Earlier today, Skyrim came away as the big winner at the UK’s most prestigious gaming award show, The Golden Joysticks. The game captured the night’s biggest award, Ultimate Game of the Year, as well as awards for Best RPG and Best Moment (visiting the Throat of the World).
Congrats to Bethesda Game Studios on this accomplishment, and thanks to all you that played the game and voted!
Received a note this week that the Rice University Department of English is offering a one-time course titled, “Scandanavian Fantasy World: Old Norse Sagas and Skyrim.” Check out the course description below:
This course has two goals. First, it introduces students to fantasy as both psychological concept and driving force in gamer culture; and second, using these paradigms, it considers how and why medieval Scandinavia serves as a locus of modern Anglo-American fantasy. To these ends, students will read selections from Old Norse and Old Icelandic sagas (in translation) as they play different quests within Skyrim. While the course begins by identifying moments of intersection between the worlds of the sagas and of Skyrim (inclement environments, supernatural figures, mythologies), the course is not in any means meant to map the former onto the latter. The purpose of establishing these connections is to then consider how elements of medieval Scandinavian culture have been taken out of historical milieu and literary context, morphed into unfamiliar shape, and appropriated towards other fantastic pursuits. We’ll consider the political saga of Skyrim, with its emphasis on Empire and rebellion, as pursuits made possible by way of Scandinavia in order to think through what Scandinavian fantasy worlds are really about and why they resonate with contemporary Anglo-American culture.
Note: This course is only for enrolled students at Rice. Fast travelling to Houston to see if you can participate is not an option.
More Skyrim highlights from around the web after the break…
Back at QuakeCon, I watched as members of Symbiote Studios painted their own customized Dragonborn figurines. Pretty amazing stuff, and something that I wished I could have done myself — despite the fact I’m a terrible artist.
Beginning today you can download the PC version of Hearthfire via Steam for $4.99.
In case you missed it, with Heathfire you can purchase land and build your own home from the ground up – from a simple one-room cottage to a sprawling compound complete with an armory, alchemy laboratory, stable, garden, and more. Use all-new tools like the drafting table and carpenter’s workbench to transform quarried stone, clay, and sawn logs into structures and furnishings. Even transform your house into a home by adopting children.
In addition to being able to purchase Hearthfire, visit this link to learn about the current Elder Scrolls sale they’re running.
As new information is available for Skyrim add-on content, we’ll keep you posted here on the blog.
Still lost in Skyrim? Beginning today, Prima’s Revised & Expanded Skyrim Game Guide will be available on sale in-stores on September 20th in North America. The massive guide is filled with content across 864 pages (over 200 pages bigger than the original guide), and it now features everything you’d need to know about Dawnguard and Hearthfire — including quests, updated indexes, and new maps.
Kudos to David Hodgson, Steve Stratton, and Bethesda Game Studios’ Steve Cornett for their hard work putting the guide together.
Visit ElderScrolls.com to read the latest Skyrim developer focusing on Hearthfire’s development. Here’s an excerpt:
With Skyrim’s latest game add-on, players can build their own home from the ground up. Beginning with a small, one room cabin in The Pale, Falkreath, or Hjaalmarch, players can eventually construct a fully functioning home with more features than you could possibly expect.
In many ways, this house-building process is analogous to the evolution of Hearthfire’s development.
Like Dawnguard, Hearthfire’s inception came out of Bethesda Game Studios’ first-ever “Game Jam”, a weeklong exercise where members of the team shared in-game ideas for expanding Skyrim.