After a busy launch week for The Evil Within, it’s nice to catch up on news for our other 2014 releases — Wolfenstein: The New Order & The Elder Scrolls Online — while some Sunday afternoon football (sorry Saints fans… Go Lions!). Join me as I catch on the following:
ESO Game Director Matt Firor talks about what’s new with The Elder Scrolls Online — including details on Update 5 and the game’s new loyalty program — in the October Edition of ‘The Road Ahead’.
What made Wolfenstein: The New Order’s story one of the most compelling of 2014? In a new feature with Digital Trends, learn from Creative Director Jens Matthies why nothing in the game is done by accident. Here’s an excerpt…
“It’s never a case where things get developed in a vacuum from each other. It’s always a collaboration. There’s always lot of conflict that arises through that; I’ll have a story idea and somebody else will have a gameplay idea, and they might be conflicting. Then we negotiate and discuss around that and try to find a solution where all parties are happy. It’s not until we get there that we move along to the next problem.”
This weekend we’ve got a few important items to discuss for The Evil Within…
With the game arriving just in time for Halloween, we’re very excited to share news that longtime horror magazine, Fangoria, has placed one of the game’s most disturbing characters, Laura, right on the cover!
We continue to share new art from the game on our Facebook and Twitter accounts for the game. This past week we featured new images of Ruvik, and you can look forward to more on the game’s environments this week.
Between now and October 14th, stay tuned for many more updates on the game!
Happy Saturday, everyone! Here’s some fun links worth reading while you relax.
Let’s start with GamesRadar, who this weekend are taking a look at the visual evolution of Wolfenstein. In addition to showing how B.J. Blazkowicz cleans up after more than 20 years, they showcase changes to other key character from series — including both Caroline Becker and General Deathshead. Take the visual journey here.
Elsewhere, read a new PAX East hands-on preview from The Koalition. Here’s an excerpt…
“It is also worth noting that the difficulty level elevates over time to emphasize the dominance of the enemies. This feature was handled with finesse and is therefore a lot more balanced and refined than most of your typical first-person shooters out today.”
Other stories worth checking? Hit up these links…
GamesRadar — Game Director Jens Matthies and Narrative Designer Tommy Tordsson discuss making the newest Wolfenstein game in an all-new feature. Ars Technica — Dennis Scimeca calls the game “a blend of the satisfying old and the terrifying new”. 2nd Opinion Productions — Learn why this non-FPS fan found something to love in the PAX East demo of Wolfenstein. Fast Company — Get an inside look on how the Neumond Recordings label was created for Wolfenstein.
Lastly, Rooster Teeth have returned a new gameplay video — this time focusing on some of the game’s achievements. Watch it below.
It’s the weekend, which means we’re in the midst of the latest beta session for The Elder Scrolls Online! If you have a beta code, be sure to join the fun. And if you can’t make it this time around, you can catch up on all the notable gameplay streams throughout the ESO community.
So what else is worth checking out this weekend? Here’s some highlights from the past week…
Our friends at Shortlist have put together one of the tougher Fallout 3 quizzes we’ve ever seen. Share with us your high score in the comments below.
Pete Hines recently took time to discuss our 2014 lineup — The Elder Scrolls Online, Wolfenstein, and The Evil Within — in new interviews with both CVG and 3News.
Preparing for The Evil Within this August? A new feature at Gamespot readies you for the return of survival horror with classic games and films that will condition your mind for Shinji Mikami’s newest (and most twisted) game.
Finally, if you haven’t gotten around to watching our first gameplay stream, we’ve uploaded the 30 minute QuakeCon playthrough on the ZeniMax Online Studios’ YouTube Channel. After watching, be sure to read the latest Ask Us Anything, which answers fan questions about the stream.
Last night’s broadcast of GameTrailers TV is now online – watch above to learn more about Fallout: New Vegas from the game’s Project Director, Josh Sawyer. Use the slider above to search for the segment (it follows info on the latest God of War game), or watch it in HD at GameTrailers.com (just skip ahead to Chapter 3).
For a different take on New Vegas, watch last night’s story from Channel 8 News NOW (KLAS). The piece discusses the game in broad strokes (and features Josh Sawyer), while also asking if the real Las Vegas is prepared for similar circumstances.
Finally, at Comic-Con yesterday, Obsidian’s Chris Avellone, John Gonzalez, and George Ziets participated in the panel,”Fallout: Writing for Evolving Game Franchises.” Read a panel recaps at Gamespot, G4TV, and Kotaku.
In addition to handing out awards, the end of the year is always a good time to look ahead. Kotaku has a photo tour of 40 titles they’re looking forward to on Xbox 360 next year — a list that includes both Brink and Fallout: New Vegas. As we have more details on both games, we’ll let you know.
Finally in print, the January 2010 issue of OXM has a feature titled “How The World Ends.” The article is a bit an “apocalypse how?” — discussing games that tackle possible ways Earth could reach its demise (and the possibility of that actually happening). Among the grim futures they discuss are atomic warfare (Fallout 3), Meteor Impact (RAGE), and the inconvenient possibility of global warming (Brink). Look for the issue on newsstands to find out more.
I hope everyone’s having a glourious weekend. Here’s some news and info I thought I’d share.
G4TV caught up with Todd Howard at QuakeCon last weekend. Above you can watch the interview, as Todd touches on the future of The Elder Scrolls, Fallout 3 content on PS3, and Zenimax’s recent acquisition of id Software.
A couple of interesting blog posts at Destructoid. They caught up with Emil Pagliarulo (briefly) for a feature they did on “What the armor says.” Meanwhile, Ben PerLee had a chance to play WET this past week. Here’s an excerpt in which he discusses the game’s soundtrack…
“I’ll say it plainly: this soundtrack is really good, and my favorite part of my hands-on with the game. It’sfilthy hot.”
“As always with the DLC developed for Fallout 3 by Bethesda, the depth and attention to detail is fantastic. There is a wealth of enjoyment to be had and Bethesda has truly shown the world how DLC should be designed, developed and distributed.”
That’s all for now…now get back to enjoying your weekend.