Watch clips from tonight’s X-Play special

Did you miss the debut of X-Play’s Fallout: New Vegas Special? Whether you were preparing for Monday Night Football or fighting through rush hour traffic, we’ve got you covered. G4TV.com put all six segments up on their website, and just for YOU, we’ve got them here on the blog.

In the video above, Chris Avellone discusses New Vegas’ story with Morgan Webb. And after the break, check out the other five videos —  covering the game’s Setting, Features, Art, Weapons, and Characters.

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Fallout: New Vegas Video Developer Diary #4

We’re back with the fourth video diary for Fallout: New Vegas. This time around, the developers at Obsidian Entertainment discuss how factions impact your adventures in the Mojave Wasteland. The video includes background details on the game’s three major factions — the New California Republic, Caesar’s Legion, and Mr. House.

If you’ve missed any of the previous diaries, head over to our YouTube Channel to catch up.

Brink Roundup

After last weekend’s Eurogamer Expo in London, there’s a ton of new coverage on Hunted, RAGE, Fallout: New Vegas, and Brink. With this roundup, we’ll cover the event’s home team, Splash Damage, and all the latest details on Brink.

We actually begin with news not from the Eurogamer Expo, but from the Penny Arcade Expo. Last week, GameTrailers put up a new walkthrough video they captured while in Seattle. Check out new footage from Container City above — featuring play-by-play commentary from Creative Director Richard Ham (and gameplay awesomeness from Media Director Richard Jolly).

For hands-on impressions from the Eurogamer Expo, check out the following sites…

We’ve also got a number of interviews to share. With the video interviews, there’s a fair amount of background noise, but if you put some headphones on, you should be good to go. Hit up the links below.

Interviews

In other Brink news, Kotaku has a feature entitled “Meet the Pixar of Video Games.” It’s a feature on Blur Studios — the guys that created the official trailer for Brink (and many other memorable trailers).

That’s all for now. We’ll get updates for RAGE, New Vegas, and Hunted soon.

New developer diary from Chris Avellone

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Fallout: New Vegas Senior Designer Chris Avellone has a new diary up on the Fallout official site. In the diary, Chris talks about his experience returning to the Fallout franchise. Here’s a quick look…

“To have the chance to come back to Fallout when you thought it was closed off to you was something that surprised all of us. The opportunity to work with Fallout: New Vegas is not just something I’ve been grateful and happy to be a part of, it was something the future held in store that exceeded all my expectations.”

Read the rest of the diary, which includes a piece of concept art for Mr. House, here.

Fallout: New Vegas Official Strategy Guide Blog — Mapping the Mojave: Stunning Vistas, and Slaughtered Settlers

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After a one week hiatus, David Hodgson, author of the Fallout: New Vegas Official Game Guide, returns to discuss to discuss places you’ll visit on your trip to the Mojave Wastleand..

Here’s David…

A lonely shack, slowly rusting in the dry heat of the Nevada sun. But what oddities are contained within? Traps? A crazed Prospector? Moonshine? The guide knows all….

Sometimes you need to take a moment from your massacring of the Viper Gunslingers, and gaze out across the arid plains where sharecropper farmers are eking out an existence using a mixture of chutzpah and NCR-owned water. Or, go swimming in Lake Mead, and drink as much radiation-free H2O as you can… before you’re set upon by savage Lakelurks. Where the Capital Wasteland was a pock-marked mess of radioactive hot-spots and shacks containing madmen named Dave, the Mojave Wasteland has much more of its natural environment intact. New Vegas contains just as many shack-dwelling madmen. Perhaps the most deranged is known as No-Bark Noonan. He lives with his shotgun traps and showroom dummy friends.

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Get the Digital Collector’s Edition for Fallout: New Vegas at Direct2Drive

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Direct2Drive today revealed they have exclusive rights to the digital collector’s edition of Fallout: New Vegas. So what’s in the virtual box?? In addition to receiving Fallout: New Vegas, you’ll receive a digital version of “All Roads” — the 48-page digital graphic novel that was created in conjunction with Dark Horse comics and written by Obsidian Entertainment’s Creative Director, Chris Avellone.

The digital package is available today for pre-order on Direct2Drive and will be available for download in North America on October 19, 2010 and in Europe on October 22, 2010. Additionally, those that pre-order the digital collector’s edition will still receive the Tribal Pack detailed here.

Fallout: New Vegas Video Developer Diary #3

The third video diary for Fallout: New Vegas is live and posted above. In this week’s episode, the team at Obsidian discuss the game’s art direction — sharing details on how they captured the essence of the Mojave desert and the classic, Rat Pack-era of Las Vegas.

If you’ve missed the previous two videos, you can watch them on our YouTube Channel.

Around the Web: Post Apocalyptic Double Feature

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On a business trip out to Phoenix, I’m taking advantage of the flight’s wifi. Here’s a web update covering news for both Fallout: New Vegas and RAGE.

Kicking things off, Planet Fallout had a chance to interview Obsidian’s Chris Avellone — asking questions both on his career and New Vegas. For more interviews with members of the team, keep an eye on the site in the coming weeks.

Meanwhile at PC Gamer this weekend, the site has a new hands-on preview, as well as an interview with Senior Producer Larry Liberty. Here’s a quick look at the latter, as Larry talks about some of his favorite weapons in the game:

PC Gamer: What are your favourite new items and weapons that we’ll discover in New Vegas?

Larry Liberty: I really like the Ballistic Fist – it’s essentially a tiny shotgun grafted onto a gauntlet. It’s activated by a pressure plate when impacting a target. Perfect for the unarmed fighters among us. Euclid’s C-Finder has the single coolest weapon effect in the game. It’s a space-based mega-weapon that has its own quest line. Spears are really fun for Melee fighters. We’ve added the ability to throw weapons, and in the case of the spear you can literally pin limbs to walls, with or without the victim. If you prefer a more traditional, conventional FPS weapon, the Light Machine Gun is fantastic. It has a high rate of fire, and with the right ammo type can handle most enemies rather easily.

To read the rest of PC Gamer’s interview, head here. And more more coverage on the game, check out the following:

For the latest news on RAGE, read on after the break.

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