Web Roundup: Fallout 3

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Plenty of cool stuff I’ve found recently for Fallout 3. Read on…

On Twitter, I came across a link to a blog called The Adventures of Tobasco da Gama. In this post, our hero (we’ll call him the Lone Wanderer), discusses his plan to tour DC in a Vault Suit. A man of his word, check out the pics on Flickr.

Recently the 2009 MIXX awards were announced — celebrating creativity in interactive advertising. Among the award winners, Fallout 3 was awarded a Gold Award for Product Launch. Special thanks to AKQA (who also won an award for McDonalds and Flip Video) and everyone else that worked on the campaign.

At Planet Xbox 360, there’s a new list of the Top 10 Gaming Moments to Experience Before You Die. It’s a good list that points out how many great titles there have been this generation. Click here to find out what Fallout 3 moment made the list.

Ready to take on some Fallout trivia? The Escapist has two quizzes — in Heroic and Legendary flavors.

At Kotaku, Todd Howard was featured in a recent piece titled, “Is Single-Player Gaming In Danger Of Extinction?” — written by Michael McWhertor. Here’s a snippet from Todd:

“[Multiplayer is] the most requested feature we get,” says Todd Howard, executive producer of The Elder Scrolls series and Fallout 3 at Bethesda Softworks, so far resistant to the trend this generation. “So we do consider it every time… and every time it loses, but I suppose you never know.”

Moving on, I caught this pic from EPICponyz that you might recognize from here..:)

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To conclude this wrapup, here’s three videos to check out from YouTube. This one caught my eye because of the great work done on creating the BoS armor. Also be sure to check out this Fallout 3 Medley, and yet another fantastic fan video from Drakortha.

Toddacon!!!

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That’s all I could think of when I saw the above image of Todd in the second “Codec Chatter” interview at the revamped Game Informer website.

Here’s a snippet of the interview:

Now that you’ve successfully reinvented Fallout, is there another classic franchise you’d like to bring to the next generation?

Todd: I’d go with Wing Commander. I think the world needs a cinematic space shooter reboot. Maybe I can swing the Battlestar Galactica license and sneak it in that way.

Head here for the rest. Enjoy!

Todd’s favorite games

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Over at Industry Gamers, Todd Howard shared a list of his 10 favorite games of all-time. This isn’t the first time Todd’s claimed Ultima VII as his favorite game — among other places, he noted it in a feature on D&D for 1Up

Looking through his list, there’s definitely some games in there I’d consider for my top 10. I’ll post my At-The-Moment Top 10 in the comments section, and encourage you to do the same.

Weekend Update: Todd Howard interview, GamesCom coverage, and more

I hope everyone’s having a glourious weekend. Here’s some news and info I thought I’d share.

G4TV caught up with Todd Howard at QuakeCon last weekend. Above you can watch the interview, as Todd touches on the future of  The Elder Scrolls, Fallout 3 content on PS3, and Zenimax’s recent acquisition of id Software.

A couple of interesting blog posts at Destructoid. They caught up with Emil Pagliarulo (briefly) for a feature they did on “What the armor says.” Meanwhile, Ben PerLee had a chance to play WET this past week. Here’s an excerpt in which he discusses the game’s soundtrack…

“I’ll say it plainly: this soundtrack is really good, and my favorite part of my hands-on with the game. It’sfilthy hot.”

Plenty of news continues to surface for Brink. You can read previews at GamePro, ingame.de (translation courtesy of Google), and TotalPlayStation; as well as new interviews with Paul Wedgwood at Atomic Gamer and QuakeLiveTV (via YouTube).

Also out of QuakeCon, Team Xbox has a new interview for RAGE with Stephan Martiniere. Meanwhile, VG247 has an interview with Todd Hollenshead.

Finally, a new review for Mothership Zeta is up at Console Monster. Here’s a snippet…

“As always with the DLC developed for Fallout 3 by Bethesda, the depth and attention to detail is fantastic. There is a wealth of enjoyment to be had and Bethesda has truly shown the world how DLC should be designed, developed and distributed.”

That’s all for now…now get back to enjoying your weekend.

Quick Update: There’s a new preview up for WET at Games Are Evil.

Around the web — around the world edition

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We’ve got coverage from QuakeCon, GamesCom, San Francisco, Atlantis. You name it, we got it…

Germany has become the center of the gaming world this week — as press and gamers alike flock to GamesCom in Cologne. Above is a picture of our booth — inspired by Brink’s Container City. Find more pictures at  Kotaku, as well as this Splash Damage-endorsed Flickr page.

