Weekend Update: Wolfenstein Evolved

Happy Saturday, everyone! Here’s some fun links worth reading while you relax.

Let’s start with GamesRadar, who this weekend are taking a look at the visual evolution of Wolfenstein. In addition to showing how B.J. Blazkowicz cleans up after more than 20 years, they showcase changes to other key character from series — including both Caroline Becker and General Deathshead. Take the visual journey here.

Elsewhere, read a new PAX East hands-on preview from The Koalition. Here’s an excerpt…

“It is also worth noting that the difficulty level elevates over time to emphasize the dominance of the enemies. This feature was handled with finesse and is therefore a lot more balanced and refined than most of your typical first-person shooters out today.”

Other stories worth checking? Hit up these links…

GamesRadar — Game Director Jens Matthies and Narrative Designer Tommy Tordsson discuss making the newest Wolfenstein game in an all-new feature.
Ars Technica — Dennis Scimeca calls the game ”a blend of the satisfying old and the terrifying new”.
2nd Opinion Productions — Learn why this non-FPS fan found something to love in the PAX East demo of Wolfenstein.
Fast Company — Get an inside look on how the Neumond Recordings label was created for Wolfenstein.

Lastly, Rooster Teeth have returned a new gameplay video — this time focusing on some of the game’s achievements. Watch it below.

Weekend Update: ESO Beta and more!

It’s the weekend, which means we’re in the midst of the latest beta session for The Elder Scrolls Online! If you have a beta code, be sure to join the fun. And if you can’t make it this time around, you can catch up on all the notable gameplay streams throughout the ESO community.

So what else is worth checking out this weekend? Here’s some highlights from the past week…

  • Our friends at Shortlist have put together one of the tougher Fallout 3 quizzes we’ve ever seen. Share with us your high score in the comments below.
  • Pete Hines recently took time to discuss our 2014 lineup — The Elder Scrolls Online, Wolfenstein, and The Evil Within — in new interviews with both CVG and 3News.
  • Preparing for The Evil Within this August? A new feature at Gamespot readies you for the return of survival horror with classic games and films that will condition your mind for Shinji Mikami’s newest (and most twisted) game.
  • We’ve got even more previews for Wolfenstein: The New Order — with the latest coming from 411Mania, IGN AU, Gamespot, and Nerd Reactor.

That’s all for now. See you in beta!

Weekend Update: ESO Roundup & More

Enjoying your weekend? Good. Now make things even better by catching up on the latest news for The Elder Scrolls Online. This week’s highlights on elderscrollsonline.com include:

Finally, if you haven’t gotten around to watching our first gameplay stream, we’ve uploaded the 30 minute QuakeCon playthrough on the ZeniMax Online Studios’ YouTube Channel. After watching, be sure to read the latest Ask Us Anything, which answers fan questions about the stream.

Continue reading full article ›

Weekend update

Gamespot continues their search for the best Skyrim mods (video above) featuring the following great mods:

Another video worth catching is G4′s sketch showing how Skyrim has taken over all facets of their office life. Watch it below.

Have a great weekend!

Weekend update: New Vegas Edition

Last night’s broadcast of GameTrailers TV is now online – watch above to learn more about Fallout: New Vegas from the game’s Project Director, Josh Sawyer. Use the slider above to search for the segment (it follows info on the latest God of War game), or watch it in HD at GameTrailers.com (just skip ahead to Chapter 3).

For a different take on New Vegas, watch last night’s story from Channel 8 News NOW (KLAS). The piece discusses the game in broad strokes (and features Josh Sawyer), while also asking if the real Las Vegas is prepared for similar circumstances.

Finally, at Comic-Con yesterday, Obsidian’s Chris Avellone, John Gonzalez, and George Ziets participated in the panel,”Fallout: Writing for Evolving Game Franchises.” Read a panel recaps at Gamespot, G4TV, and Kotaku.

Weekend Update: Snowed in edition

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Bust out the sleds and snow tires! The Capital Wasteland is under a snow advisory, so I thought I’d warm up and share some of the latest news around the web (and in print).

Last month we let you know Australia kicked off voting for their 1st Annual Golden Joystick Awards. The results are in — with Fallout 3 winning Xbox 360 Game of the Year. Meanwhile, you can pick your favorite games in Gamespot’s Best Games of 2009 Reader’s Choice Awards. The Gamespot staff has nominated WET for Best Original Music and Fallout 3 for Best Downloadable Content/Expansion.

In addition to handing out awards, the end of the year is always a good time to look ahead. Kotaku has a photo tour of 40 titles they’re looking forward to on Xbox 360 next year — a list that includes both Brink and Fallout: New Vegas. As we have more details on both games, we’ll let you know.

