Wolfenstein: The New Order is Now Available!

Bring William “B.J.” Blazkowicz into your home to enjoy the nonstop action and exhilarating gameplay of Wolfenstein: The New Order. Whether you are a seasoned regime steamroller of Wolfensteins past or ready to experience the intensity for the first time, or just seeking a great action game with a compelling story, we think you’ll find something to love with the game.!

Turns out other folks feel the same way. Check out what press and gamers are saying about the game in the links below…

Polygon (9/10) — “The New Order’s humanity makes it something truly memorable.”

Metro UK (9/10) – “The best Wolfenstein game ever made and one of the best single-player shooters for years, with a brave attempt to tackle serious issues and still have fun at the same time.”

CVG (9/10) — “Narrative is intelligently written, brilliantly voiced and highly polished.”

Game Revolution (4.5/5) –“Wolfenstein: The New Order is a shining example of how to revitalize an old-school franchise.”

EGM Now (8.5/10) – “Top-notch action puts Wolfenstein back near the top of the shooter heap.”

GamingTrend (90/100) — “Wolfenstein: The New Order delivers an experience well beyond my expectations, elevating this venerable series not only into a new generation, but raising the bar for story-driven shooters as a whole. Well done, MachineGames, well done indeed.”

Game Informer (8/10) — “Wolfenstein: The New Order is a positive step forward for the series.”

Games Xtreme (9/10) – Wolfenstein is one of the best shooters that we’ve played in a long time, it’s fun, it’s engaging, and it’s big and bold.

AusGamers (8.7/10) – “Wolfenstein: The New Order is a fantastic blend of old-school tropes and contemporary improvements that warrants a second play-through.”

Shacknews (8/10) – “Blazkowicz’s return has a long time coming, but MachineGames has assured that it was worth it.”

Games Radar (8/10) – “An over-the-top shooter with fun action, memorable set-piece moments, and decent characters, Wolfenstein: The New Order successfully transforms an old-school game into a modern experience.”

Xbox Achievements (85/100) – “… this is one of the most deliriously enjoyable and engaging first-person shooters you’ll play this year.”

Gamespot (8/10) — “The New Order’s combat intensity and variety have granted the Wolfenstein series a breath of fresh air, whilst still managing to hit the nostalgic highs that I expect from the series.”

US Gamer (4/5) — “… an absolutely spectacular, supremely gory, utterly compelling experience.”

Crave Online (8/10) – “It manages to remain interesting for most of the journey, presenting enough gameplay choice that the 20 hours don’t feel like a grind.”

VG247 — “And like Half-Life 2, The New Order also has its ‘Gravity Gun’ moment in the form of Blazkowicz’s laser cutter tool, which is later swapped out for a more-powerful rail gun.”

Stevivor (9/10) – “Wolfenstein: The New Order managed to surprise me not only with its unexpected gameplay but also with it’s excellent narrative.”

TIME (4/5) — “Wolfenstein newcomer MachineGames’ deftly executed voyage through a horror-filled 1960s world — and off — conquered by Nazi Germany gives its jarhead protagonist more than just the Nazis to think about.”

Financial Post (8/10) – “And I’d be lying if I said I didn’t get a dumb grin on my face every time I used the laserkraftwerk to turn Nazis into red Jello.”

SpawnFirst (8/10) — “You’ll have a ton of fun blasting Nazis to bits and painting the walls red.”

GameFront (80/100) — “It’s mostly a game about gunning down all the Nazis, Nazi monsters and Nazi robots you can, and MachineGames has done well to give a variety of experiences in that vein.”

Slant (4/5) — “the best entry yet in the Wolfenstein series”

ArsTechnica — “There’s depth to Wolfenstein: The New Order if you’re willing to put the time in to find it, to the point where I don’t mind the lack of a multiplayer mode. The craftsmanship in the campaign speaks to what happens when a developer doesn’t have to split its resources between two very different types of games wrapped into one package.”

Total Biscuit — “Highly enjoyable”

Guardian UK (4/5) — “Developer MachineGames has all sorts of fun with the imagined general depravity of triumphant Nazis as well as the technology they would have had at their command by the 1960s”

NowGamer — “Wolfenstein: The New Order does almost everything right, sliding confidently between gung-ho action sequences to gripping, character-driven story moments.”

God is a Geek (8/10) — “Visually, the idTech 5 engine makes The New Order sing on PS4. Cutscenes are stunning, while the environments are beautifully grim throughout.”

