Combat Roundtable for The Elder Scrolls Online

Err… rectangular-tabled discussion.

Game Informer’s newest update for The Elder Scrolls Online takes a lengthy look at the game’s combat mechanics. From top-line features to advanced mechanics, there’s plenty to learn in the 30+ minutes of discussion featuring lead gameplay designer Nick Konkle, creature combat designer Maria Aliprando, and lead PvP designer Brian Wheeler.

Watch the videos at GameInformer.com

Questions and Quests

With plenty of info to digest from this month’s first look for The Elder Scrolls Online, Game Informer is now calling upon you to ask questions for an upcoming podcast interview with Matt Firor and Paul Sage. Post your questions here.

Until then, learn more about the game’s exploration-driven quests in a lengthy video interview with Paul Sage and Rich Lambert. Watch it here

MMO Update

Game Informer continues their month long look at the Elder Scrolls Online with two new updates…

  • Learn why Dunmers, Nords, and Argonians formed an alliance of convenience, known as the Ebonhart Pact.
  • Game Director Matt Firor discusses Zenimax Online’s MMO strategy in a new interview available here.

Missed any of this month’s coverage? Pick up the June Game Informer at GameStop and follow updates at gameinformer.com/elderscrollsonline

Meet the Creative Director for Elder Scrolls Online

They said we’re making Elder Scrolls Online. And I said, “Yes we are!”

The latest update to Game Informer’s month-long coverage for The Elder Scrolls Online introduces fans to the game’s creative director, Paul Sage. In a 20-minute interview, Paul shares his long-standing love for the series, Elder Scrolls touchstones you’ll see in the game, PvP gameplay, and reasons why those unlikely alliances mentioned in the trailer form.

Watch the video here

Zenimax Online Studios opening customer support office in Ireland

Being the week of St. Patrick’s Day, I can’t think of a better time to announce our company’s expansion into Ireland. In a press release today, we’ve announced that ZeniMax Online Studios plans to open a customer support center in Galway, Ireland. The new support center will provide support for ZOS’ upcoming (and still unannounced) massively multiplayer online game.

Get the full scoop below…

ZENIMAX ONLINE STUDIOS TO OPEN FACILITY IN IRELAND

Galway, Ireland Home to ZeniMax Online Studios’
European Customer Support Center

March 15, 2011 (Hunt Valley, MD) – – ZeniMax Online Studios, a ZeniMax® Media company, announced today plans to open a customer support center in Galway, Ireland. The Company’s new facility will provide customer support for players of their future massively multiplayer online games and is expected to result in the creation of hundreds of jobs over the next several years.

Under the leadership of industry veteran Matt Firor, ZeniMax Online Studios was founded to create online role playing games. Overseeing the global customer service initiative at the studio is Rich Barham, Director of Customer Support, whose leadership will foster the growth of the operation. Prior to joining ZeniMax Online, Barham, formerly with Blizzard Entertainment, was a major contributor to the management of in-game support needs, customer care, and retention for World of Warcraft and was a key team member setting up customer service centers for North America and Europe.

“Today’s announcement marks an important step for us,” said Matt Firor, president of ZeniMax Online Studios. “We are excited to be building an experienced team, led by Rich, which will focus on providing superior customer support for our games. Galway has world-class educational facilities, is a beautiful place to work and live, and offers a wide variety of benefits for our employees. Our ability to provide superior customer service for our future products is firmly on track.”

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Join the Team!

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Today we’re pleased to announce a new website dedicated to finding jobs within the ZeniMax family. Visit jobs.bethsoft.com to find openings at ZeniMax (Rockville, MD), ZeniMax Online Studios (Hunt Valley, MD), id Software (Dallas, TX), Bethesda Game Studios (Rockville, MD), and newly-aquired Arkane Studios (with offices in both Lyon, France and Austin, TX). For each studio, we’ve got information on the latest job openings — including details on the responsibilities and requirements for each position.

For more details on applying, head here.

Around the web: Brink screenshots make their way online

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In case you missed our Bethesda Softworks Newsletter last week, we released four screenshots never before seen online for Brink. Check them out in our  newsletter archives (where you can also subscribe) and at Brink’s Official Site.

For more news on the game, be on the lookout for the latest issue of Game Informer (issue 203), which recently hit subscribers. The two-page feature includes all-new screenshots and info from the game’s Creative Director, Richard Ham. Additionally, Richard’s full interview will be available to GI subscribers at gameinformer.com.

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