New Fan Art Uploaded

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Wanted to let you guys know we added new Fan Art to Bethesda Blog this week — including contributions from Raven Hall, Maya Brisa, Berit Jurda, Emma, Chimer Warrior and Anku Greedo. The image above is one of many new submissions from Anku Greedo — both for Fallout and The Elder Scrolls.

If you’ve got a fan art and you’d like to submit it to Bethesda Blog, send us an email. And a reminder, we continue to welcome submissions for our Community Scrapbook of characters resembling/modelled after celebrities.

New ORE Newsletter

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The most recent newsletter for ORE (that’s Oblivion Real Estate) has been released and there’s plenty of great information. There’s a feature on TES Alliance (a group that works to strengthen the Elder Scrolls modding community) written by DarkRider, an interview with Korana (who was interviewed here on the blog awhile back), and the announcement of a new site, Fallout Real Estate (or FORE). Above are two screens from one of the first featured homes on Fallout Real Estate, Princess Megaton Home Expansion by Princess Stomper.

To read about these and more, check out the ORE newsletter here.

February Hall of Fame Mods at Planet Elder Scrolls

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The latest Elder Scrolls mods to make the Hall of Fame at Planet Elder Scrolls have been announced. Here’s the mods from Morrowind and Oblivion that were honored in February.

From Oblivion:

  • Wayshrines in the University by Rauko Ohtar: This mod adds nine Wayshrines to Arcane University’s garden.
  • FCOM: Convergence by dev_akm and TeamFCOM: One of the more popular mods out there, this mod allows you to run Oscuro’s Oblivion Overhaul, Martigen’s Monster Mod, Oblivion WarCry, and Francesco’s Leveled Creatures-Items together.
  • Custom Race Fix by KyneTarse: According to the author, this mod adds “catch-all” dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.

From Morrowind:

Congrats to the modders honored in February. Elsewhere, congrats to Nehrim, who was recently nominated for Best Upcoming Mod at ModDB for his project, Nehrim: At Fate’s Edge.

Modding Interview: Phitt

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This week we’re talking with Elder Scrolls/Fallout 3 modder, Philipp Termeer (known in the forums as Phitt). Phitt is a resident of Wiesbaden, Germany where he works as an engineer. Phitt has been playing our games since Morrowind, and began modding with Oblivion.

Phitt is currently working on a very impressive Oblivion, Sheogorad, using thousands of meshes made from scratch. Pretty impressive homage to Morrowind!

Continue reading full article ›

January HOF Mods at Planet Elder Scrolls

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February’s here, which means we can look back at the Planet Elder Scrolls latest Hall of Fame mods. Be sure to check the following mods…

From Morrowind

  • GS_Seyda Neen Complete by Gianluca: This mod gives the port town of Seyda Neen a more authentic look — adding shops, a tavern, various homes, and more.

For Oblivion

  • Cobl by Cobl Team: Abbreviated for Common Oblivion, Cobl adds a world enrichment mod that adds lots of little things that enrich your gameplay experience, as well as a shared library that serves as a resource for other mods, and an integration tool that allows different mods to “talk” to each other. Read the full details here.
  • Martigen Monster Mod 3.6.b3 by TEAM MMM- Corepc, Dev_Akm, Shadowborn: A revamped version of MMM, which we featured on Bethesda Blog waaaay back in August of 2007…ah, memories.
  • RealSwords – Bosmer by waalx: The Bosmer module features an assortment of sabers, bows and arrows that can be wielded by any race, but that grant a bonus to Bosmers.

Congrats to all the new HOF inductees!

Hall of Fame Mods at Planet Elder Scrolls

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Here’s one last round of Hall of Fame mod entries for the year 2008 at Planet Elder Scrolls.

For December, four mods met the criteria necessary to be honored.

Morrowind Mods:

  • Vality’s Bitter Coast Mod: Now in Version 4.0, according to Vality, this mod, “replaces all the ‘leafy’ Bitter Coast trees with my own ‘speedtree’ like trees, a similar technique to what was used in Oblivion.”

Oblivion Mods:

Nice work all!

Modder Interview: TheTalkieToaster

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This week we’re checking in with Sam Mangham, otherwise known as TheTalkieToaster within our forums. Sam is a 21-year-old student at the University of Bath in, where else, Bath, England. When he’s not modding or studying Physics and Chemistry, he spends his time walking, seeing movies, and baking cakes.

Continue reading full article ›

Hall of Fame Mods at Planet Elder Scrolls

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Yesterday Planet Elder Scrolls announced its November Hall of Fame mods for both Oblivion and Morrowind. Congrats to all the modders — including Vality7, who was inducted for two Morrowind mods. Here’s a quick look at the newest inductees:

Morrowind Mods:

  • The Neverhalls by Vality7 and Midgetalien: A dungeon mod inspired by Oblivion’s Ayleid Ruins.
  • Vality’s Bitter Coast Mod by Vality 7: The plugin adds many more trees to the Bitter Coast to give the region a more dense atmosphere.

Oblivion Mods

  • Castle Almgard by Mr. Siika and Centurion: A new buyable castle Southwest of Anvil.
  • Elegant Vests by Kafei (shown above): Divine Elegance in the Imperial Market District gets new threads — including new vests, gloves, and leather pants (yes!).
  • RealSwords — Khajiit by waalx: RealSwords adds 100 new swords, sabers, daggers and knifes into Oblivion.

Great work all!

PLAY! concert offers a chance to meet Jeremy Soule!

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Jason Paul, producer of PLAY! A Video Game Symphony, gave me a head’s up this week about a an upcoming concert on January 9 in Edmonton. In addition to a spectacular night of listening to classic videogame themes performed by a full orchestra, he let me know Morrowind and Oblivion composer Jeremy Soule will be attending the concert. Even better, 150 lucky patrons will be randomly chosen at the concert for a chance to meet the famous composer.

While I’ve missed out on attending previous concerts, fans I’ve spoke with have said it’s a fantastic show. For ticket ordering information to the concert, head here.

Morrowind House Modding Invitational: The Revenge

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Back in June, BGS forum member Fliggerty arranged a Morrowind modding competition aimed at encouraging newcomers to the game’s ever-popular modding scene. With the success of the competition, he started up a second invitational, which runs through January 5, 2009.

Like the first invitational, this one centers around making a house mod. But wait — there’s new categories and rules. Interested? To find out more, head to the Morrowind Mods board.