Bethesda TwitchWorks: Don’t Get Left at the Gibraltar

This week we’re proud to present a new Wolfenstein developer commentary courtesy of senior gameplay designer, Andreas Öjerfors and team at Machinegames. Andreas takes us on an intimate journey through the development of Chapter 12, the Gibraltar bridge.

Following the commentary we’ll be taking it back to a classic time, a Wolfenstein 3D time to see just how far we can get through the game. Be sure to tune in for this nostalgic and informative Wolfenstein adventure — you could even win a copy of “The Art of Wolfenstein: The New Order“!

All of the fun begins at 4pm EDT this Friday (September 19th) on Twitch.tv/Bethesda.

And to see the whole developer commentary in high definition, you can catch see it below the break.

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On the Storefront: UAC Tee and Wolf LP!

E3 saw the release of the DOOM Teaser. Show off your excitement (and pride) for DOOM with the new UAC — that’s Union Aerospace Corporation tshirt.

AND in case you missed it, we wanted help you grow your vinyl collection with tracks inspired by and used in Wolfenstein: The New Order.

Pre-order the Neumond Classics: Superhits of the 1960s LP to be able to listen to all your favorite Neumond songs the way they were meant to be heard!

Side Eine:

  1. Viktor & Die Vokalisten – Berlin Boys & Stuttgart Girls
  2. Wílbert Eckart und seine Volksmusík Stars – House of the Rising Sun
  3. Schwarz-Rote Welle – Ich bin überall
  4. Hans – Mein kleiner VW

Side Zwei:

  1. Die Käfer – Mond, Mond, Ja, Ja!
  2. Karl & Karla – Tapferer kleiner Liebling
  3. The Bunkers – Toe the Line
  4. The Comet Tails – Weltraumsurfen
  5. Die Schäferhunde – Zug nach Hamburg

In other Wolfenstore news, we’re pleased to share that the Panzerhund Edition — a collection of Wolfenstein: The New Order goodies — is available with free shipping in the continental United States.

Around the web: Pre-E3 Edition

Before hopping on a plane to Los Angeles for E3 2014, here’s some videos and articles we thought you’d enjoy this weekend.

While in Munich to receive the LARA of Honor award, Todd Howard chatted with GameStar on a number of topics: career highlights, gaming philosophies, favorite German cuisine, and much more are all covered in the video above.

Elsewhere…

“Turn the pain into something positive. Use the darkness to make good art.” — Those words mean a great deal to Wolfenstein narrative designer Tommy Tordsson Björk. Find out why in a heartfelt column this week on The Huffington Post.

Next… err current-gen gaming is all the rage these days, but IGN recently took time to share their 100 favorite games from the previous generation. Bethesda published games make quite a splash in the list — with five games making the list: Dishonored (#67), Oblivion (#40), Fallout: New Vegas (#26),  Fallout 3 (#5), and Skyrim (#4).

The Skyrim Mash-up for Minecraft on Xbox 360 recently won the “Coming Back for Seconds” award from the Xbox community. Thanks to everyone for voting.

If you’ve ever eaten at Nando’s, you know their chicken is peri peri good! It’s so good that MachineGames developers flew from Sweden to the UK to celebrate their first paycheck. Learn more on this and other tidbits about Wolfenstein: The New Order’s development at Shortlist.

Are The Evil Within and BATTLECRY your most anticipated games of E3? Share your support in a new poll up at FavsList!.

Here’s some scary thinking: A new feature at Games Radar focuses on eight bizarre parallels that can be made between the real world and the world of Wolfenstein. Yikes!

Do you know what time it is? It’s time for a Wolfenstein Penny Arcade cartoon!

Finally, a little love for Dishonored. Below you can watch a jaw-dropping play-through of the Lord Regent assassination mission — courtesy of StealthGamerBR. The video is an awesome reminder that you can always find new and creative ways to play through the game.

Have an awesome weekend!

Dead End Thrills for Wolfenstein: The New Order

We’ve seen our fair share of the video game eye candy that is Dead End Thrills. Back in October, we were happy to showcase their Dishonored artwork. It seems the that release of Wolfenstein: The New Order has inspired more gorgeous imagery.

And in case you missed them, have a look at the other incredible galleries Dead End Thrills has to offer.

Wolfenstein  – ‘House of the Rising Sun’ Launch Trailer

The Resistance has gathered and the time to rise against the Nazi’s is upon us. Watch our final pre-release gameplay trailer for Wolfenstein: The New Order.

Wolfenstein: The New Order releases next week – Tuesday, May 20th – on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC. As an added bonus, everyone who pre-orders the game will be invited to access the DOOM beta with their copy of Wolfenstein.

For more information on the DOOM beta access pre-order bonus, as well as applicable terms and restrictions, please visit: www.wolfenstein.com/DOOM.

The Art of Wolfenstein: The New Order is Out Now

We’re less than a week away from the game’s release! What better way to complement your gameplay than with The Art of Wolfenstein: The New Order?