Press folks have been checking out WET at GamesCom, as well as in New York, San Francisco, and last week at QuakeCon. Read hands-on impressions at Kotaku, Team Xbox and Gamespot. Here’s a look at the Gamespot preview:

“Wet seems to be at its best during the combat sections, which are quick, stylish, and a whole lot of fun to play. The platforming sequences, by contrast, tend to slow the action down a great deal, and we’re hoping there’s more gun-firing and swordplay than ledge-leaping and chasm-jumping in the final version of the game.”

Elsewhere, Game Trailers has a new interview for WET with Pete taken last week at QuakeCon. Hit the jump below to catch it and the latest Fallout 3 news…

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QuakeCon roundup: Brink, RAGE, Xbox LIVE titles and more

With QuakeCon 2009 in the rearview mirror, there’s plenty of coverage to catch up on. Starting with Brink, G4TV has an interview with Brink Game Director Paul Wedgwood. Watch it above.

Switching gears to RAGE, G4TV also interviewed John Carmack — who discusses id Tech 5, future projects, and of course, RAGE itself. Watch this one below.

For more RAGE/id Software news, check out the links after the break…

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Clarifying About Next Elder Scrolls game, MMO, etc.

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Apparently some folks got a bit upset by reports based on Todd’s talk at QuakeCon last week. An article came out where Todd was quoted as saying we had no plans for a TES V. He did not say that. That was not a direct quote from him. That was someone’s interpretation of what he said. I know, I was there.

At his QuakeCon talk he was asked when TESV is coming out and Todd replied, “Don’t look for a new Elder Scrolls game in the near future.”  He also went on to say how much the franchise means to us and that it definitely will continue. He just wasn’t going to provide any timeframe on “when.” This should not be news to anyone that has been paying attention. Both Todd and I have said repeatedly that, of course, we’re going to do another Elder Scrolls game. The last one was enormously popular. So was the one before that. You get the idea. So do we.

Todd and Bethesda Game Studios are hard at work on their next big game, and we’re not ready to discuss it. As always, we prefer to have something amazing to show when we talk about it. We aren’t going to confirm or deny or comment on speculation, nor are we going to give hints about anything. If you know us by now, you know we don’t really do that.

In regards to the MMO comment, he was asked if there was “any chance of an Elder Scrolls MMO” and he replied — in a joking fashion — by saying “I guess there’s a chance.” To be clear, Todd and his team do not make MMOs, for any franchise, at all. We have another division, ZeniMax Online Studios, which is lead by Matt Firor, and they are working on an MMO. They have not said anything about what game they are making. When ZeniMax Online is ready to show what they are up to, we’ll let everyone know. Until then we aren’t going to provide hints or speculate on what they’re doing either.

Hope that helps clear things up.

QuakeCon Details revealed

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Today a press release went out announcing the scheduled events for QuakeCon 2009 — set to begin on Thursday, August 13th (that’s next week!).

Those able to get to the Gaylord Texan Hotel on Thursday will have a chance to see id Software’s John Carmack deliver QuakeCon’s keynote address. Meanwhile, Bethesda Game Studios’ fans will be excited to know that on Friday, Todd Howard will talk about our process for making games like Oblivion and Fallout 3. Following the presentation, there will even be a Q&A. Also on Friday, Splash Damage’s CEO and game director, Paul Wedgwood, will deliver the first public demo of Brink. Meanwhile, folks will be able to see id Software’s Rage in action for the first time on Saturday.

For more on all the events taking place, hit the jump below…

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Todd Howard talks about 15 years of The Elder Scrolls

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A little while back, the guys at Planet Elder Scrolls pinged me about doing an interview in celebration of The Elder Scrolls’ 15th Anniversary. After locking Todd in the Imperial City Prison (i.e. his office), he emerged with answers to their questions. Here’s a snippet:

Has any the community had an impact on the creation of The Elder Scrolls games?

Todd Howard: Of course, absolutely. How people feel about the games, what mods they create or play with, all of it matters. We see most of it, and talk about it in the office, and it has a dramatic effect on what we do.

You can find the rest of the interview here, as well as a look back on The Elder Scrolls Series written by the Planet Elder Scrolls team.

Point Lookout now available

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Point Lookout is now available to download for Xbox 360 and Games for Windows. You can buy both versions online through the Xbox LIVE Marketplace and Games for Windows LIVE Marketplace (be sure to download the GFWL Client if you haven’t already) . Also be sure to check out the latest screenshots, the Point Lookout trailer, and the team diary on the creation of Point Lookout.

For the Games for Windows version of Point Lookout, make sure you have the latest game update (v 1.6). Get it here.

Update: Wanna see more on Point Lookout. Check out videos at G4TV and MSNBC Tech Watch.