Don’t forget your DOOM beta in all the Wolfenstein excitement! You can redeem your code by visiting www.wolfenstein.com/doom.

Almost there…

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… as you wait for Wolfenstein’s midnight launch, we wanted to share some last-minute videos worth checking out.

In our third and final Twitch stream, watch as we make our way through the London Nautica level — a middle chapter from the game. In addition to seeing yours truly get torn apart by the enemy, we also answer fan questions and explain the game’s Enigma Codes — secret documents used to unlock new gameplay modes. Note: With several cutscenes included, you may run into some spoilers.

Elsewhere on the web, YouTube channels for The Psychotic Engima and Elegant Skull demonstrate some pretty impressive skills creating Wolfenstein-inspired artwork. For those that saw it, their work is reminiscent of MachineGames’ own Axel Torvenius — whose speedpainting was featured last year by Bethesda Underground. Watch all three videos after the break.

Continue reading full article ›

MeshuggahGames

During our Wolfenstein Reddit AmA, MachineGames’ creative director Jens Matthies let it be known that fellow Swede and renown metal guitarist, Fredrik Thordendal, contributed music for the game. We had a chance to send questions to the legendary Meshuggah guitarist. Check out his answers below, and at the bottom of the page, you can download Thordendal’s in-game track, Herr Faust, below.

What made you interested in contributing music for Wolfenstein: The New Order?

Writing music for a movie or video game has always been on my “want to do list” so when Jens Matthies of MachineGames asked if I was interested —  the word yes came to mind. ;-)

Was seeing behind the scenes of a video game production different from how you had imagined it to be? If so, in what way?

Yes. I was surprised by how many people are working together on a project like this and how much planning, time and effort have to be spent to implement the simplest things – like a sound/a piece of music – into the game.

What is your creative process like?

Technically it’s different every time but I guess I spend a lot of time trying to listen/hear the music that I already have inside. Sometimes it can be easy but most of the time it’s really hard to make out what’s going on. Then I trying to figure out how to translate that to the musical instruments of my choice – being drums, electric bass, electric guitars, vocals. Hm, this sounds weird. ;-)

What do you love about music?

The places it can show us. To me music is nothing but magic.

Download Herr Faust by Fredrik Thordendal

All Wolfensigns point to Wolfentime!

And that means I’m running out of time to produce really bad Wolfenstein puns.

That’s right, Wolfenstein: The New Order releases on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC this Tuesday, May 20th. We’ll be getting ready for launch tomorrow with a one-hour livestream on Twitch.TV/Bethesda. Tune in on Monday at 2 PM EST!

Want to see more of Wolfenstein in action? In addition to our archived streams on the Bethesda Twitch channel, I had the opportunity to stream the game live for several sites last week. See my humbling demise during one checkpoint at GameTrailers, my Dikembe Mutombo impression at Polaris, and a near-perfect playthrough for Machinima — only to be spoiled by letting my own explosive destroy me.

Continue reading full article ›

Friday Fan Art

Panzerhund Papercraft by Chentzilla

Here’s what we’ve seen around the the web. Have some inspiration to complete that dragon painting or add the touching finishes to that Wolfenstein cosplay you’ve been working on.

Send us your ink, etchings, and outfits by emailing us at bethblog@bethsoft.com or tweeting to @BethBlog (add #BethesdArt for extra flair).

Weekend Wolfenstein Update

Wolfenstein: The New Order’s release date is creeping up — less than 10 days until it hits worldwide on May 20th!

So what’s the latest on the game, you ask? Friday’s Reddit AmA featuring creative director Jens Matthies answered a number of questions about the game and series, including:

Reddit: Both RTCW, ET and Wolfenstein (2009) all had traditional Allies vs. Axis style multiplayer with Wolfenstein twists (amulet powers, venom gattling gun, etc). If Wolfenstein: The New Order is a success, which I hope it is, and Bethesda greenlights a sequel, which I hope they do, is a multiplayer component or stand-alone like Enemy Territory possible? What would you do differently to make it MachineGames own unique experience?

Jens: Can’t really speculate about how the future will play out. I’d love to do a sequel. I think it would be a lot of fun to make an Enemy Territory style multiplayer game. But MachineGames will never make both at the same time. We find that the best possible results come from having the whole team focused on a singular experience for the duration of the project.

Reddit: How much concern is there over how you approach the Nazi enemies? In terms of brutality you administer towards them, or just being historically sensitive. Does it make making an FPS easier?

