Weekend Update: Snowed in edition


Bust out the sleds and snow tires! The Capital Wasteland is under a snow advisory, so I thought I’d warm up and share some of the latest news around the web (and in print).

Last month we let you know Australia kicked off voting for their 1st Annual Golden Joystick Awards. The results are in — with Fallout 3 winning Xbox 360 Game of the Year. Meanwhile, you can pick your favorite games in Gamespot’s Best Games of 2009 Reader’s Choice Awards. The Gamespot staff has nominated WET for Best Original Music and Fallout 3 for Best Downloadable Content/Expansion.

In addition to handing out awards, the end of the year is always a good time to look ahead. Kotaku has a photo tour of 40 titles they’re looking forward to on Xbox 360 next year — a list that includes both Brink and Fallout: New Vegas. As we have more details on both games, we’ll let you know.

Finally in print, the January 2010 issue of OXM has a feature titled “How The World Ends.” The article is a bit an “apocalypse how?” — discussing games that tackle possible ways Earth could reach its demise (and the possibility of that actually happening). Among the grim futures they discuss are atomic warfare (Fallout 3), Meteor Impact (RAGE), and the inconvenient possibility of global warming (Brink). Look for the issue on newsstands to find out more.

That’s it for now — time to build a snowman.

Around the web


Before heading out for vacation, I thought I’d squeeze in another “around the web.”

We’ll begin with news on Brink. Splash Damage Senior Game Designer Ed Stern recently discussed Brink in a new interview at Rock, Paper, Shotgun. Here’s a snippet…

RPS: The game is quite bright and exaggerated, however. Colourful, even. It’s going against a trend for photorealism, isn’t it?

Stern: I think we’ll see more of this stuff. Look at TF2 or Borderlands, they have unrealistic characters too. And look at all three next to each other, take a screenshot from each of them and none of them look alike.

Brink is also included in a new list of the Top 10 original video games of 2010. You’ll also find that RAGE made the list at #4. For more on RAGE, check PC Zone’s preview that’s currently up at GamesRadar.

In Fallout news, there’s new DLC reviews up. Here’s a snippet from a new review for Point Lookout at GamingBolt

“With Point Lookout, Bethesda has given a near-perfect reminder of why we love Fallout 3 so much.  This game is simply a joy to play.  A dirty, morally questionable joy – but a joy nonetheless.  If you’re looking for a chance to jump back into the world of Fallout 3, Point Lookout is a great place to start.”

More after the jump…

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Around the web


With last week’s Eurogamer Expo in the rearview mirror, new previews are emerging on several sites. Be sure to check out impressions at Brutal Gamer, PS3center.net, SavyGamer, Scrambled Pixel and Loot-Ninja. Sarcastic Gamer also previewed the game — here’s a snippet:

“Visually the game is stunning, with vibrant colour pouring out of every part of the environment. This is a testament to the world Splash Damage have envisioned, a floating city known as The Ark.”

More news from around the web after the break…

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Weekend Update


Hope everyone is enjoying their weekend. While I wait for Michigan and Penn State to kick off, I thought I’d share some coverage I’ve seen online in the last week.

With Halloween just a week away, Kotaku is sharing fan-made Jack-O-Lanterns — including the one you see above of Vault Boy. If you happen to create one based on one of our games, be sure to shoot us an email.

Speaking of Kotaku, they posted information on a new community project called The Wasteland Commentaries. It’s purpose is for fans to “create an audio commentary track for Fallout 3 that is accessible in-game via audio holotapes. If successful the Wasteland Commentaries will take some discussions of the game into the spaces that inspired them and provide greater context for reflection.” Sounds cool. To read more about the project, head here.

On the print side, Game Informer #199 (complete with a brand new look) has an article called The Lore Masters, which includes Senior Game Designer Kurt Kuhlmann discussing the lore of The Elder Scrolls, as well as its effect on Greg Keyes writing The Infernal City. Check out the issue on newsstands now.

In id Software news, Digital Battle shares their list of 20 games to look forward to in 2010 — a list which includes RAGE. Meanwhile, Gaming Bolt counts down the Top 20 Greatest FPS Games with three id games making the list — Wolfenstein (#16), Quake (#7), and DOOM 2 (#5). To read the whole list, check out parts 1 and 2.