Finally in print, the January 2010 issue of OXM has a feature titled “How The World Ends.” The article is a bit an “apocalypse how?” — discussing games that tackle possible ways Earth could reach its demise (and the possibility of that actually happening). Among the grim futures they discuss are atomic warfare (Fallout 3), Meteor Impact (RAGE), and the inconvenient possibility of global warming (Brink). Look for the issue on newsstands to find out more.

That’s it for now — time to build a snowman.

Weekend Update: Todd Howard interview, GamesCom coverage, and more

I hope everyone’s having a glourious weekend. Here’s some news and info I thought I’d share.

G4TV caught up with Todd Howard at QuakeCon last weekend. Above you can watch the interview, as Todd touches on the future of  The Elder Scrolls, Fallout 3 content on PS3, and Zenimax’s recent acquisition of id Software.

A couple of interesting blog posts at Destructoid. They caught up with Emil Pagliarulo (briefly) for a feature they did on “What the armor says.” Meanwhile, Ben PerLee had a chance to play WET this past week. Here’s an excerpt in which he discusses the game’s soundtrack…

“I’ll say it plainly: this soundtrack is really good, and my favorite part of my hands-on with the game. It’sfilthy hot.”

Plenty of news continues to surface for Brink. You can read previews at GamePro, ingame.de (translation courtesy of Google), and TotalPlayStation; as well as new interviews with Paul Wedgwood at Atomic Gamer and QuakeLiveTV (via YouTube).

Also out of QuakeCon, Team Xbox has a new interview for RAGE with Stephan Martiniere. Meanwhile, VG247 has an interview with Todd Hollenshead.

Finally, a new review for Mothership Zeta is up at Console Monster. Here’s a snippet…

“As always with the DLC developed for Fallout 3 by Bethesda, the depth and attention to detail is fantastic. There is a wealth of enjoyment to be had and Bethesda has truly shown the world how DLC should be designed, developed and distributed.”

That’s all for now…now get back to enjoying your weekend.

Quick Update: There’s a new preview up for WET at Games Are Evil.

Weekend Update

Here’s some of the latest online coverage — in case you’re having a slow Saturday like me.

If you haven’t checked out Drakortha’s Fallout 3 fan videos, definitely give his channel a look. His latest video, The DC Chronicles Ep 3 – Tunnels (above), is quite entertaining.

Sites continue to look back at Fallout 3. GamesRadar includes Fallout 3 a a feature about games from 2008 they can’t stop playing. Meanwhile, Geek.com has their own look back.

Gamasutra has a new interview with Ed Stern — Senior Game Designer at Splash Damage for Brink. Here’s an excerpt from the interview:

Kris Graft: What about accessibility? You guys have a background in hardcore shooters, but I’ve always thought that something like Valve’s Team Fortress 2, for example, is a shooter that somebody who’s not good at shooters can still play.

ES: Well, that’s why we hired Richard Ham. He was one of the co-creators of Syphon Filter. He put The Sims on the consoles, which as far as I’m concerned is a superpower. That is a certifiable achievement. And he just finished Fable 2. He is brilliant at taking a system and making it easy to get into.

In WET news, Play Magazine has a new feature on Gaming’s New Girls — featuring the game’s lead character, Rubi Malone. WET also gets a mention (as does Rogue Warrior) in a new BBC article discussing Hollywood stars becoming involved in gaming.

In id Software news, in preparation for QuakeCon 2009, there’s a new YouTube video with CEO Todd Hollenshead making wagers with the QuakeCon Girls. If you’re attending the show, you’ll be able to find out who wins the best. Elsewhere, WebDesignDev has a list of the 30 Most Influential People in Programming that includes John Carmack on the list.

Wrapping things up, I thought I’d share some really impressive Fallout 3  Fan Art and Nuka Cola machine spotted by folks at our office.

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Enjoy the rest of your weekend!

Weekend Update: New interview with Emil at Gamasutra

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This weekend at Gamasutra, there’s a new interview with Fallout 3 Lead Designer Emil Pagliarulo. Here’s a peek at it:

And due to the nature of the world, there are times when you can inadvertently run into a clue or mission that most people probably won’t find until later in a quest line.

Emil: Oh god, yes. That was a decision we made. If the player wants to explore, you can actually cut out probably 10 to 15 percent of the main quest by finding stuff early, like the dad character. The first quest is geared toward finding him, but if you go off and explore, you can still run into him.

Read the rest of the four-page interview here.