Decoding the Dragon Text

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As mentioned earlier today, the back cover for Game Informer’s Skyrim issue features some cryptic dragon text. All day we’ve seen some valiant efforts to translate it, but no one’s been able to crack the code.

Trust us, you’re going to have better results if you using Game Informer’s secret decoder ring translation key.

Head here to get started, and stay tuned to Game Informer’s Skyrim hub this month for more details on the game.

Game Informer’s Skyrim cover revealed

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GameInformer kicks off their coverage on The Elder Scrolls V: Skyrim with a first look at the cover for their February issue. We hope you like it!

For those wondering when you’ll be able to read the magazine, we’re told subscribers should start receiving their copies of the magazine around January 10th (possibly earlier) and you should be able to find it at a GameStop stores beginning January 14th. In addition to their 14-page cover story (the largest cover story in the magazine’s history), this month they’ll be putting up additional info on the game and the team at Bethesda Game Studios on their website — so be sure to keep an eye on GameInformer.com/Skyrim.

Oh, and about that mysterious text on the back cover. If you’re Dragonborn, you should be able to figure it out. Otherwise, GameInformer.com hints you’ll have more to work with very soon…

What’s that on the back cover? The strange language seen there offers the first hints of Skyrim’s story, along with a unique tie to the singing in the recent teaser trailer. What does it say? The answer lies in translating the stanzas into English. Check back later today to solve the puzzle. It’s the first installment of our month-long extravaganza of online Skyrim stories, all of which will be found on the game’s hub page as they release, linked from the image below.

Stay tuned for more on Skyrim.

Decrypting The Elder Scrolls at Game Informer

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Happy Boxing Day!

A day after Christmas, GameInformer.com has a special treat for Elder Scrolls’ fans — a feature looking back at the series so far. From its lore to advancements in its tech, the article features commentary from Todd Howard and other team members at Bethesda Game Studios. Below is an excerpt from the feature in which Todd discusses the game engine for Morrowind.

“Morrowind was a major rewrite of the whole system, using world building techniques we had used in Redguard, but on a massive scale. The whole engine was redone again. Everything was built by hand, and now with the advances in 3D, we could build everything from forks to pillows to giant castles. This game also marked our first foray into the console world with Xbox, whereas before we were just a PC developer.”

– Todd Howard

Read the rest here. And don’t miss Game Informer’s exclusive cover story on The Elder Scrolls V: Skyrim — hitting shelves in January!

News Roundup: RAGE iOS update, IGN features, and New Vegas news

We’re back with another news round up.

As noted last week, there’s a new iOS update for RAGE and RAGE HD up on iTunes. To learn more about the update, watch the trailer above. Even with the update, both RAGE and RAGE HD are still priced at $.99 and $1.99, respectively.

In other news, IGN has put up  a feature on their most anticipated games for 2011. RAGE is the only game to crack the top ten for PC (#3), 360 (#5), and PS3 (#9), while The Elder Scrolls V: Skyrim hit the Xbox 360 list at #4 and ranked as the #1 game on PC.

Speaking of Skyrim, while you wait for the February issue of Game Informer to hit shelves, IGN PC makes predictions on what to expect in the game.

And while many are looking ahead to 2011, there’s still plenty of sites discussing their favorite games of 2010. Fallout: New Vegas has received plenty of recognition at the sites below:

  • Gamasutra ranks New Vegas as their #7 favorite game of the year
  • PlayStation Lifestyle has named Fallout: New Vegas their top RPG of the year.
  • 1Up readers can vote for Fallout: New Vegas in three categories: Game of the Year, Best Role-playing Game, and Best PC game.

Wrapping up this roundup, the latest podcast from Xbox LIVE’s Major Nelson includes an interview with senior producer Jason Bergman — who visits the show to discuss Dead Money. Available now on Xbox LIVE, you can also read reviews for Dead Money at Xbox 360 Achievements, Gamer Limit, and Eurogamer.

That’s all for now. Happy Holidays!

Around the web: The latest on Brink

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Before we get all festive at our holiday party this weekend, I thought I’d share some compelling coverage for our games.

Recently, there’s been some really great coverage for Brink. If you haven’t already, be sure to read CG Society’s feature on the game’s art direction — complete with never-before-seen concept art for the game (like the image below)

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Additionally, in the past week, Time.com’s Techland has had a couple features on the game. Head there to read Evan Narcisse’s quick-look preview, as well as an interview with Richard Ham and Paul Wedgwood.

For more on Brink, check new previews at Mana Pool and Atomic PC

More after the break… Continue reading full article ›

The Bethesda Podcast Episode 6: Enter the Dragon

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The dragon is out of the bag. The Elder Scrolls V: Skyrim will hit stores in under 11 months, and we couldn’t wait until after the holidays before tearing into it with executive game director Todd Howard.

This brief, but boisterous episode of the Bethesda Podcast includes a discussion of Todd’s trip to the VGAs, his thoughts on keeping secrets, info on where to hear more about Skyrim in the coming weeks, and a bonus John Carmack story.

Grab this episode via any of the following methods:

Subscribe on iTunes
Direct Download
Streaming
RSS

Skyrim featured in the next issue of Game Informer

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In a press release this morning, we announced the platforms Skyrim will be releasing on (no surprise: PC, Xbox 360, and PS3), as well as news that the game will be revealed in an exclusive cover story in the February issue of Game Informer.

To tide you over, check out the current issue (January 2010), which features four pages of looking back at the previous games and their lore.

Read the full release below…

Bethesda Softworks Announces The Elder Scrolls V: Skyrim

Highly Anticipated Sequel to Launch 11.11.11

December 13, 2010 (Rockville, MD) — Bethesda Softworks®, a ZeniMax® Media company, today confirmed the upcoming release of The Elder Scrolls® V: Skyrim™, the next installment in the award-winning Elder Scrolls series and follow up to the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®.

Developed by Bethesda Game Studios® under the direction of Todd Howard, Skyrim will be released on Xbox 360®video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows® worldwide on November 11, 2011. Details on the game will be revealed in our exclusive cover story in Game Informer®’s February issue, which ships to subscribers in early January 2011.

“It’s exciting finally to announce the game,” said Todd Howard, Game Director on Skyrim. “We’ve been working for many years on Skyrim and the technology behind it. A new Elder Scrolls game has been a long time coming, and we can’t wait to show it off.”

Continue reading full article ›

The Elder Scrolls V: Skyrim announced at the VGAs

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“You should have acted. They’re already here. The Elder Scrolls told of their return.”

And returned it has! The Elder Scrolls V: Skyrim was announced to the world by game director Todd Howard at tonight’s VGAs. Along with Todd’s appearance, viewers were able to to get the first look at the game’s announcement trailer. If you missed it, it’s now up on our teaser site. And while you’re there, if you click on the background of the page, you can pan around and explore the backdrop.

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Skyrim releases on Friday, November 11, 2011… that’s less than a year away!! In the coming weeks and months, stay tuned for more details on Bethesda Game Studios’ latest game.