Dawnguard PS3 Update

We are not satisfied yet with Dawnguard’s performance on the PS3. We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC. We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.

QuakeCon 2012: Pre-Order the Dragonborn figure from Symbiote Studios

In a press release released at QuakeCon, we’ve announced that Symbiote Studios (makers of our QuakeCon Swag Pack figurine), are releasing a Dragonborn figure – inspired by The Elder Scrolls V: Skyrim keyart. Full details in the press release below…

SYMBIOTE STUDIOS TO CREATE STYLIZED VINYL TOYS BASED ON BETHESDA SOFTWORKS’ AWARD-WINNING FRANCHISES

Tucson, Arizona (August 1, 2012) Symbiote Studios LLC, a leading manufacturer and distributor of a broad range of toys and high-end collectibles, has received rights to create stylized vinyl toys based on Bethesda’s award-winning franchises, including The Elder Scrolls®Dishonored™DOOM®Fallout®, andQUAKE®.

“We are pleased to have the opportunity to work with Bethesda,” said Joseph Reiter, CEO of Symbiote Studios. “We will give our utmost respect and attention to crafting the characters found in their video games.”

QuakeCon® 2012 attendees that ordered the QuakeCon “Swag Pack” will receive Symbiote’s first creation for Bethesda, an exclusive QuakeCon figurine.

Symbiote is also creating a Dragonborn™ figure, inspired by The Elder Scrolls V: Skyrim®. The Dragonborn figure, which will retail for $9.99, will be available this Fall. Pre-orders for the figurine can be made in-person at Symbiote’s booth at QuakeCon, or online via Symbiote’s official website, http://www.symbiotestudios.com.

QuakeCon 2012 Figurine

Skyrim Xbox 360 Contest for the United Kingdom

To celebrate the release of Dawnguard, our UK office is giving folks a chance to win a custom Skyrim Xbox 360 with Kinect. For full details on how to participate, be sure to check out the contest rules after the break.

Not in the UK? Visit our German, French, and Spanish Bethesda Blog pages for contest rules in those countries.

Contest rules after the break…

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1.7 Beta Update Available on Steam

Today on Steam you can grab the Beta version of the 1.7 title update. In addition to Steam, the update is planned for release on Xbox 360 and PS3 — we’ll provide more details as soon as possible. Specific to PS3 players, features included in the 1.6 title update, including Mounted Combat, will be rolled into 1.7.

Release notes below:

Update 1.7 (all platforms unless specified)

BUG FIXES

  • General memory and stability optimizations
  • Fixed crash related to new water shaders
  • Fixed rare crash related to dragon landings
  • Fixed logic error with loading screens from add-ons (Xbox 360)
  • Using vampiric grip and swimming no longer prevents swimming animation from playing afterwards
  • Improved recognition with Kinect voice commands (Xbox 360)
  • Kinect-enabled dragon language shouts for French, German, Italian and Spanish work properly (Xbox 360)
  • Fixed issue with Dawnguard Kinect-enabled dragon shouts for French, German, Italian and Spanish (Xbox 360)

To provide feedback on the beta update, use our beta forum.

After the break, get details on how to participate in the Steam Beta.

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Gorgeous Skyrim Shots from Dead End Thrills

If you haven’t bookmarked Duncan Harris’ uber-awesome screenshot site, Dead End Thrills, we recommend you do so now. One of my personal favorites is the one above, titled Castle Rock, which he created uses the following method:

Tools and tricks: official HD texture patch, customised Cinematic Lighting ENB wrapper, antialiasing (injected FXAA w/ texture pre-sharpening), mods (Realistic Water Textures, Better Dynamic Snow, Vurts Flora Overhaul, Lush Trees, Lush Grass, customised RAN’s Type-A HeadMesh, Better Females by Bella, Director’s Tools, Xenius Character Enhancement, miscellaneous mesh work), free camera, time stop, time and weather control, custom FOV.

Not all of Duncan’s screens use tricks. Earlier in the year, Duncan captured Dishonored screenshots for us. He recounts the experience here on his site.

Skyrim Podcast #5: Dawnguard

The latest episode of the Bethesda Podcast goes behind the scenes with the team at Bethesda Game Studios to learn more about the latest DLC for Skyrim, Dawnguard.

Warning: minor story beats are discussed, so if you haven’t played Dawnguard and like to remain 100% fresh, bookmark for later listening.

Grab this episode via any of the following methods:

Subscribe on iTunes
Direct Download
Streaming
RSS