Skyrim system requirements announced (updated)

Skyrim’s launch is less than three weeks away!! To help you prepare for the game’s release, here’s the recommended and minimum PC requirements.

Recommended Specs

  • Windows 7/Vista/XP PC (32 or 64 bit)
  • Processor: Quad-core Intel or AMD CPU
  • 4GB System RAM
  • 6GB free HDD space
  • DirectX 9.0c compatible NVIDIA or AMD ATI video card with 1GB of RAM (Nvidia GeForce GTX 260 or higher (i.e GTX550Ti); ATI Radeon 4890 or higher).
  • DirectX compatible sound card
  • Internet access for Steam activation

Minimum Specs

  • Windows 7/Vista/XP PC (32 or 64 bit)
  • Processor: Dual Core 2.0GHz or equivalent processor
  • 2GB System RAM
  • 6GB free HDD Space
  • Direct X 9.0c compliant video card with 512 MB of RAM
  • DirectX compatible sound card
  • Internet access for Steam activation
Wondering if your setup is up to snuff? Check out this graphics cards hierarchy chart at Tom’s Hardware. And to discuss with fans, jump into our forums.
Updated: We’ve seen plenty of comments relating to the game only requiring six gigs of HDD space. Don’t worry… there’s still a ton of game in there. The total HDD space relates more to the compression opitmizations we’re able to do with The Creation Engine. Not only are do we think you’ll be impressed with how the game looks, but also how much faster it runs..

 

Catch last night’s GTTV Skyrim special PLUS more!

If you couldn’t stay awake for all the Skyrim excitement on last night’s episode of GTTV, fear not. The entire episode — featuring new Dragon Shouts, interviews with Todd Howard and Matt Carafano, and a special chicken cameo — can all be watch in full HD at GameTrailers.com!

And for more Skyrim coverage, read new previews at OXM (part 1, part 2, part 3, interview with Matt Carafano), GamesRadar, UGO, The Mercury News, and IGN.

Skyrim, New Vegas win Golden Joystick Awards

The world’s oldest award ceremony for gaming, the Golden Joystick Awards, took place today in London — with both The Elder Scrolls V: Skryim and Fallout: New Vegas taking home trophies. As voted by fans like you, Skyrim won the One to Watch award, while Fallout: New Vegas claimed “Best RPG” honors.

Congrats to the teams at Bethesda Game Studios and Obsidian on winning these awards, and thanks to everyone that voted!

Prove that you’re Dragonborn & Win!

You put all that effort into your Khajiit costume for Halloween this year… why not wear it twice??

In celebration of Skyrim, and in the cosplay spirt of the 2011 New York Comic-Con and Halloween, the Greybeards at UGO/IGN are on a search to find a fan that is truly Dragonborn. Visit their site to upload a picture of yourself dressed as your favorite race from The Elder Scrolls for a chance to win some great prizes.

The Grand Prize winner will win the following:

  • A trip for two to QuakeCon 2012
  • A limited edition Skyrim map signed by the team at Bethesda Game Studios
  • A limited edition Skyrim Xbox 360
  • The Elder Scrolls V: Skyrim Collector’s Edition
For full contest rules, visit here.

Catch new Skyrim footage on GTTV tomorrow night!

Elder Scrolls fans won’t want to miss tomorrow night’s episode of GameTrailers TV. Following host Geoff Keighley’s recent visit to Bethesda Game Studios, you’ll be treated to all-new interviews and gameplay footage!

Stay up late tomorrow night to watch the episode at 1 am ET/12 am CT. While you wait, take a look at the latest online coverage from our recent press tour..

Rock, Paper, Shotgun – Alec Meer covers crafting and answers questions for colleague Jim Rossignol.

G4TV – “The session ended with a vicious showdown with an Ice Wraith that was protecting something called a Serpent Stone. Activating the stone gave me the ability to paralyze enemies for five seconds. It didn’t help bring down the Ice Wraith (my dual-wielded fire spell sure did though), but I’m sure it would have come in handy had I been given another three, or preferably 300, hours to put it to good use. Thankfully, in less than a month, that’s precisely what I’ll be able to do, and I can’t horking wait.”

PC Gamer – “I can’t shake the obsession Skyrim has left me with. I’m pulling screenshots up on my monitor just to feel like I’m playing again. I’m scribbling character builds on napkins. I’m replaying only the snowiest bits of Oblivion. And I’m wondering what the hell November is doing way over there.”

GamePro – “Skyrim pushes all the right buttons in that regard–it’s a big, open, snowy world with fortresses, bandits and quaint little villages. If not for the mountains, it would be just like being home in Minnesota.”

Wizard World – “Bethesda has created a living, breathing, glorious world, and you’re going to want to spend a lot of time in there.”

And for more on Skyrim, UK readers can check out EDGE, OXM, PC Gamer previews via iTunes!

New screenshots and previews

We’re back with the latest batch of screenshots for Skyrim + new more hands-on impressions!

Giant Bomb – “That’s the biggest takeaway from three hours with Skyrim: the little details. Bethesda has spent decades building these games, and no one does it better.”

Totally Rad Show – Video feature with hands-on impressions.

Gamespot – Interview with Pete Hines

GamePro – “I live in San Francisco now, but I have no less of an appreciation for actual snow, probably because I don’t have to deal with it anymore. Skyrim pushes all the right buttons in that regard–it’s a big, open, snowy world with fortresses, bandits and quaint little villages. If not for the mountains, it would be just like being home in Minnesota.”

IGN – “Bethesda has never failed to create believable worlds that draw us in with their majesty and beauty. Skyrim comes five years after the extraordinary Oblivion, it arrives in the wake of the very different Fallout 3. It’s been made during a golden age of this console generation’s declining years, a time when artists and programmers have become intimately involved with the technology at their disposal.”

Tor – “Skyrim has honed Elder Scrolls into the best high fantasy video game there is.”

GameSpy – “My three hours with Skyrim flew by almost instantly; the game is a complete time-sink in the best possible way. The world itself is so fully realized there’s no “correct” way to really play through the game unless you just want to critical path it, but I would highly recommend against such behaviors.”

Digital Trends – “Solitude is a city that sits midway up a mountain. It’s a port of call apparently, overlooking a large body of water. The city itself isn’t nestled into the mountain so much as it is laid out across a giant, flat bed of rock that extends at least a mile out over the water, creating a natural outdoor cavern undearneath. It’s a beautiful sight, and one that I hope will soon be awash with the blood of the innocent.”

Games Radar – Hands-on preview + 63 amazing things they saw