See those Super Mutants in the screenshot above? According to Josh Sawyer, Project Director on Fallout: New Vegas, the one’s you’ll see in the game will actually be re-textured, remodeled, and re-animated to more closely resemble the Mariposa Super Mutants. That’s just one of the answers in Part 1 of our Fallout Fan Interview — now up in the Fallout: New Vegas forums.
You guys submitted tons of great questions, and we hope you enjoy some of the answers courtesy of Josh (as well as a cameo from Jason Bergman). Start reading the answers here, and tune in next week for the thrilling conclusion.
In the first Fallout: New Vegas developer diary, Obsidian CEO Feargus Urquhart gives us the low-down look at the team working on the latest post-apocalyptic RPG odyssey.
As a studio manager that also worked on the original Fallout, Feargus recounts his experience in giving the team a hand:
To help, I ended up polishing up one of the larger areas of the game, the Hub, and also finished up a couple of the later areas – the Boneyard and Adytum. I made some good decisions and some bad ones. My addition of a quest in the Hub to get a special gun turned out to be a fun quest that people liked, while my addition of the Turbo Plasma Rifle unbalanced the game. It was near the end of the game, but it’s still one of those things where I look back and go “Feargus…..”.
We forgive you, Feargus. Check out the full dev diary on the official Fallout site.
Happy Friday… especially for those looking for new details on Fallout: New Vegas!
Just a little bit ago, IGN released an exclusive first look at gameplay footage. Watch it here or after the break below. Elsewhere, Xbox 360 Achievements has a new interview up with Project Director Josh Sawyer, while Front Towards Gamer Radio interviews Senior Producer Larry Liberty in a recent podcast.
Also worth checking out, Planet Fallout received a New Vegas-themed makeover today. Check out their New Vegas page (which you can contribute to), and be on the lookout for new stuff in the coming months.
And remember, E3 is right around the corner, so we’ll have plenty more to share on New Vegas soon.
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Hope everyone is enjoying their weekend. Before heading out, I thought I’d share some previews, reviews, and more for our titles.
The latest edition of online magazine PCGZine features previews for Hunted, RAGE, Fallout: New Vegas and Brink. In addition to the previews, they also caught up with Brink’s Creative Director, Richard Ham, for a three-page interview.
For more with Richard Ham, head to Sarcastic Gamer. Here’s a quick look…
SG: I like Brink’s art style, it has a familiar look while still looking distinctive. What made you choose this art style?
Richard Ham: Olivier, our Art Director, had actually experimented with Hyperrealism (a modern art movement) in a title he’d previously worked on. His idea, when he started at Splash, was that since you’re so often shooting at guys from a distance, why not exaggerate features of the characters so they really “pop”.
Earlier this week we let you know that DOOM II is now available on Xbox LIVE Arcade. You can purchase the game for 800 Microsoft points, or download the demo for free. For more on the game, check out reviews at IGN and Game.Shard — as well as 10 minutes of gameplay footage at Eurogamer.
In Fallout: New Vegas news, Gamers’ Guide to Life has announced they’re taking your questions for an upcoming community interview. And if you’re wondering, we haven’t forgotten about the questions you’ve submitted to us… more on that in the coming weeks.
If you’re wondering where the above image of Vault Boy came from, it was created by CreativeRhino for Sony’s kart racer — ModNation Racers. See more of the cool characters created by community members at IGN.
Time runs out on Jack Bauer tonight in the series finale of 24, but you’ve still got three days to place your votes on the longlist for this year’s Golden Joysticks. To recap, in the “One to Watch” category, three of our upcoming titles (Brink, Fallout: New Vegas, and RAGE) are nominated. Meanwhile, you can still vote for Splash Damage (Brink) for UK Developer of the Year.
Speaking of Splash Damage, Paul Wedgwood, CEO and Game Director on Brink, recently took time to answer questions on Brink with Game Reactor. Here’s a snippet:
You’re focusing a lot on the story. How will it work in an online shooter, where there’s usually not a lot of room for storytelling?
The most important thing for us that no matter how you choose to play, online or offline, there’s a reason why you are fighting against the others in the game. It starts when you create your character and choose which side to play on: Resistance or Security? Resistance are refugees that believe in a society where everything shared by everyone, and that the Security people are violent dictators.
