Around the Web: ‘Extreme Character Customization’ Edition

A holiday weekend done right can feel like an eternity, but it also means missing everything that the world wide web has to offer — including the latest for The Evil Within, The Elder Scrolls Online, and Wolfenstein.

Starting light, in the embed above, watch The Onion’s in-depth look at new character customization features for The Elder Scrolls Online. It’s the best fun anyone’s had with mitochondria since A Wind in the Door.

Actually, there are new customization coming to ESO — including the ability to dye your armors. Learn more on that, combat improvements, guild enhancements, and much more in the July edition of ESO – The Road Ahead.

Elsewhere, Giant Bomb’s Patrick Klepek has a pair of posts worth checking out. DOOM fans will want to check out his interview with DOOM modder Sam Prebble, whose Total Chaos mod takes the DOOM engine in a haunting (and visually stunning) new direction.

Also on Giant Bomb, if you didn’t read Klepek’s interview with MachineGames’ Jen Matthies, you can now listen to the raw audio — a full 45 mintues worth — right here!

What else is worth checking up on? Highlights below…

  • New interviews with The Evil Within’s Shinji Mikami are now up at AusGamers and Telegraph UK.
  • The Mirror UK has it’s review of Wolfenstein: The New Order up, and they decide, “With its oppressive – yet thought-provoking – environment, explosive action and addictive nature, Wolfenstein: The New Order is a must-buy.”
  • The fun-loving folks at MTV have taken a break to share their 7 Video Games to Keep You Inside This Summer. Find out where Wolfenstein made the list (hint: it’s pretty high) here.
  • Total Xbox looks at The Evil Within and declares that the game is “the game survival horror fans have been waiting for”.

That’s all for now. If you see an article worth featuring on “Around the Web”, feel free to email us at bethblog@bethsoft.com.

QuakeCon 2014 – #TheGoodWithin

Before things get evil in October, we’re using the The Evil Within for a good cause. Inspired by the game, we’re partnering with the American Red Cross at QuakeCon 2014! Attendees that donate blood will be awarded an official The Evil Within chill pack.

To learn more about the QuakeCon Blood Drive, read the press release below…

BETHESDA SOFTWORKS AND AMERICAN RED CROSS PARTNER FOR THE GOOD WITHIN BLOOD DRIVE AT QUAKECON® 2014 

Gamers to Donate Blood During Gaming Festival this Month in Dallas

July 8, 2014 (Rockville, MD) — Bethesda Softworks® and the American Red Cross are partnering to host “The Good Within Blood Drive” during QuakeCon®2014, North America’s largest Bring-Your-Own-Computer (BYOC) LAN party and gaming festival. The blood drive, which was inspired by The Evil Within™, out October 21 from Bethesda Softworks and Tango Gameworks™, will take place at the Hilton Anatole Hotel in Dallas, Texas on Friday, July 18 and Saturday, July 19. Donors who take part in “The Good Within Blood Drive” at QuakeCon will receive an official The Evil Within chill pack to honor the donation.

“QuakeCon has a great group of attendees who we think will want to help the community by donating blood,” said Pete Hines , VP of PR and Marketing,  Bethesda Softworks. “The American Red Cross is a terrific organization, and we’re thrilled to welcome them to QuakeCon.”

“The Red Cross is grateful for Bethesda Softworks’ invitation to host a blood drive during such a critical time,” said Jan Hale, External Communications Manager at the American Red Cross. “The summer months are a particularly difficult period for blood collections and being a part of this event gives us more opportunities to help save lives.”

Continue reading full article ›

Fanart Friday: Illustrated to Impress

Shared from Mohammad Fikree on Twitter

This week’s fanart is heavily influenced by The Evil Within, with many illustrations showing off gory creativity. With the game’s release happening in October, we’re excited to see what else you got! Make sure to check out the album below to see some more of our favorites from The Evil Within, as well as Skyrim and Fallout 3.

Unimpressed? Share your designs, costumes, tattoos, and sculptures with us! #BethesdArt on Twitter and Instagram or send your creations to bethblog@bethsoft.com.

Around the Web – Swede Interview Edition

What’s new on the web? Plenty!

With Wolfenstein out for more than a month now, Giant Bomb’s Patrick Klepek caught up with MachineGames’ creative director, Jens Matthies, for a must-read interview. Topics covered include: what it takes to make a Wolfenstein game, spoilers [alert!] about the ending, and what’s on the horizon for MachineGames.

