If you’ve already played MachineGames’, you know there’s plenty of memorable set pieces across the game’s two acts. These moments, and even more subtle ones, are captured magnificently by Flickr user K putt in astounding 4K detail.
Catch this screen and more in their full 4K glory from K putt here.
Need more reasons to make a return trip to Castle Wolfenstein. At Gamespot, Daniel Hindes explores the allure of the castle — comparing visits from Wolfenstein 3D, Return to Castle Wolfenstein, and the newly-released The Old Blood.
And after the break, catch the latest review scores for The Old Blood…
With last year’s studio-debut title, Wolfenstein: The New Order, Sweden-based MachineGames established how they could move B.J. Blazkowicz into an era of story-driven, first-person shooters while staying true to the series legacy and roots. They also proved they can they can make a pretty good homage to the 1992 id Software original — hiding the game’s first level as an Easter Egg.
Nostalgic fans that enjoyed this trip down memory lane will be happy to know that Nightmare Mode has returned in Wolfenstein: The Old Blood. Speaking with MachineGame’s Managing Director & Executive Producer, Jerk Gustafsson, we’re happy to report that the entire first episode of Wolf 3D can be found by carefully exploring the contents of The Old Blood.
To learn a little more about the process of bringing the cult classic back, Jerk was nice enough to answer some of our Bethesda Blog questions.
How many Nightmare levels are in The Old Blood?
There are nine Nightmare levels in The Old Blood – one for each chapter in the game. One great improvement we’ve done for The Old Blood is that players will be able to replay each Nightmare level. As soon as you wake up from a Nightmare – by dying, by completing the level or by using the new “wake up” option — you will always be able to go back to bed and enter the Nightmare again.
Our newly-announced standalone prequel to Wolfenstein: The New Order, The Old Blood, brings fans back to a familiar locale — Castle Wolfenstein! But before you return to Castle Wolfenstein, we’re going to playReturn to Castle Wolfenstein (RTCW)– the 2001 classic. Confused… hmmm… moving on.
In RTCW, BJ’s breakin’ out of the dungeon to hunt down and stop Heinrich Himmler, facing zombies and freakish experiments along the way. Return to Castle Wolfenstein with us this Friday at 4pm ET only on Twitch.TV/Bethesda.
This morning we’re excited to announce what our friends and colleagues at MachineGames are up to: an all-new standalone prequel to everyone’s favorite Nazi-blasting first-person shooter of 2014, Wolfenstein: The New Order!
Arriving digitally on May 5th for $19.99/£14.99 /€19.99/$39.95 AUS on PC, PlayStation 4, and Xbox One, Wolfenstein: The Old Blood takes our hero BJ Blazkowicz back to the year 1946 in an adventure that spans eight chapters and two interconnected stories (released together) that will lead into the events you know and love from The New Order.
Part one of Wolfenstein:The Old Blood – Rudi Jäger and the Den of Wolves — pits BJ Blazkowicz against a maniacal prison warden as he breaks into Castle Wolfenstein in an attempt to steal the coordinates to General Deathshead’s compound. In part two – The Dark Secrets of Helga Von Schabbs – our hero’s search for the coordinates leads him to the city of Wulfburg where an obsessed Nazi archaeologist is exhuming mysterious artifacts that threaten to unleash a dark and ancient power.
For a first look, watch our announcement trailer in the embed above, and this weekend at PAX East, look for our two-part livestream happening on Twitch.TV/Twitch at 10:30 am est on both Friday, March 6th and Saturday, March 7th.
Last night, the The New York Videogame Critics Circle held their 4th Annual game awards where Wolfenstein: The New Order won of Game of the Year! To add to the excitement, the East Coast was greeted with a pretty massive snowstorm which made it pretty difficult for Pete Hines to get to NYC to make an acceptance speech. So that left only one option.
This week we’re proud to present a new Wolfenstein developer commentary courtesy of senior gameplay designer, Andreas Öjerfors and team at Machinegames. Andreas takes us on an intimate journey through the development of Chapter 12, the Gibraltar bridge.
Following the commentary we’ll be taking it back to a classic time, a Wolfenstein 3D time to see just how far we can get through the game. Be sure to tune in for this nostalgic and informative Wolfenstein adventure — you could even win a copy of “The Art of Wolfenstein: The New Order“!