Before heading out for our annual Holiday Party last Friday, folks around the office were surprised by a special gift…one of these new Vault Boy Fallout 3 T-shirts. Since we’re already in the holiday spirit, we thought it might be nice to give you guys the opportunity to get one.
So here’s the deal. Send us a picture of your best Fallout-related holiday “thing” to email@example.com. That should give you plenty of options — maybe a nuked gingerbread house, an ornament, or any holiday decoration of your choice. If we pick your submission, you’ll win your very own Vault Boy shirt.
If you can’t think of anything, maybe consult Emil. And please, don’t send us any food in the mail.
The Fallout 10th Anniversary contest is coming to a close. Tomorrow, just before the stroke of midnight, we will close the contest and then figure out which of the gazillion entries is the big
weiner winner. There have been quite a few terrific entries, and numerous noble efforts. We’ll get into our favorites and all of that once it’s all said and done, but thanks to everyone that entered.
If you’ve been brainstorming for that one brilliant idea, I’d go ahead and put fingers to keys and submit your entry before it’s too late.
10 years ago Fallout was finished and began making its journey into the hands and hearts of RPG fans everywhere. Seems more like a birthday than an anniversary. Perhaps it’s both. I do actually remember the release of Fallout in part because at the time I was working (part-time) at The Adrenaline Vault and Interplay was one of “my companies.”
In other words, I was our main point of contact for them, reviewed and previewed most of their games, etc. (along with 3DO, Interactive Magic, MGM Interactive, 7th Level…I sense a trend here). I don’t think I reviewed it because we had someone at AVault who was focusing on RPGs at the time and I let them review it, since they had primarily played every other RPG that was out at the time. But I did play it and I kept my copy, which sits proudly…somewhere in my office, I think. Sorry, off on a tangent here…where were we?
Fallout. 10 years. We bounced around a lot of ideas on how we could best honor Fallout and its 10th Anniversary/Birthday. We decided that we should do something we’ve never done before for any of our games (that I’m aware of anyway): give fans a chance to create something we’ll use in the game. We talked about it and we thought perhaps the best option was to do something where folks could be creative in a way that is very much Fallout, and not have it be overly complex. We also didn’t want it to be trivial (e.g., “name this person, creature, thing”).
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So after, oh, 4 1/2 months of work, we finally got the official Fallout 3 site done and out the door. Todd, Lindsay, Istvan, and I have been working on this thing since March, and finally got it just the way we wanted.
I think it’s a really cool site, probably the best one we’ve ever done. Many thanks to Lindsay for the 10,000 revisions she had to do until everyone was happy, to Istvan for making sure the look and feel was just right, and Natalia for pulling together all the Vault Boy images we needed.
You’ll find lots of links to all the coverage that’s come out so far, screens you’ve probably seen, new wallpapers you probably haven’t, the teaser trailer, etc. The usual stuff, but lots more to come over the coming months.
We wanted Todd to kick off the Diary section with his thoughts on undertaking the task of making Fallout 3 and what that means to him, and us. Here’s a snippit:
The massive expectations of what this game means to everyone who loved Fallout, RPGs, and gaming-in-general is not lost on us. It’s impossible to discuss the game with anyone without them referencing Oblivion and/or the Fallout legacy. In many ways, it’s the sequel to both games. It’s our “next” RPG after Oblivion while also being the sequel to one the greatest games in the history of electronics. No pressure.
Head over to the new site to read the rest. Drop us a line when you’re done and let us know what you think.
So, folks have talked about the Bloody Mess cake we did, and a number of people asked about it and how we did it and so forth, so I figured I’d go ahead and explain how it came to be.
My wife occasionally watches this show ‘Ace of Cakes’ about a company in Baltimore, Charm City Cakes, that makes really cool cakes. (The show largely centers on Duff, who owns the place and is the head chef and so forth.) So one day I’m watching the show with her and Duff is making a cake for his dad’s birthday and it’s this surprise cake he made him that was a rocket, or a plane, or something…it’s not important.
What is important is he had some kind of fireworks in part of it, which he lit at one point to make it look like it was flying, and that’s when I got the idea to do a Bloody Mess cake. Bloody Mess is one of my favorite things about Fallout. It’s just so meaningless; no gameplay purpose whatsoever. Just more bloody deaths than normal, represented by this icon of a smiling Vault Boy casually blowing another guy away…and it’s captured a fraction of a second after he’s pulled the trigger. It’s just genius on every level.
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Many of us here have been waiting and wanting Fallout stuff to use for a gamer pics and themes since…forever. Finally today the wait is over as you can now grab a pack of Fallout 3 gamer pics. The pic pack (100 points) features several variations of Vault Boy plus a Brotherhood of Steel image, as well as a theme (150 points) for your Live blades featuring the Craig Mullins concept art you’ve undoubtably seen already.
Finally, a pic to match my motto. And, if you want to see the teaser trailer in full 720p glory, you can download that off of Live as well.