Bethesda Underground Presents: The Evil Within – The American

As we draw nearer to “The Evil Within’s” release date (October 14 in North America, October 17th in Europe), we’re giving you a closer look at the names and faces of Tango Gameworks — the developers behind Shinji Mikami’s return to survival horror. These videos come from a recent trip to Tango’s office located in Tokyo, Japan.

Meet Tango Gameworks’ Level Designer, John Johanas – AKA ‘The American’.

For more Bethesda Underground videos, check out playlist here.

Around the Web – Swede Interview Edition

What’s new on the web? Plenty!

With Wolfenstein out for more than a month now, Giant Bomb’s Patrick Klepek caught up with MachineGames’ creative director, Jens Matthies, for a must-read interview. Topics covered include: what it takes to make a Wolfenstein game, spoilers [alert!] about the ending, and what’s on the horizon for MachineGames.

Here’s an excerpt…

Giant Bomb: So you actually liked the idea of trying to resolve the potential contradictions in the story you wanted to tell with the legacy of the storytelling in Wolfenstein?

Jens Matthies: Yeah, of course. We want this to be part of a greater saga. That said, of course, this game stands completely on its own. It’s not a requirement that you play anything of the previous games. You can be completely new to Wolfenstein and have a complete experience. But we also want to build upon things that have been established on their own.

Who else is putting their post-mortem wrap on Wolfenstein? The Escapist. One of the site’s feature writers, Shamus Young, shares his surprise in how great the game ended up being — drawing comparisons to Valve’s Half-Life 2. Read Shamus’ article here.

Going from what’s already out to what’s coming later this year, we move to The Evil Within. And with The Evil Within at E3, you also get plenty of face time with Shini Mikami. Read a pair of interviews with him at both Metro UK and Telegraph.

Previewed in a dark room, we had to be careful not to make players scream at the top of their lungs as we strolled by. Below are some E3 highlights…

Official Xbox Magazine – “… it could be the modern Resident Evil that fans like me have been waiting for.”

Platform Nation - “Bewildered by the blank wall, I turn around and the hall goes all hazy, riddled with static, and then the doctor and patient disappear after the kid gives some sort of creepy psycho premonition speech. The hallway ends at a door that wasn’t there before, and the other side appears to go on interminably. It’s disconcerting to say the least.”

USA Today — Watch a new video preview with Pete Hines.

Closing out our wrap up, read impressed impressions from folks that tried BattleCry Studios’ self-titled debut. Among recent previews, USA Today ranked the game as one of their Top 10 game of the show. Previews below…

Quest Gaming Network – “Fast and fluid, pretty yet gritty; BattleCry Studios seem to know what their doing, which is no surprise with vets from all around the industry in their ranks.”

Tom’s Hardware – “BATTLECRY in its present state was a blast. A number of us played as the Cossacks while another set played as the Royal Marines. Because there is no gunpowder in this alternate timeline, players must rely on melee and basic ranged weapons such as swords, bows, energy-powered blades and more. That made the gameplay feel a bit more personal and frantic.”

USA Today – “It’s a fascinating approach for an online multiplayer game, which anyone with a headset and public chat settings enabled will tell you is sometimes a hostile experience.”

Terrified by ‘The Evil Within’ + Hands-On Impressions!

Thanks to play testers we learn a lot about our games that help us make a better project. Specifically with The Evil Within, we’ve also received plenty of entertainment value. In our latest trailer for the game, watch actual reactions from playtesters as they get their hands on the game for the first time.

The Evil Within will now terrify players right in the thick of Halloween season – releasing on October 21st in North America, October 23rd in Australia, and throughout Europe on October 24th, 2014. With your pre-order of the game, you’ll receive The Fighting Chance Pack, which includes:

  • Medical Kit – A vital health enhancement to enable Sebastian to fight on.
  • Green Gel – Used to upgrade Sebastian’s attributes.
  • Double Barrel Shotgun and Three Shells – A larger and more formidable shotgun than the regular shotgun, it’s useful for tight situations with multiple encroaching enemies.
  • An Incendiary Agony Bolt – Capable of showering nearby enemies with damaging fire sparks.
  • A Poison Agony Bolt – Will draw enemies towards it and poison them, allowing Sebastian time for a quick escape.

For more on the game, check out these fresh hands-on impressions that went up today…

Gameplanet –”The Evil Within looks set to herald a frightening and exhilarating new dawn for survival horror.”

Joystiq — “The game is trying to unsettle me, and it’s doing a pretty good job of it. Just as I catch my breath, Spider-Girl bursts out of what was a harmless looking corpse, and now I have to run.”

MMGN –”The Evil Within is survival horror in its truest form, and the return of a once great genre I feared was lost to the mass market addicted to relentless action.”

Shacknews — “The Evil Within’s approach to survival horror feels vintage, in a good way. Limited resources help add to the tension and there are also some genuinely scary moments. The combat also helps add to the horror environments, with firearms meant to subdue, not dominate.”

Videogamer — “Having played it for a couple of hours it’s become clear that he’s close to achieving his goal: namely, returning to the horror staples he helped define in 1996 with Resi, and obliterate in 2005 with Resi 4.”

