If you fire up The Evil Within today, you will notice the game will patch automatically with a new game update.
With the update, players with high-end PCs will be able to go in to their settings and toggle between running the game with a 30 FPS cap or a 60 FPS cap. Additionally, players will be able to disable the letterbox “black bars” in the game settings — allowing you to maximize your screen’s real estate.
Full changelog below…
- Frame lock settings added
- In settings, you can now toggle between a 30 FPS and 60 FPS cap.
- Letterbox setting
- UI toggle to disable the letterbox bars
- Fixes gameplay issues when running at >30 FPS
- Fixes for visual issues associated with removing letterbox framing
- Achievements now work when console is enabled
- Fix for game starting in windowed mode on first run
- Minor localization fixes
The Evil Within is in no short supply of terrifying creatures, but the one most likely to haunt your nightmares is Laura. Adam Sessler continues “The Creatures Within” conversation with Shinji Mikami and concept artist, Ikumi Nakamura as they delve into the depths of Laura’s origin.
See what you may have missed! Exploring The Evil Within with Adam Sessler continues in our playlist below.
Who says you only need to celebrate all things horror in October. Between now and Friday, you can enter our The Evil Within™ Custom Xbox One Halloween Giveaway Contest for a chance to win a The Evil Within-themed Xbox One console!
There’s two ways to win. On Twitter, follow @bethblog and retweet this post and you might end up winning our “Piercing Eye” custom console. Meanwhile, you simply need to share this Facebook post to have a chance at winning winning the “Asylum”-themed console (shown above).
For both contests, you must be 18 to enter and be a US resident (stay tuned for similar contests in other territories). For the contest’s official rules, visit here.
While The Evil Within has been out for over a week, the game’s Japanese counterpart, Psychobreak, is out today. So what? SO LET’S DANCE!!! Congrats Tango!
For this week’s “The Creatures Within”, Adam Sessler sits down with Shinji Mikami and concept artist Ikumi Nakamura to discuss The Evil Within‘s chainsaw-wielding manaic, The Sadist.
Revisit the experiences of Adam Sessler exploring The Evil Within — including last week’s look at The Keeper — by visiting our YouTube channel, or watching the whole series in our playlist below…
Does the soundtrack of your life need a little more intensity? Madness? On the heels of last week’s release of The Evil Within, evil can now take hold of your music library.
The Evil Within Original Game Soundtrack features 18 iconic tracks from the game, which is more than enough to build the tension between playthroughs of the game, or add atmosphere to your Halloween party.
Download The Evil Within Soundtrack on iTunes
This weekend see never-before-seen concept art from Tango’s Ikumi Nakamura at Australian site themusic.com.au & Telegraph UK
Join us Friday on Twitch
as we continue our weeklong celebration of The Evil Within’s launch. This time around, we’ll venture into later areas of the game with Detective Castellanos as we take on the terrifying Haunted and other creatures that await us.
Join us tomorrow at our usual 4pm EDT timeslot on Twitch.tv/Bethesda. Meanwhile, you can catch up on our previous Twitch streams in the YouTube playlist below.
In celebration of The Evil Within’s launch, the crazy-awesome statue makers at GamingHeads.com
have created an all-new resin statue for the uber challenging and soon-to-be-cosplay star, The Keeper (a.k.a. Boxman). Oh yeah, and as part of the game’s season pass
, you’ll actually take control of him.
The statue comes in two varieties — both standing standing 15 inches tall and created by Goran Sadojevich. The standard version, limited to 750 pieces, is the safe way to go if you don’t want to gross out family or coworkers (which you still might do). But if you want to go crazy with it, pre-order the exclusive edition which only has 350 pieces worldwide. In this one, the safe is open and all sorts of nasty are spilling out.
Pre-order your regular edition Keeper statue
Pre-Order the exclusive edition Keeper statue
In our newest look behind the curtain of The Evil Within, Adam Sessler interviews game director Shinji Mikami and lead concept artist Ikumi Nakamura, to discuss the game’s most recognizable adversary: The Keeper.
For more of Sessler’s all-access interviews with Mikami and team, check out our series playlist below.