Here’s an excerpt…

Giant Bomb: So you actually liked the idea of trying to resolve the potential contradictions in the story you wanted to tell with the legacy of the storytelling in Wolfenstein?

Jens Matthies: Yeah, of course. We want this to be part of a greater saga. That said, of course, this game stands completely on its own. It’s not a requirement that you play anything of the previous games. You can be completely new to Wolfenstein and have a complete experience. But we also want to build upon things that have been established on their own.

Who else is putting their post-mortem wrap on Wolfenstein? The Escapist. One of the site’s feature writers, Shamus Young, shares his surprise in how great the game ended up being — drawing comparisons to Valve’s Half-Life 2. Read Shamus’ article here.

Going from what’s already out to what’s coming later this year, we move to The Evil Within. And with The Evil Within at E3, you also get plenty of face time with Shini Mikami. Read a pair of interviews with him at both Metro UK and Telegraph.

Previewed in a dark room, we had to be careful not to make players scream at the top of their lungs as we strolled by. Below are some E3 highlights…

Official Xbox Magazine – “… it could be the modern Resident Evil that fans like me have been waiting for.”

Platform Nation - “Bewildered by the blank wall, I turn around and the hall goes all hazy, riddled with static, and then the doctor and patient disappear after the kid gives some sort of creepy psycho premonition speech. The hallway ends at a door that wasn’t there before, and the other side appears to go on interminably. It’s disconcerting to say the least.”

USA Today — Watch a new video preview with Pete Hines.

Closing out our wrap up, read impressed impressions from folks that tried BattleCry Studios’ self-titled debut. Among recent previews, USA Today ranked the game as one of their Top 10 game of the show. Previews below…

Quest Gaming Network – “Fast and fluid, pretty yet gritty; BattleCry Studios seem to know what their doing, which is no surprise with vets from all around the industry in their ranks.”

Tom’s Hardware – “BATTLECRY in its present state was a blast. A number of us played as the Cossacks while another set played as the Royal Marines. Because there is no gunpowder in this alternate timeline, players must rely on melee and basic ranged weapons such as swords, bows, energy-powered blades and more. That made the gameplay feel a bit more personal and frantic.”

USA Today – “It’s a fascinating approach for an online multiplayer game, which anyone with a headset and public chat settings enabled will tell you is sometimes a hostile experience.”

Friday Fanart: DOOMed Keeper Edition

DeviantArtist, Corroder666 recreates The Evil Within’s The Keeper

Jesters, and Assassins, and Couriers! Oh my! Here’s the creativity round up to last you until next week. Keep them coming by putting up #BethesdART on your social media preference. If email is more your style: bethblog@bethsoft.com.

Have a good weekend!

Courtesy of crabwithglasses on Tumblr

E3 2014 – Photos from the Show

E3 week is always a bit crazy, but we still manage to have a blast while showing off our newest games. There’s plenty of highlights: from a BATTLECRY showdown featuring our friends from Respawn Entertainment, candid interview shots, and seeing folks playing the game in mood-setting darkness.

Check out highlights in our imgur slideshow and Vines below…

Bethesda Booth imgur slideshow
Vine from our entrance for The Evil Within
Vine showing off various parts of our E3 Booth

E3 Roundup – The Evil Within

The Evil Within Extended Gameplay Demo w/ IGN 

Day 3 of E3. Everyone looks unnerved or as if they’ve seen a ghost. At the Bethesda E3 booth, we’ve actually seen that look all week from folks terrorized by our demo for The Evil Within.

Susan Arendt at Joystiq had shown concern that the game would not be scary enough. In her latest playthrough, her only worry concern was not completely freaking out from the game:

“Moving from room to ruined room, I found a few notes left behind by the previous inhabitant, who was engaged in some kind of experiments. Mad scientist, sure, I can work with that, wait, why are all of the faces in that portrait slashed except for the young boy? Ok, no problem, I get it, the boy’s the survivor, wait oh my god what is that thing trying to kill me shotgun shotgun take its head off GAHHH it turned into some guy in a hood that’s coming right at me and my bullets are doing nothing and GAHHHHHHHH.”

Meanwhile, resident survival-horror writer Tim Turi at Game Informer played the game and stated, “The Evil Within feels like an alternate reality where the Resident Evil franchise doubled down on tense combat, scares, and creepy environments rather than fun, over-the-top action.”

