At the end of last month, in a modding update post, I mentioned the popularity of the Midas Magic Spells of Aurum mod from Xilver. Recently, I had a chance to send over some questions for Xilver (whose real name is Brian Rivers) about the mod. Rivers, whose been writing and modding videogames for the last 17 years is a 33-year-old living in Winston-Salem, NC (home of Pete’s alma mater, Wake Forest) and works as an IT manager for a Fortune 500 company in the area. Among the other games he’s modded are Doom, Unreal Tournament & UT2004.
For those that haven’t tried Midas Magic Spells of Aurum, can you briefly explain the mod?
Midas Magic is a completely new set of spells and effects for Oblivion. It’s designed to add depth to the mage experience, with over 100 diverse spells from earth, water, holy, and force spells to tornados, meteors, hail storms, death rays, and freeze rays just to name a few. The mod boasts a host of summonable creatures; slimes, beholders, balrogs, battle cats, and a flying carpet. Midas Magic has a unique alchemical process for learning the spells which requires gold and other various items from the game. This makes learning each spell a bit of a quest. I’ve put quite a bit of energy into the look of the spells as well as in balancing them with gameplay.