As noted this week, March marks the 20th anniversary of The Elder Scrolls. To help celebrate the affair, we’re doing a contest where three lucky winners will have a chance to win a Todd Howard-signed copy of The Elder Scrolls Anthology on PC. To enter, share this #TES20 image from our Bethesda instagram account and let us know via our email@example.com email address.
For full details and rules on entering, hit the jump below…
The internet is a wonderful and creative oasis (when looking in the right places). We are feeling inspired by all the artwork we’ve seen or that’s been shared with us and decided to post it to share with everyone! Thank you to all the imaginative minds that designed the illustrations below.
Every year Classic FM hosts the largest poll for fans of classical music. For the last two years, Jeremy Soule has worked his way up the list making a tremendous jump from being ranked #238 on 2012’s Hall of Fame to #5 on the 2013 Hall of Fame!
If you’re a fan of The Elder Scrolls (or just beautiful music), lend your support and vote for Jeremy Soule on Classic FM’s Hall of Fame 2014. For those of you who prefer music that reminds you of exploring the Capital Wasteland or sneaking around Dunwall , vote to get Inon Zur on the list for the score of Fallout 3 or Daniel Licht for the music of Dishonored.
All you need to do is head on over to Classic FM’s Hall of Fame and follow their directions to cast your vote. And for updates, follow the Get Video Games Music into the Classic FM Hall of Fame Facebook page. Voting ends in February, so help show your support for your favorite games.
Need a refresher before voting? All of our scores and soundtracks are available digitally on iTunes!
Hailing from Canada, Sarah is a trained jeweler, illustrator, graphic designer, editor, and writer who currently works as a freelance fiction editor and book cover designer. Some of her most popular Morrowind mods include Uvirith’s Legacy, Books of Vvardenfell, and recently The Tea Mod and Uvirith’s Legacy (released after the time of this interview) for Morrowind.
How did you get involved with modding?
My brother gave me a copy of Morrowind in 2006, and I later bought both expansions for it. At the time, I’d been making minor mods and maps for Civilization IV, but never got heavily into it. I played Morrowind for a week or two before delving into modding. I was disappointed with the first stronghold I got in the game, Rethan Manor, so it didn’t take long for me to jump into the Construction Set to try to improve it. My first mod was a mess, and so was the next–unpublishable–but while learning I discovered the modding community. I remember distinctly how Fliggerty made me the most welcome and helped answer my most complicated scripting questions. I’ve tried to pay it forward ever since.
Looking for the perfect TES gift for a friend or loved one (or just yourself)? This week we’re giving away a signed copy of The Elder Scrolls Anthology — signed by Todd Howard!
How to enter? To start, follow Bethesda Softworks on Instagram and repost our TES Anthology contest image with the hashtag #TESGiveaway. After posting, use Instagram’s “Copy/Share URL” option to send us your Instagram post and send an email to firstname.lastname@example.org.
For full contest details, read the sweepstakes rules after the break. Good luck!
Sent over earlier today by a co-worker, check out Alfred Khamidullin’s Abbey Road-inspired tribute to Tamriel.
Recently, via Twitter, we learned how Skyrim fan Caleb Gayle proposed to his fiancé, Dara, with a ring inscribed with Dragon language. We recently caught up with the soon-to-be-married couple, who have planned their wedding date for December 31st, 2013.
How did you pop the question?
Caleb: Well it was quite the challenge keeping the secret for so long. At first I was telling her that I owed my father money so week by week I saved a little. Then one day I let her know that we would be visiting my Uncle in Manhattan for about a week, as a mini vacation.
Once we were in Manhattan my uncle called and said lets go see the sites. I then asked dara “Would you like to see the Empire State Building?”, and of course she said, “YES!”
While at the top of the Empire state I started doing a vlog video for our site, 2ndOpinionPod.com, and asked Dara to get in the shot. My uncle knew all along what I was planning and once I had the chance I said “The trip so far has been amazing…..but it would be even better if….. (kneeled down on one knee)… Dara I want to spend the rest of my life with you will you marry me?” That’s when I realized there was about 50 people surrounding us smiling and clapping while she said “YES!”
Dara: I was already very excited to be in New York. All the extremely tall buildings and structures were just so mesmerizing. It was a lot to take in all at once. Then I was standing on top of the tallest building in New York when Caleb, being Caleb, was making a video once again, tugging on me to get in the shot. I wasn’t really sure what to do so I pulled a Vanna White trying to show off the building. That’s when I was given the biggest surprise in my life. Caleb plopped down on one knee crying like a baby and I’m thinking “HOLY CRAP!!” After I said yes and Caleb told me everybody knew and that he lied to me about giving his dad money, I impulsively punched him in the stomach.
Reddit can be a dangerous or inspiring place. Sometimes you turn up real treasures if you have the right timing. This was the case of us seeing Reddit user, Adras’s Morrowind mod. The project took has taken him seven years and he’s still working on it. Turns out Adras is James Hartley of Traverse City, Michigan and in his day-to-day he works as a Network Technician. We spoke with Adras about the work he did on his mod, Ravenhold Castle, and the work he’s still doing to complete it.
What’s it been like working on Ravenhold Castle?
More than anything, it has been a great learning experience. When I first started out making mods, I didn’t know the first thing about how video games were made or the amount of work that goes into them. It has really given me a great perspective and respect of the people who do it for a living. Modding is a fun and rewarding experience, but it is also a lot of work.
The years of working on Ravenhold Castle has really helped expand my creative thinking skills. While working on the mod, I combined items and room pieces from the existing game to make new interior designs and other structures never before seen in Morrowind. Rather than making new objects that needed to be imported, I opted to be creative with the design and keep the mod entirely dependency-free; meaning that when installing the mod, there will only be one file, rather than many. That helps keep the mod simplistic, yet detailed.
Over the years you’ve put a lot of effort into preserving mod projects for Morrowind, can you talk about that?
Morrowind was the first open-world RPG game I played extensively. Most of my gaming experience before Morrowind was First Person Shooters and console games. The world of Vvardenfell is just so incredibly immersive that, even after 10 years, I can still walk around and see beauty in things that I didn’t notice before. That’s not to say that Oblivion or Skyrim aren’t beautiful – they certainly are – but Morrowind has something special about it. I can walk around Vvardenfell looking at all these strange creatures walking past me and huge mushroom trees off in the distance, and I feel like I am right at home.
Ravenhold Castle wasn’t the first mod I’ve created, but it is the first one that I really put a lot of time and effort into. I have been working on it for over 7 years, and it has become more part of my life than just a simple side project. I’ve put countless hours into it, I’ve had input from friends and family on it, and it has developed and changed over the years as I have. I’ve spent a lot time playing Morrowind over the past 10+ years, so much that it will always have a special place inside me. Through this mod, I’ve had a chance to give something of my own back to the world of Tamriel.
Ravenhold Castle isn’t ready for release yet due to time constraints with work, though I am hoping to be able to get enough work done to release it soon. Originally I was planning on having a entire quest line, but at this point it would only be a housing/town mod.
The interview continues after the break