? Highlights below…
- New interviews with The Evil Within’s Shinji Mikami are now up at AusGamers and Telegraph UK.
- The Mirror UK has it’s review of Wolfenstein: The New Order up, and they decide, “With its oppressive – yet thought-provoking – environment, explosive action and addictive nature, Wolfenstein: The New Order is a must-buy.”
- The fun-loving folks at MTV have taken a break to share their 7 Video Games to Keep You Inside This Summer. Find out where Wolfenstein made the list (hint: it’s pretty high) here.
- Total Xbox looks at The Evil Within and declares that the game is “the game survival horror fans have been waiting for”.
That’s all for now. If you see an article worth featuring on “Around the Web”, feel free to email us at email@example.com.
What’s new on the web? Plenty!
With Wolfenstein out for more than a month now, Giant Bomb’s Patrick Klepek caught up with MachineGames’ creative director, Jens Matthies, for a must-read interview. Topics covered include: what it takes to make a Wolfenstein game, spoilers [alert!] about the ending, and what’s on the horizon for MachineGames.
Here’s an excerpt…
Giant Bomb: So you actually liked the idea of trying to resolve the potential contradictions in the story you wanted to tell with the legacy of the storytelling in Wolfenstein?
Jens Matthies: Yeah, of course. We want this to be part of a greater saga. That said, of course, this game stands completely on its own. It’s not a requirement that you play anything of the previous games. You can be completely new to Wolfenstein and have a complete experience. But we also want to build upon things that have been established on their own.
Who else is putting their post-mortem wrap on Wolfenstein? The Escapist. One of the site’s feature writers, Shamus Young, shares his surprise in how great the game ended up being — drawing comparisons to Valve’s Half-Life 2. Read Shamus’ article here.
Going from what’s already out to what’s coming later this year, we move to The Evil Within. And with The Evil Within at E3, you also get plenty of face time with Shini Mikami. Read a pair of interviews with him at both Metro UK and Telegraph.
Previewed in a dark room, we had to be careful not to make players scream at the top of their lungs as we strolled by. Below are some E3 highlights…
Official Xbox Magazine – “… it could be the modern Resident Evil that fans like me have been waiting for.”
Platform Nation - “Bewildered by the blank wall, I turn around and the hall goes all hazy, riddled with static, and then the doctor and patient disappear after the kid gives some sort of creepy psycho premonition speech. The hallway ends at a door that wasn’t there before, and the other side appears to go on interminably. It’s disconcerting to say the least.”
USA Today — Watch a new video preview with Pete Hines.
Closing out our wrap up, read impressed impressions from folks that tried BattleCry Studios’ self-titled debut. Among recent previews, USA Today ranked the game as one of their Top 10 game of the show. Previews below…
Quest Gaming Network – “Fast and fluid, pretty yet gritty; BattleCry Studios seem to know what their doing, which is no surprise with vets from all around the industry in their ranks.”
Tom’s Hardware – “BATTLECRY in its present state was a blast. A number of us played as the Cossacks while another set played as the Royal Marines. Because there is no gunpowder in this alternate timeline, players must rely on melee and basic ranged weapons such as swords, bows, energy-powered blades and more. That made the gameplay feel a bit more personal and frantic.”
USA Today – “It’s a fascinating approach for an online multiplayer game, which anyone with a headset and public chat settings enabled will tell you is sometimes a hostile experience.”
E3 week is always a bit crazy, but we still manage to have a blast while showing off our newest games. There’s plenty of highlights: from a BATTLECRY showdown featuring our friends from Respawn Entertainment, candid interview shots, and seeing folks playing the game in mood-setting darkness.
Check out highlights in our imgur slideshow and Vines below…
We’re only two weeks away from E3, but there’s already plenty of folks sharing their hands-on experience with The Evil Within. This weekend Polygon has a new video preview featuring Griffin McElroy and Mike McWhertor discussing the latter’s hands-on experience with the game. Watch it above, and check out more previews from our Tuesday roundup.
As a reminder, The Evil Within is arriving this October – releasing on October 21st in North America, October 23rd in Australia, and throughout Europe on October 24th, 2014. With your pre-order of the game, you’ll receive The Fighting Chance Pack.
From developing the SNES adaptation of Aladdin to a whole new world — Shinji Mikami became the king of survival horror. During your weekend, head to Polygon and read Matt Leone’s feature, “Shinji Mikami and the Fountain of Youth”. The article chronicles his career and focuses on the youth movement he believes is important for the success of Tango Gameworks and the games they develop.
As announced last week, Mikami’s latest game, The Evil Within, releases this summer on August 26th in North America and across Europe on August 29th
Read “Shinji Mikami and the Fountain of Youth” and read others stories from around the web…
- Screw Attack features their top 5 favorite moments from The Elder Scrolls series.
- The Evil Within, Wolfenstein, and The Elder Scrolls Online find themselves in good company in Maximum PC’s list of of most anticipated PC games in 2014.
- Arkane Studios is a finalist for the Texas Arts Achievement award being given out this year’s SXSW Gaming Awards. Congrats!
- Venture Beat explores why they think Wolfenstein: The New Order is one of 2014’s most exciting releases.
That’s all for now. Enjoy your weekend!
Announced today, we’re happy to share news that The Evil Within, the new survival horror game from Tango Gameworks (led by Resident Evil’s Shinji Mikami) will release on Tuesday, August 26th in North America and three days later (August 29th) in Europe.
To celebrate the occasion, for the first time we’re showcasing the game’s final packaging in the Vine above.
Look for more Bethesda Underground videos for The Evil Within in 2014.