Those that visit our RAGE homepage today will notice we’ve revamped the look and feel of the site. Be sure to bookmark the page, as we’ll be adding some nice features between now and the game’s launch (Sept. 13th in North America, Sept. 16th in Europe). And if you’re one of those hip kids, be sure to follow RAGE on the Facebooks and Tweeters.
In the past week, there has been plenty of Fallout: New Vegas information to digest. So starting today, we’re kicking off a community Q&A through our Fallout pages on Facebook and Twitter. Over the next couple of weeks, we’ll be going through your questions and getting them to the guys at Obsidian to answer.
If you’re using Twitter, please include submit your questions to @Fallout while including #newvegasqa with your question. As an example…
If you’re submitting via Facebook, it’s a little easier. Simply visit our Fallout page and leave your comment within the post asking for community questions.
Not signed up at Facebook or Twitter? Feel free to ask your questions in the comments section below. Once we have answers from the guys at Obsidian, we’ll post them within our Fallout: New Vegas forums.
Back when the Fallout: New Vegas teaser trailer was revealed, we kicked off a contest for folks to have chance to win a New Vegas poster signed by the developers at Obsidian Entertainment. Before we send the posters to the winners (more on that in a second), I thought I’d share how they turned out. The Obsidian team seems to have mastered the art of signing posters — it’s got monsters, Vault Boy, and no smudges. Nice work, guys!
Congrats to Jessica Duncan and Louis Gonzalez on winning via Facebook and Twitter, respectively. Your posters should be on the way soon!
In community news, our portals on Facebook and Twitter recently reached new milestones. Last week, our Bethblog Twitter surpassed 10,000 followers. Who knew 140 characters of information at a time could be so compelling? Now if we can just surpass Ashton Kutcher.
If you haven’t signed up for either of these and are interested, just look to the right of this page for links. And if there’s new spaces on the internet you’d like to see us, feel free to make a suggestion.
Having spent most of last week on the road, I wasn’t able to spend much time on my laptop — so now I’ve got a bunch news to share.
WET, is just a week away from release, and there’s oodles of coverage to read up on. We’ll begin at Major Nelson’s blog, where the game’s demo had a strong debut on Xbox LIVE — coming in as the #8 most-played game.
At Talking About Games, there’s an interview with WET’s Creative Director, Patrick Fortier. Here’s a quick look:
What sort of research was done to prepare the team to make this game? Was that you guys we saw wall-running between semis on the Los Angeles freeway?
Patrick: There was a long pre-production period to this project. Every element of the game first came to life through concept-art and appropriate research. Obviously old 70’s movies really inspired the graphical look of the game, but we also looked at more old school action games in terms of capturing the spirit of gameplay we were looking for.
The August issue of Game Informer has been revealed — featuring world exclusive information on id Software‘s latest title, RAGE. Check out the magazine for gameplay details, concept art, and new screenshots.