PC Gamer — “As someone who counts Resident Evil 4 among their all-time favourite games, The Evil Within has an extra layer of significance for me. ”

Polygon — “It feels like a game that builds upon what Mikami is best known for — survival horror — while taking the genre into a new direction, one without the restrictions a legacy franchise like Resident Evil carries with it. ”

Telegraph UK — “The Evil Within is shaping up to be the terrifying and triumphant horror comeback for Resident Evil creator Shinji Mikami.”

GameReactor –  ”It’s the Japanese survival horror evolved.”

GameCrate — “ I was wearing a Gear Fit when I played, and had it record my heart rate right after I left the demo. My normal resting heart rate is 75 beats per minute…and after an hour and a half with The Evil Within, it was 117.”

Expert Reviews — “After 2 hours it felt like we were only just scratching the surface and were left wanting more.”

Neoseeker — “The time I spent with The Evil Within might very well be the longest two hours of my life, and that’s okay. As the survival horror genre makes its comeback, Shinji Mikami appears to have taken the opportunity to show he’s still a master at his craft.”

Bloody-Disgusting – “The Evil Within is a great horror game.”

AusGamers — “ Lights out, volume up and all alone — I may be white-haired and frail once the experience is over, but to be taken back to that place Mikami created oh-so long ago…”

The Sydney Morning Herald — “Fans of old school horror should be looking forward to this one.”

The Escapist — Watch Andrea Rene’s reaction to playing the game in the video embed below…

 

Weekend Update: Polygon explores the journey of Shinji Mikami

From developing the SNES  adaptation of Aladdin to a whole new world — Shinji Mikami became the king of survival horror. During your weekend, head to Polygon and read Matt Leone’s feature, “Shinji Mikami and the Fountain of Youth”. The article chronicles his career and focuses on the youth movement he believes is important for the success of Tango Gameworks and the games they develop.

As announced last week, Mikami’s latest game, The Evil Within, releases this summer on August 26th in North America and across Europe on August 29th

Read “Shinji Mikami and the Fountain of Youth”  and read others stories from around the web…

That’s all for now. Enjoy your weekend!

Be Still Your Heart, Valentine

We’ve got a little red on us to this Valentine’s Day thanks to Laura from The Evil Within. Isn’t she just to die for? Don’t let your Valentine squeeze the life out of you.

Have a “I’d take your arrow to my knee” Skyrim valentine? Maybe a Dishonored “Blink into my heart”? Exchange your valentines with us by linking them in a comment below or by sending them to bethblog@bethsoft.com.

The Evil Within emerges onto to shelves August 26th, 2014 as announced earlier today.

Here’s wishing you a very Happy Valentine’s Day.

The Evil Within Release Date: Evil Takes Hold in August


Announced today, we’re happy to share news that The Evil Within, the new survival horror game from Tango Gameworks (led by Resident Evil’s Shinji Mikami) will release on Tuesday, August 26th in North America and three days later (August 29th) in Europe.

To celebrate the occasion, for the first time we’re showcasing the game’s final packaging in the Vine above.

We’ve got much more coming on The Evil Within. Discuss the game in our forums and be on the lookout for news and updates on our Facebook, Tumblr, Instagram, and Twitter accounts.

Terrifying new images for The Evil Within

As we near Halloween, we thought we’d share new screens and concept art from The Evil Within. We have a new concept piece and screenshot of the butcher shown in our recent gameplay video, as well as the first in-game screenshot Boxman.

For more Boxman, check out our 3D model we released as part of our “Thinking Outside of the Boxman” Halloween Sweepstakes with Wikia. If you missed the models, check them out after the break.

Continue reading full article ›

‘Thinking Outside of the Boxman’ Halloween Sweepstakes at Wikia

In the spirit of Halloween, we have partnered with Wikia for a new sweepstakes centering around Tango Gameworks’ 2014 survival-horror game, The Evil Within.

Entry into the sweepstakes is simple. On Wikia’s blog post for the sweeps, share your The Evil Within-inspired Halloween costume or fan art. To get you started, the embed above features a web-friendly 3D model (uploaded on Sketchfab) of one of the game’s most iconic creatures, Boxman. Go crazy trying to recreate the look… or throw a box on your head.

Entries into the sweepstakes will give you a chance to win prizes like an NVIDIA GeForce GTX 760 graphics card and a The Evil Within poster signed by the father of survival horror, Shinji Mikami!

Looking for more inspiration? Check out official and fan-created contributions on TheEvilWithin.com, as well as the game’s TwitterFacebook, and Tumblr pages. Additionally, you can check out an additional 3D model of Boxman below.

Note: The embed might take a minute to fully load and is best viewed using Chrome or Firefox.

The sweepstakes runs between today and the most hallowed of evenings (October 31st). For official sweepstakes rules, visit Wikia.com.

The Evil Within – Extended Gameplay Video

Following the EuroGamer Expo livestream from yesterday, today we have released an extended gameplay video for The Evil Within. Developed by Shinji Mikami and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror.

Detective Sebastien Castellanos and his partners are called in to investigate a gruesome mass murder. After witnessing a mysterious force slaughter his fellow officers, Sebastian is ambushed and knocked unconscious. When the video opens, he finds his world has been turned upside down. Facing unimaginable terror and fighting for survival in a world where hideous creatures wander among the dead, Sebastian embarks on a frightening journey to unravel who or what is behind this unimaginable evil.

The Evil Within is in development for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC and is slated for release in 2014. For more details on The Evil Within visit: TheEvilWithin.com.