Skyrim Legendary Edition Now Available in North America

Get the complete Skyrim experience today.

The Elder Scrolls V: Skyrim Legendary Edition is now available on PlayStation 3, Xbox 360, and PC in North America. Legendary Edition includes the original game, official add-ons and all title updates including combat cameras and mounted combat. For our friends in Europe, Legendary Edition will be available this Friday, June 7th.

Visit http://www.elderscrolls.com/skyrim/order/ and get your copy today.

Writing the Skyrim Legendary Edition Guide

David Hodgson (in-game, below) is the lead writer of The Skyrim Legendary Edition Guide, which  marks his 92nd strategy guide since 1996, and eighth guide working with Bethesda. Read his interview about working on the guide and then head to PrimaGames.com to read another perspective from co-writer (and BGS designer) Steve Cornett.

So what exactly IS the Skyrim Legendary Edition Guide, then?

Well, by now you’ve seen the frankly ludicrous (but factual) charts and statistics regarding the latest (and final) version of our strategy guide for Skyrim. This edition is designed to function as a massive and complete reference book filled with officially approved content for the Legendary game.

What are the differences between this and the previous editions of the guide?

The first book was chunky enough, at 656 pages. The Revised & Expanded Edition weighed in at a whopping 864 pages, and included all the Dawnguard and Hearthfire content. As for the Legendary Edition? Well, the book has been redesigned slightly (we had to leave extra space at the inner edges of each page for visibility when bound, which tested the limits of what an actual binding can take), with an all-new body font that’s more readable and bigger (especially in the Atlas sections). This added some pages to an already-obscene total. We’ve also added all updated information (such as new difficulty levels), and merged all Training, Bestiary, Inventory, and Quest content into one specific place. We also placed Dawnguard-related locations more accurately into the Atlas. Oh, and we added the entirety of the Dragonborn DLC, including Quests, maps, Atlas locations, collectibles, and pretty much everything else. You’re essentially getting the Legendary version of the game in book form.

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Legendary Edition’s Massive Game Guide (Updated)

Tuesday marks the release of Skyrim’s Legendary Edition, and on the same day, Prima will be releasing their updated game guide covering all of Skyrim and its add-on content.

Just how big is the the updated guide? A new infographic from Prima paints a picture.

For more from Prima, check out these related stories for the guide…

For more on the Legendary Guide, visit http://www.primagames.com/pages/elder-scrolls-v-skyrim-legendary-edition-game-guide?ref=homepage_prima_Gamehubskyrim

Legendary Q&A at Raptr.com

Outside of our office, there’s probably no one that knows the ins and outs of Skyrim better than David Hodgson — the co-author of the game’s official game guide. Today on Raptr.com, he’ll be answering questions about the game from 1-9 PM EST.

David’s latest work has been finalizing the Legendary Edition of the Skyrim Game Guide — available in original and collector’s edition flavors. We just received copies of the guide this week, and at over 1,100 pages, it’s a beast.

Skyrim Modding Interview – Soolie

It’s been a loooong time since we did our last modding interview on Bethesda Blog, but I thought it was something that would be fun to bring back.

This week we’ve Scott Chaunce (aka Soolie). A college student hailing from Tasmania, Scott’s gotten some attention for his popular Tropical Skyrim mod…

What compelled you to create this project? Do you live in a cold weather area and needed a vacation?

I guess I never really ‘decided’ to create this project, it sort of just happened.  Before I started work on it, I had always wanted to play through a tropical/desert climate in an Elder Scrolls game.  Because I enjoy creating new environments and landscapes, I decided I might have a go at creating a few small tropical islands and deserts just for fun. However, I started to get a little excited about it, and I wanted to see results before I had even started.  So, to satisfy the little part of me that just wanted to know what it would look like. I quickly made up a few desert textures and applied them to the tundra area. I then launched the game, turned the grass off and what I saw surprised me.

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Around the web

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Start your weekend off right with an inside look into the creation of the The Evil Within live-action trailer. Creative Agency Prologue talks to Polygon about designing the dark and unsettling trailer for the newly announced Survival Horror game.

Delve even further into The Evil Within’s terrifying world. Shinji Mikami and the team at Tango talks to Famitsu (via Polygon) about their game. “I want users to get so scared that their hands are in a cold sweat on the controller.”

Youtube user and Bethblog familiar Tyrannicon has put Ironman and Skyrim together. The results are pretty much epic.

Gamespot’s Cam Robinson and Seb Ford discuss their Top Five Skyrim Mods of the Week. Speaking of mods, ever see a Mudcrab and think, “Wow, I wish that was the size of a mountain?” Well, wish granted. Enjoy the enemies of Skyrim in Giant form.

Minecraft and Wolfenstein go hand in hand thanks to Youtube user thornofnight’s recreation.

And finally, Senior Designer Joel Burgess and Senior Environment Artist Nathan Purkeypile explain in depth the modular approach to level design.