Finally, through my Google Alerts, I found this column at The Whitworthian, which looks back at The Elder Scrolls III: Morrowind. Here’s an excerpt:

“The modding community for the Elder Scrolls games is huge and going strong. Almost anything that’s in the game can be modified, expanded, or completely removed, and nearly anything that can be dreamed up can be added in. My copy of “Morrowind” is currently running something like 50 mods, three or four of which are my own.”

That’s all for now.

Around the web: More reviews for WET


In this “Around the web,” we look at some the latest reviews for WET, plus coverage for Brink, id Software, and even a look back at Daggerfall.

With WET reviews, we begin at Planet Xbox 360, where Tony DaSilva reviewed the game. Here’s a snippet of his review, where he scored the game an 8.5/10:

“With 12 chapters in its campaign, WET offers up a solid play through with consistent action. As for the story, it’s outlandish, but purposely so. Like I said, we’re in a B movie here, and we all know how ridiculous B movies are.”

Elsewhere, Canada’s own GameFocus awarded WET their Editor’s Choice award saying, “Rubi and WET totally rock.”

More WET reviews and more after the break.

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Weekend Update: Todd Howard interview, GamesCom coverage, and more

I hope everyone’s having a glourious weekend. Here’s some news and info I thought I’d share.

G4TV caught up with Todd Howard at QuakeCon last weekend. Above you can watch the interview, as Todd touches on the future of  The Elder Scrolls, Fallout 3 content on PS3, and Zenimax’s recent acquisition of id Software.

A couple of interesting blog posts at Destructoid. They caught up with Emil Pagliarulo (briefly) for a feature they did on “What the armor says.” Meanwhile, Ben PerLee had a chance to play WET this past week. Here’s an excerpt in which he discusses the game’s soundtrack…

“I’ll say it plainly: this soundtrack is really good, and my favorite part of my hands-on with the game. It’sfilthy hot.”

Plenty of news continues to surface for Brink. You can read previews at GamePro, ingame.de (translation courtesy of Google), and TotalPlayStation; as well as new interviews with Paul Wedgwood at Atomic Gamer and QuakeLiveTV (via YouTube).

Also out of QuakeCon, Team Xbox has a new interview for RAGE with Stephan Martiniere. Meanwhile, VG247 has an interview with Todd Hollenshead.

Finally, a new review for Mothership Zeta is up at Console Monster. Here’s a snippet…

“As always with the DLC developed for Fallout 3 by Bethesda, the depth and attention to detail is fantastic. There is a wealth of enjoyment to be had and Bethesda has truly shown the world how DLC should be designed, developed and distributed.”

That’s all for now…now get back to enjoying your weekend.

Quick Update: There’s a new preview up for WET at Games Are Evil.

Around the web — around the world edition


We’ve got coverage from QuakeCon, GamesCom, San Francisco, Atlantis. You name it, we got it…

Germany has become the center of the gaming world this week — as press and gamers alike flock to GamesCom in Cologne. Above is a picture of our booth — inspired by Brink’s Container City. Find more pictures at  Kotaku, as well as this Splash Damage-endorsed Flickr page.

Press folks have been checking out WET at GamesCom, as well as in New York, San Francisco, and last week at QuakeCon. Read hands-on impressions at Kotaku, Team Xbox and Gamespot. Here’s a look at the Gamespot preview:

“Wet seems to be at its best during the combat sections, which are quick, stylish, and a whole lot of fun to play. The platforming sequences, by contrast, tend to slow the action down a great deal, and we’re hoping there’s more gun-firing and swordplay than ledge-leaping and chasm-jumping in the final version of the game.”

Elsewhere, Game Trailers has a new interview for WET with Pete taken last week at QuakeCon. Hit the jump below to catch it and the latest Fallout 3 news…

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QuakeCon roundup: Brink, RAGE, Xbox LIVE titles and more

With QuakeCon 2009 in the rearview mirror, there’s plenty of coverage to catch up on. Starting with Brink, G4TV has an interview with Brink Game Director Paul Wedgwood. Watch it above.

Switching gears to RAGE, G4TV also interviewed John Carmack — who discusses id Tech 5, future projects, and of course, RAGE itself. Watch this one below.

For more RAGE/id Software news, check out the links after the break…

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