Like to roleplay? The newest Ask Us Anything at elderscrollsonline.com is just for you!
Discover more about the creatures of The Elder Scrolls Online in this look at the small but malevolent scamp — elderscrollsonline.com
Dress up your desktop with this stunning view of this sacred Dunmer temple. Grab the wallpaper at ElderScrollsOnline.com
While The Elder Scrolls Online continues to invite new players to closed beta, there’s plenty of happenings happening outside of the game world.
At ElderScrollsOnline.com, the newest ‘Ask Us Anything’ feature delves into community questions on Dungeon gameplay. Here’s a sampling:
Will there be a lockout timer for dungeons, or can we run the same dungeon with different friends over and over if we want to? – Jeramiah Linscott
We don’t currently have any plans to use lockout timers. You can run through a dungeon as often as you like.
Looking to get more questions answered? You’ll definitely want to visit MMORPG.com tomorrow night. Starting at 7 PM EST, creative director Paul Sage will be taking fan questions… LIVE!
One thing that cannot be questioned is your dedication to ESO — that is if you decide to order ThinkGeek.com’s all-new ESO Nord mask/beard. Wear it during beta, at Comic-Con, or when reading the popular Christmas book, “The Nord Before Christmas”.
Speaking of Comic-Con, if you’re lucky enough to be in San Diego this week, stop by and visit the Elder Scrolls Online Food Truck. Running from 11:30 AM – 3:00 PM tomorrow, you can score some free eats and giveaways. Details can be found on the ESO Facebook page.
That’s all for this update. Stay classy!
Get a closer look at the burrowing kwama and find out more about how we bring the creatures of The Elder Scrolls Online to life. Visit www.elderscrollsonline.com to learn more.
Following last week’s nominations, we’re thrilled to share news that The Elder Scrolls Online has been named Best Role Playing Game of E3 2013… congrats to the team at ZeniMax Online Studios! For a look at the game’s other E3 awards, check out our post from last month.
As a company, ESO is the fourth Bethesda-published game to win Best Role Playing Game. Previously Bethesda Game Studios’ Oblivion (2005), Fallout 3 (2008), and Skyrim (2011) received the same accolade.
“Dungeons represent some of the toughest challenges in The Elder Scrolls Online, and they add yet another adventure you can choose to experience as you explore Tamriel. We hope this peek behind the portcullis helped give you some insight about dungeon design, and we’re excited to see how you choose to tackle these dangerous delves in your own groups. Make sure to share this with your prospective party members so they’ll be prepared, too!”
The annual Game Critics Awards for E3 — determined by 30 outlets that cover games — have been announced, and we’re excited to share news that The Elder Scrolls Online received three nominations: Best PC Game, Best RPG, and Best Online Multiplayer. Congrats to everyone at ZeniMax Online Studios for their hard work and this prestigious honor.
As indicated by early awards, E3 2013 was a great showing for The Elder Scrolls Online.
In a Day 1 hands-on preview, The Escapist’s Greg Tito told the world, “The Elder Scrolls Online Sucked Me in Instantly.” Here’s an excerpt:
“The world is just as rich and detailed as Skyrim, but the area around the town of Daggerfall was more akin to Oblivion in its temperate vegetation. Squirrels and rabbits hopped along in the grass, and the trees on the rocky paths through the fields seemed lifelike. On the high-end PC I played it on, the graphics looked great, but there’s no word on whether it will be just as good-looking on a middling or low end machine. Hopefully, the graphics scale well.”
There’s much more to come before ESO hits PC, Mac, Xbox One, and PlayStation 4 next year. To tide you over, check out more E3 highlights…
Game Informer — “The Elder Scrolls Online is an undeniably pretty MMO, with great looking characters, monsters, and environments, and the established world of Tamriel should be an exciting place to explore. After finally getting some hands-on time with the game, I’m most enthusiastic about the combat mechanics, and the way they combine strategic use of powers with a decidedly action game feel.”
Massively — “This may sound like a dream to some people, but after playing some other games that seemed like long lost twins, I found that The Elder Scrolls Online was a good change of pace.”
Gamespot — Stage demo with creative director Paul Sage.
MMORPG — Interview with PvP lead Brian Wheeler.
PlayStation LifeStyle — “The Elder Scrolls Online is literally a massively multiplayer Skyrim and it’s looking to steal your life. Our time spent with this game impressed us so much that we awarded it with one of our Best of E3 awards.”
Machinima — Paul Sage returns for a stage demo with Team Machinima.
Kotaku — Seeing the game again, Stephen Totilo shares thoughts on how ESO finally looking like the online Elder Scrolls experience he was looking for… thanks to first-person combat!
IGN — Shown above, Marty Sliva (an MMO guy) and Caleb Lawson (TES fan) of IGN discuss the pleasure of going on a Daedric questline together while playing ESO. Declaring that the game “feels like Skyrim”.
For more E3 highlights, be sure to visit ElderScrollsOnline.com.
The Elder Scrolls Online is coming to PlayStation 4 and Xbox One, and we’re celebrating with this new gameplay trailer! The Daedric Prince Molag Bal has stolen your soul and plots to destroy Tamriel. Gather your allies and find out if you can thwart his sinister plan as you explore the world of The Elder Scrolls Online in Spring 2014.
Below is a sampling of online coverage for ESO from our recent Pre-E3 showing.
Game Front – “There was a palpable sense of danger, as if a trap door had opened up and dropped me into a very dangerous level of a dungeon I was exploring, and I had to fight my way back out to the safety of the open world.
It was the kind of moment that I play games for. ”
Game Informer – “As you can tell by my impressions here, [The] Elder Scrolls Online’s storytelling has left an impact on me. I was more impressed with this brief quest chain than I ever was in my hundreds of hours playing World of Warcraft. Star Wars: The Old Republic’s waning community proves that players need more that good storylines to keep them engaged with an MMO, but I’m hopeful for [The] Elder Scrolls Online.”
Ten Ton Hammer – “The concept of public dungeons isn’t new by any means, but it may seem so to today’s modern gamer. It’s been a very long time since we’ve seen their implementation and I can’t wait to see their return in The Elder Scrolls Online. There’s nothing like the thrill of being in a knock-down-drag-out fight to the death deep in the bowels of some horrific dungeon and seeing a friendly adventurer come around the corner at just the right moment to turn the tide of battle.”
Massively – “Here’s the part that intrigued me: At no point did the gameplay experience resemble an MMO. Sure, players weren’t allowed to run rampant through NPC houses to steal everything in sight, and questing was still limited to “gather such item” or “talk to NPC B because NPC A doesn’t feel like walking 10 feet” (those NPCs can be lazy!), but venturing out into the world felt natural, as if I were in any other Elder Scrolls title. The world is still populated with points of interest that actually generate interest.”
Want more? Check out the full roundup at ElderScrollsOnline.com