Within our forums last week, forum member T-Ro (aka Tony D), shared some photos from his Vault Boy’s recent trip to Washington. Above you can see him researching Project Purity.
I challenge you to visit this Flickr page and not smile.
Last summer, we shared a papercraft version of our Vault Boy bobblehead that was downloadable at GamesRadar. If you enjoyed putting that together, folks at the office pointed me towards a few more papercraft projects.
At Action Papercrafts, there’s a more complex version of the Charisma Bobblehead — which you can download here. Meanwhile, if you believe in the Power of Atom, Chamoo232’s Papercraft Archive has a papercraft version of Megaton’s nuke.
If you give either of these a try, you’ll have to let me know how it goes. I’m afraid arts and crafts aren’t my specialty. I think the best compliment I ever received was, “Oh, good try.”
Greetings from Las Vegas! Before heading off to PAX, I’m here at the Game Crazy 2008 National Sales Conference at Mandalay Bay. I always get a kick out of conventions in this town because you get a mix of different crowds from different industries all in Sin City for their respective jobs. Last time I was here it was all about weddings and crazy outfits for pets. This time I’m seeing a good mix of gamers, golfers, and ummm…adult entertainers.
Anyways, I’m here showing the game to managers from all the different Game Crazy stores. So far, it’s been fun to see how enthusiastic and excited they are about the game. It’s starting to hit me how how close we are to releasing the game. Exciting times.
Speaking of Game Crazy, I thought I’d share this pic of the Vault Boy keychain that you can get when you pre-order the game. It’s an in-store promotion, and you’ll get the keychain when you pick up the game.
Today we posted the first Penny Arcade Fallout comic that begins an original series/story that Tycho and Gabe did for us. When we first approached the guys about doing this, years ago at this point, we really wanted to do something where they just kind of ran with it. Let them come up with their own ideas, whether it was a bunch of standalone strips, or one that worked all together, or whatever. We really didn’t care whether it had anything to do with Fallout 3, or its locations or characters, we just wanted to see what would happen when Penny Arcade did Fallout.
So we went back and forth with them providing what info and assets we could, and Tycho and Emil would trade emails about different ideas of things they had come up with. They picked at some different ideas, but it wasn’t until I had a chance to go show them the game many months ago that it really clicked for them, I think. And they came up with this idea of telling their only story of one of the other Vaults. And it was one of those great things where we started getting strips over in bunches and it went from start to finish in a hurry.
We’ll be releasing a new strip every Wednesday for the next couple of months. We hope you enjoy them!
Back in April, we shared information about a papercraft cutout of Vault Boy available in the “How To” issue of PC Gamer. If you weren’t able to get your hands on a copy of the magazine, now’s your chance to get it online. The folks at GamesRadar have made it available on their website.
If you want to check out some of the other papercraft cutouts (Bioshock’s Big Daddy, the Weighted Companion Cube from Portal, and Half-Life’s Gordon Freeman), head here.
Yesterday there was quite a bit of new Fallout 3 coverage, but previews are still popping up in a few places. At GameTap, Thierry Nguyen shares the “Seven things you need to know about this post-nuclear wasteland.” Here’s a snippet:
“Watch out, for there are creatures like radscorpions and deathclaws about. Beyond those, there are quite a few supermutants–slobbering freaks that wander around and kill people for the heck of it. There’s also the supermutant behemoth, a gargantuan mutant that runs around swinging a lamp post as a club. Ghouls also make a return from previous games, but now there are three different types: ones that can still think and talk (like Harold from previous titles), feral ghouls that simply act on an instinct to kill or eat you, and “glowing ones.” The last type is heavily irradiated to the point that their presence can make you sick and heal any other ghoul nearby.”
Earlier this week, I mentioned there’s a papercraft version of our Vault Boy bobblehead in the Spring 2008 “How To” magazine put together by the folks at PC Gamer. Given my pre-preschool arts and crafts skills, I entrusted this laborious project to Lindsday Westcott, who does a lot of our design work for ads, packaging, web design, etc.
What would have probably taken me all afternoon, Lindsay was able to complete in a short amount of time. As you can see, it’s pretty cool just being paper.
Here’s a few interesting mentions that I thought I’d share.
Starting on the print side, there’s a special issue of PC Gamer out now called “How To: The Ultimate Guide to DIY Gaming” that provides some cool stuff for Oblivion and Fallout 3. For Oblivion, they have a walkthrough called “Create your own zombie massacre,” that offers a 12-step process for creating your own zombie-fest with the PC version of the game. As for Fallout 3, there’s a section at the back of the magazine called “Gaming Papercraft!” that includes a cut out version of our Vault Boy bobblehead. I’m not the best with arts and crafts, so I haven’t yet assembled one, but the final product as it’s shown on the cover of the magazine looks like it’s worth the effort.
In what’s probably become world news by now, today at London’s Millennium Bridge, the folks behind the Guinness Book of World Records Gamer’s Edition organized an event to set the world record for the “Largest Gathering of Games Characters.” From the video, you’ll see they had a pretty good turnout.
So the big question is: where’s Vault Boy?? Apparently he was contacted about an appearance, but was busy spending the morning resting after attempting to set a different kind of Guinness record on St. Patrick’s Day.