Jens: Well, above all we wanted to make the best Wolfenstein game possible. The game is of course completely fictionalized and over the top, but we wanted the sense of oppressive Nazi horror feel authentic.

You can read more of the AmA here. Elsewhere in the world of Wolfenstein, check out these links…

Jens wants to answer your Wolfenstein questions (and more) tomorrow on Reddit (Updated)

Update: Jens’ AmA has begun. Ask your questions here!

Wolfenstein: The New Order’s Jens Matthies will be participating in a Reddit AmA this Friday, May 9th beginning at 9:30 am est. As the game’s creative director and one of the founders of our Uppsala, Sweden-based studio, MachineGames, he can answer plenty of your Wolfenstein and game developments questions.

He’s also got a pretty amazing collection of movies and TV series, so feel to test his movie knowledge. Or ask him about Swedish cuisine or jet skis. Or… um… ask him about anything else!

Look for Jens_MachineGames tomorrow morning in /r/IAmA!

System Requirements for Wolfenstein (Updated)

It’s not too much longer you have to wait to play Wolfenstein: The New Order. Does your PC have what it takes to keep up BJ Blazkowicz? The system requirements are based on the game being a next-gen experience running at 60fps. These are the system requirements to deliver the PC game as it was intended to be experienced.

PC SYSTEM REQUIREMENTS

64-bit Windows 7/Windows 8
Intel Core i7 or equivalent AMD (FX 6300)
4 GB System RAM
50 GB free HDD space
GeForce 460, ATI Radeon HD 6850
High Speed Internet Connection
Steam account and activation required

If your PC matches these requirements, then you’re good to go! And don’t forget, Wolfenstein: The New Order is now available for pre-order on Steam.

Not playing on PC? Here’s some information to prepare for the game’s console launch on PS4, PS3, Xbox One, and Xbox 360…

PlayStation 4

  • Hard Drive Requirements:  ~47 GB total install
  • Voice Commands optional

Xbox One

  • Hard Drive requirements: ~47 GB total install
  • Kinect support for Voice  Commands (English, French, Italian, German, Spanish only)

Xbox 360

  • Hard Drive requirements: 8 GB minimum
  • Game includes 4 discs, including the first disc that is a mandatory installation disc.

PlayStation 3

  • Hard Drive requirements for disc play: 8 GB HDD space
  • Hard Drive requirements for PSN download: 17 GB HDD space

Exploring Wolfenstein: The New Order – Stealth vs. Mayhem


BJ Blazkowicz is the resistance’s best hope of taking down General Deathshead’s army, but how will you achieve victory?  In our newest gameplay trailer, we provide a look at alternate paths through an early chapter of the game.

Watch our new gameplay trailer, “Exploring Wolfenstein: The New Order – Stealth vs. Mayhem” in the embed above, and learn more details on gameplay choices from executive producer Jerk Gustafsson in a new interview up on PlayStation Blog.

Wolfenstein: The New Order, will be available worldwide for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on May 20, 2014. As an added bonus, everyone pre-ordering the game will be invited to access the DOOM beta with their copy of Wolfenstein. For more information on the DOOM beta access pre-order bonus, as well as applicable terms and restrictions, please visit: www.wolfenstein.com/DOOM.

Weekend Update: Wolfenstein Evolved

Happy Saturday, everyone! Here’s some fun links worth reading while you relax.

Let’s start with GamesRadar, who this weekend are taking a look at the visual evolution of Wolfenstein. In addition to showing how B.J. Blazkowicz cleans up after more than 20 years, they showcase changes to other key character from series — including both Caroline Becker and General Deathshead. Take the visual journey here.

Elsewhere, read a new PAX East hands-on preview from The Koalition. Here’s an excerpt…

“It is also worth noting that the difficulty level elevates over time to emphasize the dominance of the enemies. This feature was handled with finesse and is therefore a lot more balanced and refined than most of your typical first-person shooters out today.”

Other stories worth checking? Hit up these links…

GamesRadar — Game Director Jens Matthies and Narrative Designer Tommy Tordsson discuss making the newest Wolfenstein game in an all-new feature.
Ars Technica — Dennis Scimeca calls the game “a blend of the satisfying old and the terrifying new”.
2nd Opinion Productions — Learn why this non-FPS fan found something to love in the PAX East demo of Wolfenstein.
Fast Company — Get an inside look on how the Neumond Recordings label was created for Wolfenstein.

Lastly, Rooster Teeth have returned a new gameplay video — this time focusing on some of the game’s achievements. Watch it below.