Elsewhere, on the heels of their Fallout: New Vegas preview, Game Revolution’s Blake Morse shares impressions of RAGE after seeing it our Gamers’ Day event.
Finally, with the countdown clock to E3 right around three weeks, Gamespot is already looking ahead to the madness. Currently Fallout: New Vegas ranks among the most anticipated in their Readers’ Choice vote, while Senior News Editor Tor Thorsen lets us know he’s ready for more Fallout in their Editors’ Choice feature.
Update: We’ve spotted a new Hunted interview at GameZone with with inXile Entertainment’s Brian Fargo. Read it here.
Papercraft is really getting out of control. I fear the day that paper finally takes the place of real objects. Like, I’ll be walking to work and realize my shoes are paper shoes. I’ll sit down and say good morning to Matt and his face will come unglued. The walls will fold over and collapse into a pile of colored construction paper, and Todd Howard will emerge from the heap holding an empty bottle of glue, tears in his eyes.
That impressive Fallout 3 laser pistol up there is from Matt Milam of Firebrand Creations. Unfortunately it doesn’t fire paper lasers — yet.
Recently in our Bethesda Blog inbox, I received an email from Chris Riffel — a Fallout 3 fan from Regina, Saskatchewan. A graphics arts teacher at Cochrane High School, several students and staff helped him with the construction of his tribute to Fallout 3 — his motorcycle.
Pretty awesmoe… more pics after the break.
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In the past week, there has been plenty of Fallout: New Vegas information to digest. So starting today, we’re kicking off a community Q&A through our Fallout pages on Facebook and Twitter. Over the next couple of weeks, we’ll be going through your questions and getting them to the guys at Obsidian to answer.
If you’re using Twitter, please include submit your questions to @Fallout while including #newvegasqa with your question. As an example…
If you’re submitting via Facebook, it’s a little easier. Simply visit our Fallout page and leave your comment within the post asking for community questions.
Not signed up at Facebook or Twitter? Feel free to ask your questions in the comments section below. Once we have answers from the guys at Obsidian, we’ll post them within our Fallout: New Vegas forums.
The Top Men working on the Fallout: New Vegas Collector’s Edition have been hard at work on a pack that will trump your expectations, and today we can finally share the first details with you guys.
As you can tell from the above image, every extra has been crafted to resemble items from the world of New Vegas, from the distressed deluxe box to the poker chip recreations. On top of that, this stuff won’t just look great on your shelf — it’s also surprisingly functional. Did we mention the hardcover Fallout comic, and the full deck of New Vegas-themed playing cards?
The Xbox 360, PlayStation 3 and PC versions of the CE will all include the following:
- Seven “Lucky 7″ poker chips, each designed to represent chips from the major casinos found on the New Vegas strip and throughout the Mojave Wasteland.
- A fully customized Fallout: New Vegas deck of cards. Each card in the pack has been uniquely illustrated to depict characters and factions found within the game. Use the cards to play poker, blackjack or Caravan, an original card game that was created by Obsidian especially for New Vegas.
- A recreation of the game’s highly coveted “Lucky 38″ platinum chip.
- A hardcover graphic novel “All Roads” that tells the story of some of the characters and events that lead up to Fallout: New Vegas. “All Roads” was written by Chris Avellone, the game’s creative director, and created in conjunction with Dark Horse Comics.
- “The Making of Fallout: New Vegas” DVD. This documentary DVD will contain exclusive video content, including interviews with the developers in which they take you from concept to creation and discuss topics such as story, setting, legacy of the Fallout franchise and more.
North Americans can pre-order at any participating retailer — like GameStop — starting today. European pre-orders will be available throughout Europe in the weeks to come.
Last month at Planet Elder Scrolls, four mods (three from Oblivion, one from Morrowind) were honored as Hall of Fame mods. Let’s take a look…
- Ancient Silver Armor by Blue Destiny: As you can see above, Blue Destiny has put together a pretty impressive armor set. Once you’ve downloaded this mod, head to Silver Tooth Cave to find it.
- JM’s Bar Fights V.2.2 by JM Scion: “Watch where you’re swinging that bottle!” Yup, this mod does exactly what you think it would. Awesome!
- Gorier Blood by dDefinder : And yes, this one is pretty self explantory, too.
Congrats to all these modders for their fine contributions to the community.