Watch GameTrailers TV online

Last night’s episode of GameTrailers TV with Geoff Keighley is now available to view on their website. The episode is split into four segments, which includes new footage of the game and interviews with Gavin, Istvan, Emil and Todd. Additionally, the episode features an interview with Fallout 3 composer, Inon Zur.

To watch the whole episode, click here.

Update: If you want to go straight to gameplay videos without the interviews, GameTrailers has four videos available in SD/HD on their site.

Born to be bad…

For every good, is there an evil? This certainly seems to be the case at IGN. Following David Clayman’s Good Karma preview, Erik Brudvig has followed up with a piece centering around Bad Karma in Fallout 3. In addition to the preview, check out the video above, in which Emil, Istvan, and Todd discuss playing the role of the bad guy.

Fallout 3 Week at IGN wraps up tonight with their preview finale.

Being the good guy

In IGN’s latest Fallout 3 update for Fallout 3 Week, David Clayman shares his thoughts on Fallout 3′s karma system. While playing the game for six hours, he made a point to see how things shake down when trying to be a nice guy. Here’s a snippet:

“The next stop was Megaton. At this point we’ve all heard about the first big choice between good and evil which is the fate of this ramshackle town built around an unexploded nuclear device. Some locals worship the bomb, others just try to steer clear of it, but only you have the power to detonate or disarm the hazard. In Bethesda’s early demos they showed us what happens when players decide cash is more important than human lives and blow Megaton into the stratosphere. This time around we had the chance to experience the benefits of keeping the town on the map.”

As you can see, there’s also a new video about Good Karma — featuring thoughts from Todd and Emil.

Around the web

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Here’s some of the newest Fallout 3 coverage from this week.

Here is a clip of Todd being interviewed by X-Play’s Adam Sessler and Morgan Webb during PAX. That Saturday, they were filming their X-Play segments for about an hour or so at our booth. All I can say is…total pandemonium. Between the guys lining up behind them, and the guys in line to get their Fallout 3 swag, it definitely wasn’t easy getting around.

Hit the jump for more news…

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New interviews from PAX, Leipzig

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Last night on G4, X-Play’s PAX coverage included a Fallout 3 segment with Todd Howard, Istvan Pely, and Emil Pagliarulo.

Plenty of interviews elsewhere. Here’s a rundown:

Beyond PAX, there’s a few Leipzig interviews with Pete worth checking out, as he met with Game Trailers, GamersGlobal, Videogamer.com, PSU and German site GameRadio.

Around the web: Interviews with Todd edition

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Here’s a few previews/interviews that have surfaced since Friday.

IGN has the demonstration Todd did for LiveWire w/ Jessica Chobot (above) available on their site. You can stream it above, or watch a higher resolution version here.

Speaking of Todd, there’s a couple other interviews you can check out. MTV Multiplayer’s Stephen Totilo spoke with him at E3, and there’s not one, but two interviews that went up on their blog this week. Meanwhile, the BBC put up an interview late last week.

In other preview coverage, check out Total PlayStation, Totally 360, and Chud.

Around the web: Return from E3

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Pete and Co. (and the Fat Man) are back from E3. Here’s a look at some of latest Fallout 3 coverage on the internetz.

We’ll start at Kotaku, who have two Fallout 3-related posts today. First is a clip of Todd volunteering for their “Justify Your Game” series, where the participant has 15 seconds to do just that. If Todd’s 15 10 seconds doesn’t provide enough substance for you, Mike Fahey has a post discussing how different 30 minutes can be spent exploring the game.

Moving along, Robert “Apache” Howarth of Voodoo Extreme has his impressions of the game online. Here’s a taste of what he had to say:

“The demo started with us leaving the Vault; we just had to press a little button and off we went. As you might imagine, being an underground dweller for most of our life, the glare at first was overwhelming. After we rubbed the bloom from our eyes, we ventured forth into the wasteland to see what sort of trouble we could get into. We only had 30-minutes, so there was a limit to what havoc we could create, but I managed to explore the surrounding area a bit, enter a town, talk to a bunch of NPCs, collect a few new weapons and other items of interest, get a couple quests and of course, kill a bunch of radioactive critters.”

While time was limited at E3, Will Porter of PC Zone (UK) got to spend five hours playing the game when he visited our office last month. You can check out his impressions in issue 197 (now on newsstands) or just head over to CVG. Here’s a snippet:

“Having played the game for only five hours, and with many of the hang-ups people had with Oblivion only becoming apparent after 50, I can’t be definitive about this – but in terms of building a modern game on the systems of one that’s now 10 years old, it’s hard to think of how Fallout 3 could have been tied closer to what has gone before.”

If you’re eyes are too blurry from reading up on E3, there’s an audio interview with Todd that’s worth a listen. He discusses a variety of topics — including the game’s title, the world size, and the chance to win a pie. Mmm, pie.

For more coverage, hit the jump below…

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Around the Web: Plenty more to read edition

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E3 2008 is in the books, but there’s still a steady stream of previews/videos/podcasts/etc. making their way online. Here’s the latest…

1Up had an opportunity to do a video interview with Todd for their podcast, the 1Up Show. The video begins with Resident Evil 5 coverage — with the Fallout 3 coverage starting a little after the 12-minute mark.

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Around the web and in print

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Here’s some more stuff for you to check out before E3 next week.

Subscribers of PC Gamer (US) should be on the lookout for the August issue in their mailbox in the next few days. The Fallout 3 cover story spans seven pages and includes hands-on impressions from Fallout fan Dan Stapleton, new screenshots, and more.

In other print coverage, the latest issue of the Polish mag CD-Action has a new hands-on preview of the game.

Moving over to the world wide web, at Game Trailers, there’s a new countdown of their Top Ten Most Anticipated Games of E3 2008. Plenty of great-looking games made the list, and Fallout 3 came in at #2.

Finally, there’s a good read about creating game worlds, appropriately titled, “The Age of the World-Builders.” Within the piece, both Todd and Emil discuss keys to creating an immersive environment. Here’s a sample:

When you play an MMOG, a game like Oblivion or Bethesda’s current big project, Fallout 3, “you’re not controlling that character, you are that character,” Pagliarulo says. “You get a sense of control over the world that you can’t find anywhere else.”

To read the rest, head over to The Escapist.