Who else braved our E3 demo of the game. Check out more highlights below…

IGN – “So how many ways are there to die in The Evil Within? Well, in my 20-minute hands-on play session, I had a pickaxe lodged in my chest, was strangled and bit, had my skull crushed by a hulking ghoul’s meaty foot, and got blown to bits by a tripwire bomb. ”

Gameranx – “… Shinji Mikami and his team at Tango Gameworks have made a game that promises to embody the dread and suspense the way only a survival horror game can.”

God is a Geek – “…it is shaping up to be the purest and most varied third-person horror experience in years.”

Shacknews – “Head shots don’t always kill enemies, and downed creatures don’t always stay dead unless you light them on fire with matches (another scarce item).”

HorrorMovies.CA – “I think this game is on track to satisfy those old-school horror cravings you might be having. ”

EGMNow — “There’s a great balance between puzzles and action, with both having a flair that you’d expect from a team like Tango.”

After the break, see more video features taken from the E3 show floor.

Continue reading full article ›

BATTLECRY & The Evil Within at E3

E3 week is upon us! We’ve made things a bit easier on you by gathering all of the presentations and interviews scheduled in one place. Tune in so you don’t miss out on all the details for The Evil Within and BATTLECRY.

All times PDT and subject to change. To get the latest during E3, be sure to follow @bethblog on Twitter.

BATTLECRY

Monday, June 9th

  • Game Trailers (On SPIKE TV) – 1:20pm
  • Twitch – 4:00pm

Wednesday, June 11th

  • IGN – 11:50am

Thursday, June 12th

  • Gamespot – 10:40am

The Evil Within

Monday, June 9th

  • Game Trailers (On SPIKE TV) – 2:15pm
  • IGN – 2:20pm

Tuesday, June 10th

  • Twitch – 1:20pm
  • PlayStation Blog – 3:30pm

Wednesday, June 11th

  • Gamespot – 2:40pm

Around the web: Pre-E3 Edition

Before hopping on a plane to Los Angeles for E3 2014, here’s some videos and articles we thought you’d enjoy this weekend.

While in Munich to receive the LARA of Honor award, Todd Howard chatted with GameStar on a number of topics: career highlights, gaming philosophies, favorite German cuisine, and much more are all covered in the video above.

Elsewhere…

“Turn the pain into something positive. Use the darkness to make good art.” — Those words mean a great deal to Wolfenstein narrative designer Tommy Tordsson Björk. Find out why in a heartfelt column this week on The Huffington Post.

Next… err current-gen gaming is all the rage these days, but IGN recently took time to share their 100 favorite games from the previous generation. Bethesda published games make quite a splash in the list — with five games making the list: Dishonored (#67), Oblivion (#40), Fallout: New Vegas (#26),  Fallout 3 (#5), and Skyrim (#4).

The Skyrim Mash-up for Minecraft on Xbox 360 recently won the “Coming Back for Seconds” award from the Xbox community. Thanks to everyone for voting.

If you’ve ever eaten at Nando’s, you know their chicken is peri peri good! It’s so good that MachineGames developers flew from Sweden to the UK to celebrate their first paycheck. Learn more on this and other tidbits about Wolfenstein: The New Order’s development at Shortlist.

Are The Evil Within and BATTLECRY your most anticipated games of E3? Share your support in a new poll up at FavsList!.

Here’s some scary thinking: A new feature at Games Radar focuses on eight bizarre parallels that can be made between the real world and the world of Wolfenstein. Yikes!

Do you know what time it is? It’s time for a Wolfenstein Penny Arcade cartoon!

Finally, a little love for Dishonored. Below you can watch a jaw-dropping play-through of the Lord Regent assassination mission — courtesy of StealthGamerBR. The video is an awesome reminder that you can always find new and creative ways to play through the game.

Have an awesome weekend!

Weekend Update: Polygon previews The Evil Within

We’re only two weeks away from E3, but there’s already plenty of folks sharing their hands-on experience with The Evil Within. This weekend Polygon has a new video preview featuring Griffin McElroy and Mike McWhertor discussing the latter’s hands-on experience with the game. Watch it above, and check out more previews from our Tuesday roundup.

As a reminder, The Evil Within is arriving this October – releasing on October 21st in North America, October 23rd in Australia, and throughout Europe on October 24th, 2014. With your pre-order of the game, you’ll receive The Fighting Chance Pack.