Hands-on previews for The Elder Scrolls Online (Updated)

Last week MMO and Elder Scrolls enthusiasts made their way to ZeniMax Online Studios and became the first to go hands on with The Elder Scrolls Online. With four hours to explore the game and access to key members of the development team, there’s plenty of new info being shared on their sites.

Among those covering the event was The Elder Scrolls Off the Record, and they definitely went on the record with numerous features on the game, including:

Making an MMO Feel Like Elder Scrolls

Finesse, Synergy, and You: How It All Fits Together in Elder Scrolls Online

ESO’s PvP: “Massive and Epic!!”

Your Character Development

ESO Unveiled!

All that plus they recorded their latest podcast while at the event. Listen to it on their site, via iTunes, or using Podkicker.

For more impressions, check out these sites:

MPOGD.com – “Though I got to spend a few quality hours with the game, it wasn’t enough for me, as I wanted to play and didn’t want to stop for lunch, bathroom breaks, or anything; I just wanted more.”

ZAM “The controls also feel like slipping on a pair of comfortable slippers.  Left mouse for weapon attack — held for power moves — right click for block is close enough to Skyrim et al to feel immediately familiar and engaging.” For more from ZAM, read their Big Picture article.

MMORPGRead their comprehensive preview, plus articles on PvP and social integration, impressions of playing as a Templar, and a write up on ZeniMax Online’s MMO Philosophy.

Ten Ton Hammer “…the first thing you should know about The Elder Scrolls Online is that it absolutely works as both a game worthy of flying the Elder Scrolls banner, and as an MMOG built for the modern era of our massive corner of the gaming industry.”

Strategy Informer hands-on preview:  “The Elder Scrolls Online is clearly an MMO with ambition but first and foremost it’s clearly an Elder Scrolls game – and that’ll ease the fears of many fans greatly.” In addition to preview, check out their interview with lead gameplay designer, Nick Konkle.

MMO Reporter Video interviews with creative director Paul Sage and game director Matt Firor.

Acolytes Gaming Community In-depth recap of the day spent at ZeniMax Online Studios.

Massively “TESO captures the spirit of the series’ combat in a way that is better-suited to an MMO environment, and in my opinion, considerably more engaging.”

RPG Gamer “…there are a lot of things here that make The Elder Scrolls Online a compelling experience for both MMO fans as well as those of us who simply enjoy the Elder Scrolls world and lore. And for someone who is not typically an MMO fan, the fact that this game now has my attention speaks volumes.”

Tamriel Foundry An explosion of coverage including interviews with lead PvP designer Brian Wheeler &  Matt and Paul, plus a hands-on report, combat feature, and general gameplay impressions.

RPGFan “TESO offers a highly polished social experience in the vein of the Elder Scrolls franchise.”

Guild Umbra Interview with Matt Firor

MMO Attack “My time with The Elder Scrolls Online has left me wanting more. The game is successful in bringing the immersive world of The Elder Scrolls to the MMO world to give the genre a breath of fresh air.”

That should keep you busy for today. We’ll share the latest coverage as it surfaces. Until thenthen, we leave you with Guild Umbra’s video showcasing their trip to the event.

Win cool ESO swag in the ‘Sun’s Height Lore Contest’

Ready to TESt your knowledge again? The community team at ZeniMax Online Studios has put together a new contest giving you a chance to win great ZeniMax Online and ESO prizing (as modeled by PvP designer Brian Wheeler) .

Calling all Tamriel historians and loremasters! Starting today, we’re kicking off the Sun’s Height Lore Contest. This contest runs through the end of Sun’s Height (July 31st) on the official The Elder Scrolls Online Twitter account, and will put your knowledge of The Elder Scrolls lore to the test. Be one of the first 100 people to correctly answer each question for a chance to win a prize pack of awesome The Elder Scrolls Online and ZeniMax Online Studios loot.

Read on to learn how you can enter, and get ready to show off your Tamriel lore expertise!

Continue reading full article ›

MMOre interviews for The Elder Scrolls Online

While we just posted a coverage update earlier today, there’s a pair of new interviews you should definitely check out.

The council has spoken. Game Informer collected your questions and got answers from Matt Firor and Paul Sage. Grab the GI podcast at GameInformer.com or through iTunes.

Meanwhile, PC Gamer returns with a new interview with Firor. Watch it here,

Combat Roundtable for The Elder Scrolls Online

Err… rectangular-tabled discussion.

Game Informer’s newest update for The Elder Scrolls Online takes a lengthy look at the game’s combat mechanics. From top-line features to advanced mechanics, there’s plenty to learn in the 30+ minutes of discussion featuring lead gameplay designer Nick Konkle, creature combat designer Maria Aliprando, and lead PvP designer Brian Wheeler.

Watch the videos at GameInformer.com

Questions and Quests

With plenty of info to digest from this month’s first look for The Elder Scrolls Online, Game Informer is now calling upon you to ask questions for an upcoming podcast interview with Matt Firor and Paul Sage. Post your questions here.

Until then, learn more about the game’s exploration-driven quests in a lengthy video interview with Paul Sage and Rich Lambert. Watch it here

MMO Update

Game Informer continues their month long look at the Elder Scrolls Online with two new updates…

  • Learn why Dunmers, Nords, and Argonians formed an alliance of convenience, known as the Ebonhart Pact.
  • Game Director Matt Firor discusses Zenimax Online’s MMO strategy in a new interview available here.

Missed any of this month’s coverage? Pick up the June Game Informer at GameStop and follow updates at gameinformer.com/elderscrollsonline

Meet the Creative Director for Elder Scrolls Online

They said we’re making Elder Scrolls Online. And I said, “Yes we are!”

The latest update to Game Informer’s month-long coverage for The Elder Scrolls Online introduces fans to the game’s creative director, Paul Sage. In a 20-minute interview, Paul shares his long-standing love for the series, Elder Scrolls touchstones you’ll see in the game, PvP gameplay, and reasons why those unlikely alliances mentioned in the trailer form.

Watch the video here