Here’s a few interesting mentions that I thought I’d share.
Starting on the print side, there’s a special issue of PC Gamer out now called “How To: The Ultimate Guide to DIY Gaming” that provides some cool stuff for Oblivion and Fallout 3. For Oblivion, they have a walkthrough called “Create your own zombie massacre,” that offers a 12-step process for creating your own zombie-fest with the PC version of the game. As for Fallout 3, there’s a section at the back of the magazine called “Gaming Papercraft!” that includes a cut out version of our Vault Boy bobblehead. I’m not the best with arts and crafts, so I haven’t yet assembled one, but the final product as it’s shown on the cover of the magazine looks like it’s worth the effort.
In what’s probably become world news by now, today at London’s Millennium Bridge, the folks behind the Guinness Book of World Records Gamer’s Edition organized an event to set the world record for the “Largest Gathering of Games Characters.” From the video, you’ll see they had a pretty good turnout.
So the big question is: where’s Vault Boy?? Apparently he was contacted about an appearance, but was busy spending the morning resting after attempting to set a different kind of Guinness record on St. Patrick’s Day.
It was bound to happen at some point…today we were hit with our first snowstorm of the year. While nowhere near as bad as what my Michigan blood is accustomed to, the storm was bad enough to cause our internet to be on the fritz today. With some extra downtime, we decided to have a little fun in the snow. We were going to try to make snow angels using this Vault Boy mock up display…but it didn’t turn out well. So instead, we just let Vault Boy hang out while we threw some snow balls at each other.
Alas, the internet is back up, so it’s back to work!
Before we ring in the New Year, I thought we’d pick one more winner for our holiday t-shirt giveaway. This one comes from Ramon Alvarez. With his submission, he gave a short description of the image, so I’ll let Ramon take it from here:
This piece may require a bit of an explanation my my behalf. As you can see Santa is delivering the G.E.C.K (Garden of Eden Creation Kit) from Fallout 2 to this poor fellow but his time has passed on. Santa is wearing a special suit to fight back the radiation, almost everything in the room is burned or destroyed except for a small silhouette where a man was standing which is at the right of the picture. The silhouette is the Bad Karma perk that you can get in all the Fallout games (though maybe not Fallout 3…thats up to you guys).
If this image doesn’t sum up the holidays, I don’t know what does. Congrats on winning one of our new Vault Boy shirts!
Today’s winner of a Vault Boy t-shirt comes from Devin Clark, who came up with this clever ad for a Stimpak. Ouch…personally I’d rather have a lump of coal then need to use that. Still, we dig the creativity…you earned the shirt!
If you like what you see of Devin’s work, be sure to check out his website…cool stuff!
A couple of weeks ago, we mentioned that we would be giving away our new Vault Boy shirts to folks that came up with creative Fallout/Holiday “stuff.” We’ve received quite a few entries, and we’ll continue to accept them through the end of the year. That said, we thought we’d start sharing some of the winners.
The first winner (and actually, the first entry we received) is from Andy Barnes, who sent this post-apocalyptic gingerbread house and giant-sized Vault Boy.
Before heading out for our annual Holiday Party last Friday, folks around the office were surprised by a special gift…one of these new Vault Boy Fallout 3 T-shirts. Since we’re already in the holiday spirit, we thought it might be nice to give you guys the opportunity to get one.
So here’s the deal. Send us a picture of your best Fallout-related holiday “thing” to firstname.lastname@example.org. That should give you plenty of options — maybe a nuked gingerbread house, an ornament, or any holiday decoration of your choice. If we pick your submission, you’ll win your very own Vault Boy shirt.
If you can’t think of anything, maybe consult Emil. And please, don’t send us any food in the mail.
The Fallout 10th Anniversary contest is coming to a close. Tomorrow, just before the stroke of midnight, we will close the contest and then figure out which of the gazillion entries is the big weiner winner. There have been quite a few terrific entries, and numerous noble efforts. We’ll get into our favorites and all of that once it’s all said and done, but thanks to everyone that entered.
If you’ve been brainstorming for that one brilliant idea, I’d go ahead and put fingers to keys and submit your entry before it’s too late.
10 years ago Fallout was finished and began making its journey into the hands and hearts of RPG fans everywhere. Seems more like a birthday than an anniversary. Perhaps it’s both. I do actually remember the release of Fallout in part because at the time I was working (part-time) at The Adrenaline Vault and Interplay was one of “my companies.”
In other words, I was our main point of contact for them, reviewed and previewed most of their games, etc. (along with 3DO, Interactive Magic, MGM Interactive, 7th Level…I sense a trend here). I don’t think I reviewed it because we had someone at AVault who was focusing on RPGs at the time and I let them review it, since they had primarily played every other RPG that was out at the time. But I did play it and I kept my copy, which sits proudly…somewhere in my office, I think. Sorry, off on a tangent here…where were we?
Fallout. 10 years. We bounced around a lot of ideas on how we could best honor Fallout and its 10th Anniversary/Birthday. We decided that we should do something we’ve never done before for any of our games (that I’m aware of anyway): give fans a chance to create something we’ll use in the game. We talked about it and we thought perhaps the best option was to do something where folks could be creative in a way that is very much Fallout, and not have it be overly complex. We also didn’t want it to be trivial (e.g., “name this person, creature, thing”).
So after, oh, 4 1/2 months of work, we finally got the official Fallout 3 site done and out the door. Todd, Lindsay, Istvan, and I have been working on this thing since March, and finally got it just the way we wanted.
I think it’s a really cool site, probably the best one we’ve ever done. Many thanks to Lindsay for the 10,000 revisions she had to do until everyone was happy, to Istvan for making sure the look and feel was just right, and Natalia for pulling together all the Vault Boy images we needed.
You’ll find lots of links to all the coverage that’s come out so far, screens you’ve probably seen, new wallpapers you probably haven’t, the teaser trailer, etc. The usual stuff, but lots more to come over the coming months.
We wanted Todd to kick off the Diary section with his thoughts on undertaking the task of making Fallout 3 and what that means to him, and us. Here’s a snippit:
The massive expectations of what this game means to everyone who loved Fallout, RPGs, and gaming-in-general is not lost on us. It’s impossible to discuss the game with anyone without them referencing Oblivion and/or the Fallout legacy. In many ways, it’s the sequel to both games. It’s our “next” RPG after Oblivion while also being the sequel to one the greatest games in the history of electronics. No pressure.
Head over to the new site to read the rest. Drop us a line when you’re done and let us know what you think.