As we announced in March, we’ve teamed up with Dark Horse Comics to bring you this amazing art book. This hardcover collection features full-color artwork and developer commentary from the team at MachineGames. Spanning more than 200 pages, the collection covers all facets of the game’s design — concept art, characters design, landscapes & settings, and technology — all inspired by MachineGames’ plot twist for 1960s based Wolfenstein where the Nazis won World War II and conquered the globe.

The Art of Wolfenstein: The New Order is currently available in local comic shops and from Dark Horse’s website and will be available from other online retailers on May 27th. Get psyched!

Weekend Wolfenstein Update

Wolfenstein: The New Order’s release date is creeping up — less than 10 days until it hits worldwide on May 20th!

So what’s the latest on the game, you ask? Friday’s Reddit AmA featuring creative director Jens Matthies answered a number of questions about the game and series, including:

Reddit: Both RTCW, ET and Wolfenstein (2009) all had traditional Allies vs. Axis style multiplayer with Wolfenstein twists (amulet powers, venom gattling gun, etc). If Wolfenstein: The New Order is a success, which I hope it is, and Bethesda greenlights a sequel, which I hope they do, is a multiplayer component or stand-alone like Enemy Territory possible? What would you do differently to make it MachineGames own unique experience?

Jens: Can’t really speculate about how the future will play out. I’d love to do a sequel. I think it would be a lot of fun to make an Enemy Territory style multiplayer game. But MachineGames will never make both at the same time. We find that the best possible results come from having the whole team focused on a singular experience for the duration of the project.

Reddit: How much concern is there over how you approach the Nazi enemies? In terms of brutality you administer towards them, or just being historically sensitive. Does it make making an FPS easier?

Jens: Well, above all we wanted to make the best Wolfenstein game possible. The game is of course completely fictionalized and over the top, but we wanted the sense of oppressive Nazi horror feel authentic.

You can read more of the AmA here. Elsewhere in the world of Wolfenstein, check out these links…

Weekend Update: Wolfenstein Evolved

Happy Saturday, everyone! Here’s some fun links worth reading while you relax.

Let’s start with GamesRadar, who this weekend are taking a look at the visual evolution of Wolfenstein. In addition to showing how B.J. Blazkowicz cleans up after more than 20 years, they showcase changes to other key character from series — including both Caroline Becker and General Deathshead. Take the visual journey here.

Elsewhere, read a new PAX East hands-on preview from The Koalition. Here’s an excerpt…

“It is also worth noting that the difficulty level elevates over time to emphasize the dominance of the enemies. This feature was handled with finesse and is therefore a lot more balanced and refined than most of your typical first-person shooters out today.”

Other stories worth checking? Hit up these links…

GamesRadar — Game Director Jens Matthies and Narrative Designer Tommy Tordsson discuss making the newest Wolfenstein game in an all-new feature.
Ars Technica — Dennis Scimeca calls the game “a blend of the satisfying old and the terrifying new”.
2nd Opinion Productions — Learn why this non-FPS fan found something to love in the PAX East demo of Wolfenstein.
Fast Company — Get an inside look on how the Neumond Recordings label was created for Wolfenstein.

Lastly, Rooster Teeth have returned a new gameplay video — this time focusing on some of the game’s achievements. Watch it below.

Wolfenstein now releases on May 20th globally!

We’re pleased to announce that Wolfenstein: The New Order will now be launching simultaneously in North America, Europe and Australia on Tuesday, May 20, 2014 on the Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC!

Currently under development at MachineGames, Wolfenstein: The New Order, the first-person action-adventure shooter, reignites the franchise widely recognized for pioneering the first-person shooter genre. Set in the 1960s, the monstrous Nazi regime has used mysterious advanced technology to win World War II. They now rule the globe with an iron fist. Wolfenstein: The New Order sends you across Europe on a harrowing mission to bring down the Nazi war machine.

As an added bonus, everyone pre-ordering the game will be invited to access the DOOM beta with their copy of Wolfenstein: The New Order. For more information on the DOOM beta access pre-order bonus, as well as applicable terms and restrictions, please visit: www.wolfenstein.com/doom.

For more information on the game visit www.wolfenstein.com.

Wolfenstein Roundup

Following our new Wolfenstein videos from yesterday, here’s a few more things to help you get ready for the game’s May release.

Today on the Official Bethesda Store, Wolfenstein has it’s very own limited-edition lithograph. Shown above, “Assault on Deathshead’s Fortress” displays amazing concept art from the opening chapter of Wolfenstein: The New Order. In addition to this new print, we also have a new ESO print, “The Arrival“, and a Skyrim-inspired giclee by artist Jeff Love titled “The Dragon at World’s End“.

In other Wolfenstein be sure to read Gamespot’s new feature, “The Old-School Beginnings of Wolfenstein: The Order. In addition to the article written by Daniel Hindes, check out Gamespot’s accomodating video below…

Elsewhere…

  • A recent Kill Screen preview from David Wolinsky delves into the action-heavy preview section we recently let gaming press play. Get his reactions — complete with a Commando-esque kill counter.
  • A new Games.On.Net hones in on highlights from a recent playthrough.
  • GamesReactor (Sweden) and PCPowerPlay (Australia) have new magazines on newsstands. Check them out below.


Have a great weekend!