Countdown the days to Skyrim in style on Xbox LIVE! Today, LIVE users can download the first round up Skyrim Avatar items (that’s right, more are coming)::
Between today and October 10th, we’ve got 50% savings on a number of our downloads on Xbox LIVE, including:
- Fallout 3: Mothership Zeta – 400 points
- Fallout 3: Point Lookout – 400 points
- Fallout 3: Broken Steel – 400 points
- Fallout 3: The Pitt – 400 points
- Fallout 3: Operation: Anchorage – 400 points
Fallout Avatar items
- The Vault Boy Suit (Avatar Item) – 120 points
- Vault 101 suite (male/female) – 120 points
- Vault Boy Head – 80 points
Fallout: New Vegas
Xbox LIVE Arcade
*Awesome helmet not included
In a few hours, fans at PAX Prime will finally be able to play Skyrim for the first time. Until then, we wanted to share the latest Skyrim news from around the web.
Earlier this morning, Microsoft announced that the first two pieces of game add-on content for Skyrim will be releasing exclusively on Xbox 360 — 30 days before they’re available anywhere else. When we have more details on the content, we’ll let everyone know.
Elsewhere, don’t miss Dave Oshry’s Skyrim preview posted yesterday at RipTen. The preview is significant, as he’s the first person we know that encountered vampires in his playthrough. Read the four-page preview here.
Fun fact: Pete Hines is actually dragonborn. At least that’s my explanation for how he survived all the interviews he did at Gamescom.With more than 275,000 attendees in Cologne last week, Pete used the power of the voice to conduct countless interviews with sites like Gamespot, Computec, Destructoid, and FBC.
The following “QuakeCon Collection” RAGE avatars were announced today and are now available on Xbox LIVE. Click the links to purchase at Xbox.com.
- Wingstick Prop — 240 Microsoft Points
- RAGE logo shirt (Male, Female) — 80 Microsoft Points
- RAGE Wingstick shirt (Male, Female) — 80 Microsoft Points
- RAGE logo hat – 80 Microsoft Points
Xbox LIVE’s Deal of the Week brings 1/2-off savings to Xbox LIVE Gold subscribers on select Fallout 3 and Oblivion content. The following content is included in this week’s promotion::
Fallout 3 Content
Mothership Zeta – 400 points
Broken Steel — 400 points
Operation: Anchorage — 400 points
Vault Boy Head Avatar item — 80 points
Vault 101 Suit avatar item — 120 points
Shivering Isles – 1200 points
Knights of the Nine — 400 points
Horse Armor — 100 points
“Last month saw the release of the teaser trailer for The Elder Scrolls V: Skyrim, also available at the bottom of this article. During the trailer, you probably noticed some mysterious language being sung. What you might not have known is that the words are in the tongue of the dragons, an entirely new language crafted by Bethesda for use in the upcoming game. This complete language plays an integral role in the story and gameplay of the upcoming epic, and introduces an intriguing new facet to the Elder Scrolls mythology.”
Once you’ve decrypted the text and know what it says, we suggest you celebrate by downloading the game’s announcement trailer from Xbox LIVE (or just using the video above) and start singing along* in English. And grab a camera — we want to see videos on YouTube.
*dressing up is optional
Fallout: New Vegas’ first downloadable content, Dead Money, is now available for download on Xbox LIVE for 800 Microsoft Points.
With New Vegas, right around the corner, now’s a good time to finish up any loose ends on Fallout 3. This week on Xbox LIVE, all five of the game’s DLCs are available for 400 Microsoft Points.
To purchase the content, head to Xbox.com or just boot up your Xbox 360. Deal expires October 4th.
16 years after id Software released DOOM II on PC, the game is now available on Xbox LIVE. This week we caught up with Brandon James, President of Nerve Software (the team responsible for bringing the game to LIVE) to learn more about what you can expect from this version of the classic FPS.
DOOM II features a new episode; can you talk about how this came about?
When we approached id about doing DOOM II for XBLA, we wanted to add significant new content to the title that would appeal to those who have played the original DOOM II and for players new to the franchise. A lot of the designers at Nerve started out in the industry by creating levels for DOOM and DOOM II, so we knew our away around the editor and what it takes to create a compelling experience in the world of DOOM.