Silence by DeviantArtist, GreenDelle
As the weather gets cooler and the convention season dies down, we look to those with crafty hands to create works of art during the colder months. This week we’re showing off artwork we’ve seen from Fallout New Vegas, The Evil Within, and Dishonored.
If you’ve got anything, anything at all you’d like us to share on the Bethesda Blog, send our way! You can send us an email at firstname.lastname@example.org
or use #BethesdArt on Facebook, Twitter, or Instagram and we’ll find you.
Have a great weekend!
Updated October 2
On the heels of our Gone Gold announcement, we’ve put the final touches on the recommended PC requirements for The Evil Within. These specifications are listed as “recommended” as they are the settings we’ve determined ensure that your gameplay experience plays as intended by the development team.
Recommended PC System Specifications
- 64-bit Windows 7/Windows 8
i7 with four plus cores
- 4 GBs RAM
- 50 GB of hard drive space*
- GeForce GTX 670 or equivalent with 4GBs of VRAM
- High Speed Internet Connection
Steam account and activation
*It’s worth noting that the 50 GB of space required is for the PC install. When the installation is complete, the game will take up ~41 GB of HDD space.
- OS: windows 7/8.1
- GPU: GTX 460 or an equivalent 1 GB VRAM card
- CPU: i7 or an equivalent 4+ core processor
- RAM: 4 GB
- HDD: 50 GB
Speaking of space (and by your request), here are the install sizes for the console versions of the game.
- Xbox One — 40 GB HDD Space
- PlayStation 4 — 40 GB HDD Space
- PlayStation 3 — 7 GB HDD Space
- Xbox 360 — 7 GB
- Note: The Evil Within requires a mandatory install to the Xbox 360’s HDD or a USB 2.0 (or higher) flash drive.
Putting out a game on five platforms (PC, Xbox One, Xbox 360, PS3, and PS4) across multiple regions is no easy feat, but we’re excited to announce The Evil Within
has officially “Gone Gold”!
Congrats to everyone at Tango Gameworks and everyone else that was involved in the process of making the game — your hard work has helped create a survival horror game that we believe people will be talking about for a long time.
If you’ve been cowering under your covers up until now, The Evil Within arrives on Tuesday, October 14th in Europe and North America, October 16th for New Zealand and Australia, and October 23rd for Japan.
Stay tuned for more updates on The Evil Within.
How does the creator of Survival Horror define the genre? What films have had the most influence for Tango Gameworks? What scares Shinji Mikami and his team at Tango Gameworks?
These questions, and many more, are answered in a new Bethesda Behind-the-Scenes web series we worked on with Adam Sessler. During a recent trip to Tango Gameworks’ studio in Tokyo, Japan, Game Director Shinji Mikami and other members of the Tango team opened up to Sessler about The Evil Within and their studio culture like never before. Just wait until you see Mikami-san break out into laughter!
To kick off the web series, we’re starting with three videos today. The first (embedded above) is Sessler’s introduction to the series — setting the stage for what you can expect between now and next month.
For a closer look at gameplay, the series’ next video, ‘The Art of Survival’ features Mikami-san and Producer Masato Kimura as they delve into the gameplay mechanics of “pure survival horror” – discussing traps, enemies, and other terrors that await you when playing The Evil Within.
From there, we go “Inside The Mind of Shinji Mikami” — an intimate journey through The Evil Within’s inception as Shinji Mikami discusses the paths he took in creating his newest survival horror game, his philosophies on game design, and how we works with the team at Tango for coming up with ideas.
Next week and throughout October, be on the lookout for more videos explaining the game’s making, monsters, and of course, plenty more Mikami.
Chomping at the bit for more info on The Evil Within? We’ve got plenty coming this week, and it starts with the latest feature from Game Informer’s month-long look at horror games. Head here to watch a 6-plus minute video as Andrew Reiner and Tim Turi discuss the flavor of horror the game offers. In short, they sum it up as Mikami at his best.
Stay tuned for more on The Evil Within throughout the remainder of the week.
Take a Psychobreak from your Sunday activities and check out these pics from The Evil Within’s Japanese showing — including appearances from Shinji Mikami and top-notch cosplayers –this weekend at Tokyo Game Show.
With Tokyo Game Show taking place this week (September 18 – 21) in the home city for Shinji Mikami’s team, Tango Gameworks, it only made sense to come up with a new gameplay trailer for The Evil Within. In our newest footage, the game’s primary antagonist Ruvik (voiced by Jackie Earle Haley), narrates and gives clues to the madness you will encounter.
And if you really want to get into the TGS spirit, you can watch the trailer for the Japanese version of the game (Psychobreak), here! As news and pictures come out of TGS, we’ll be sure to share them through our Twitter and Facebook pages.
With less than a month until the October 14th, expect plenty of terrifying updates for the game in the days and weeks ahead. If you’re ready to pre-order, head to www.theevilwithin.com.
This weekend we’ve got a few important items to discuss for The Evil Within…
- With the game arriving just in time for Halloween, we’re very excited to share news that longtime horror magazine, Fangoria, has placed one of the game’s most disturbing characters, Laura, right on the cover!
- Also gracing Game Informer’s October cover, Game Director Shinji Mikami discusses his return to survival horror in a new interview with Andrew Reiner.
- We continue to share new art from the game on our Facebook and Twitter accounts for the game. This past week we featured new images of Ruvik, and you can look forward to more on the game’s environments this week.
Between now and October 14th, stay tuned for many more updates on the game!
Exciting news for our fans in Australia! We’ve partnered with Warner Bros. Movie World on the Gold Coast, Australia to bring you a special real-life experience inspired by The Evil Within!
Currently in production for their signature ‘Fright Nights’ event held throughout October, the maze includes real-life characters from the game and is sure to be a test of nerves for anyone brave enough to enter.
For those that can’t get to the Gold Coast during October, a teaser version of the maze will also be at EB EXPO in Sydney October 3 to 5 on the Bethesda booth along with the game!
Below we have some of the first images to emerge from the maze. Good luck Aussies!
Dripping blood, gooey brains, and terrifying cries of the Haunted. When playing The Evil Within
– Resident Evil creator Shinji Mikami’s return to survival horror – you can expect plenty of gruesome sounds that beg to be played with surround speakers or noise -cancelling headphones.
What you wouldn’t expect is how these sounds are engineered. Stomach-turning noises that could make squeamish players lose their lunch are, actually, created by the very foods you might eat during lunch. On a recent trip to Tango Gameworks, the sound team had the Bethesda Underground team (myself included) track down items to create heinous sound effects for the game.
With a short grocery list of cantaloupe and raw beef from sound designer Mashahiro Izumi, we decided to have some fun and surprise him with additional items to throw into the mix.: noodles, marshmallows, potato chips, and more.
The results? The experience was nearly as terrifying as the game itself. Well versed in the arena of Foley work, Izumi-san assaulted the foods we provided with the same tenacity as some of the game’s most challenging opponents.
The Evil Within releases in North America and Europe on Tuesday, October 14th and on October 16th in Australia/New Zealand. Pre-ordering the game today allows you to gain access to the Fighting Chance Pack.
For more details, visit www.theevilwithin.com/preorder