Skyrim — what we’re working on (Updated)

Updated 12/6: While the 1.2 update fixed the long-term play issues for most PS3 users, we are aware that is not the case for some. We’ve been reaching out to a number of those users to collect save games, so we can take a look at their specific issues. Right now we know it’s not one thing, but a combination of smaller ones that some folks are seeing, but others are not. Some seem to be the PS3 autosaving in the background (you can turn that off), some may be SPU AI updates, and some may relate to dynamic system memory allocation. These fixes are not in the current 1.3 update that is in final testing, but will be in future ones. We understand how frustrating it can be when your game is having issues, and we thank all of you for your continued feedback and patience. Rest assured we take your gameplay experience seriously and will continue working on this until it’s resolved.

Original Post: As of today, it’s been three weeks since we released Skyrim worldwide. We’re simply blown away by the response, from new and old fans, and amazed by the sheer number of people playing the game. It’s been absolutely fantastic hearing your stories, seeing early mods, and watching fan videos (more live music ones please, we love those).

We want to thank everyone reading this for playing our game and supporting all it tries to do. We wouldn’t have this success without you, and we want you to know we’re committed to making your Skyrim experience even better. And not just in the short term, but over the life of the game. Here’s a quick peek at what we’re working on right now:

Creation Kit  — Beginning in January, PC players will be able to download for free the same development tools we used at Bethesda Game Studios to create Skyrim. In tandem with the Creation Kit’s release, we will roll out a new Wiki and videos to help you get started. It also features something we think you’re going to love…

 

 

 

Steam Workshop — We’re excited to share news that we’ve been working closely with Valve to integrate Steam Workshop into the Creation Kit. Using the Workshop, you’ll have free user content with the push of a button. The Creation Kit will bundle your mod and upload it to the Workshop, where everyone can browse, rate, and flag mods for download. You’ll be able to do this from any web device, including your smartphone. Like a live Netflix queue, when you fire up Skyrim, mods you flagged will be automatically downloaded and installed. Everyone here is really excited about the opportunities and possibilities this opens up for our entire community.

Prefer to use existing modding sites? Not a problem. You’ll still be able to upload/share/access Skyrim mods on fan-created mod sites.

Continued Game Updates — This week we released update 1.2 across all platforms, and we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.

After the holidays, we’ll continue to release regular updates for the game — through full title updates, as well as incremental “gameplay updates” to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits. We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.

We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day. We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this. To be safe, we are prioritizing code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.

Thanks again for your continued support and patience. We truly have the best fans in the world, and we couldn’t do it without you.

Skyrim 1.2 update

Update: The 1.2 update is now available on PS3, 360, and Steam.

Today we’ve begun rolling out Skyrim’s 1.2 update for PlayStation 3. The update is already available for users in Europe and we will let you know as soon as it’s up in North America. Our current ETA for Xbox 360 and PC players is Wednesday.

So what does the new update cover? Details below…

UPDATE 1.2 NOTES (all platforms unless specified)

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)

After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.

Thanks for playing Skyrim.

Skyrim around the web

Heading into the Thanksgiving weekend, here’s some of our favorite Skyrim stories from the past week…

In the video above, watch Elder Scrolls’ fans Lara and Taylor’s beautiful rendition of the themes for both Morrowind and Skyrim.

Elsewhere, check out these links:

VGA nominations announced

The full list of nominees for the 2011 VGAs have been announced and we’ve been honored with eight nominations in the following categories

Congrats to all the nominees! Winners will be announced on 12.10.11 — live in SPIKE.

Around the web: Skyrim edition

If you haven’t watched Giant Bomb’s highly-entertaining quick look for Skyrim, watch the embedded video above. I’ve gone ahead and set it to the 28:45 mark, so you can catch the clip I’ve been watching over and over.

Elsewhere, check out Skyrim coolness at these sites:

And then there’s plenty of new reviews. Check out the latest at these sites:

  • OXM US (10/10) — “If you aren’t normally drawn to role-playing games, get over it — to miss out on this extraordinary gaming experience would be positively criminal.”
  • Wizard World — “The Greatest Video Game Role-Playing Game Ever”
  • The Onion AV Club (A) — “Where many games with lavish production values seek to direct players’ imaginations, Skyrim seeks to ignite them.”
  • Game Shark (A) — “Skyrim is a role-playing masterpiece.”
  • Huffington Post/AP (4/4) — “Skyrim is one of the most ambitious video games ever developed, and it lives up to its ambitions in every way.”
  • Dual Shockers (10/10) — “The electrifying world comes alive from the very beginning, inviting you to get swept up in the endless adventures that await you.”
  • Student Life (5/5) — “This is the game of the year, hands down.”
  • USA Today (4/4) — “Even when you think you’ve spent hundreds of hours exploring, there’s always one more fresh face to meet, or dragon to slay, or thrilling adventure waiting.”
  • Associated Press (4/4) — “Skyrim has taken over my life. But, hey, it’s a good life.”
  • NZ Gamer (9.5/10) — “Playing Skyrim is like getting lost in a massive series of fantasy novels, only this time you’re writing them yourself.”
  • Game Chronicles (9.9/10) — Editor’s Choice
  • MSNBC’s Gaming Zone (9/10) — “Whether you like swords and sorcery or not, whether you’re a role-playing gamer or not, if you don’t buy Skyrim, you’re missing out.”
  • Mirror UK (5/5) — “A truly unforgettable adventure.”
  • Impulse Gamer (9.9/10) — Editor’s Choice
  • Gamers Haven (9.5/10)
  • Stuff.co.nz (9.5/10) —  “… without any shadow of doubt, the best RPG experience available right now.”
  • Now Gamer(93%) — “Building upon everything that made Oblivion such a joy, Skyrim has easily secured the crown as the biggest game this gen and also as one of the best. Even if you don’t ordinarily like ye olde fantasy RPGs, this is brilliant.”

For more reviews, check out our previous roundup.