Tomorrow the Elder Scrolls Food Truck roll onto the campus of UC Santa Barbara from 11:30-3 PM. If you’re in the area, stop by 6553 Pardall Road!
With less than a week until launch, we’ve released the sixth and final RAGE gameplay video! Watch as your character infiltrates the Jackal bandit clan’s camp in order to retrieve a data decrypter that could help the Resistance defeat The Authority.
If you missed any of the previous gameplay videos, head over to our YouTube playlist for RAGE.
Today we meet RAGE programmer, Robert Memmott…
What do you do at id Software (or more specifically on RAGE) and how long have you worked at the company?
I’ve been a Programmer here for three and a half years. I’m responsible for large sections of our game play code. At times including the player weapons, the mission system, the GUI’s, and I’ve dipped my toe into most of the systems we have.
One of the best things about working at id is the creative freedom and responsibility all the developers have. I have also been allowed significant input into the design of our mission system and other areas of our game.
When did you decide you wanted to get into game development?
I’ve always been completely fascinated with games. I have invented my own table top games and played with designs since I was old enough to read. I have been fortunate. I figured out that I have the mindset and a talent for programming, which became my ticket into the video game industry. I’m lucky I get paid to do what I love.
Here’s a first look at the cover of the December issue of PC Gamer. Look for it on newsstands!
And after the break, check out more Elder Scrolls news…
Today at IGN, watch a new video showcasing your arsenal in RAGE – from your standard weapons to (literally) mind-blowing ammo types and and quickuse weapons.
Elsewhere, check out RAGE news at these sites…
- EGMNow – reveals that NBA superstar Blake Griffin’s tiger-jumping antics paid off
- Electronic Theatre – places RAGE in their top 10 games of the Eurogamer Expo
- Digital Foundry and MCV — new interviews with Tim Wilits
- God is a Geek - hands-on impressions
With RAGE releasing in a week (!!), we’ll have plenty more to share on the game soon.
Earlier this month RAGE creative director Tim Willits had the honor of sharing memories and showing off RAGE at the world-famous Sydney Opera House. To see pictures from the special event, check out the Flickr slideshow above.
Event aside, Tim didn’t spend the rest of his trip just tanning and eating kangaroo. He also showed the game off to local press. Check out the coverage below..
BETHESDA SOFTWORKS ANNOUNCES RENOWNED
VOICE OVER CAST FOR THE ELDER SCROLLS® V: SKYRIM™
Academy Award Nominees Christopher Plummer, Max Von Sydow and Joan Allen Come Together for the Year’s Most Anticipated Game
September 27, 2011 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today revealed the stage and screen legends lending their talents to The Elder Scrolls V: Skyrim, the next installment in the award-winning Elder Scrolls series. Skyrim will feature an ensemble cast of Academy Award nominees, including Christopher Plummer (“The Girl With The Dragon Tattoo,” “The Insider”), Max Von Sydow (“The Exorcist,” “Minority Report”), and Joan Allen (“The Contender,” “The Bourne Ultimatum”).
We’re pleased to announce that Courier’s Stash and Gun Runners’ Arsenal are now available for download on Xbox LIVE, PlayStation Network and Steam!.
Courier’s Stash (Xbox LIVE for 160 Microsoft points, PlayStation Network and Steam for $1.99) gives players immediate access to four content bundles previously available only through pre-ordering Fallout: New Vegas. The Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack each offer unique weapons, apparel and aid advantages that will help you throughout your journey.
Gun Runners’ Arsenal (Xbox LIVE for 320 Microsoft points, PlayStation Network and Steam for $3.99) increases the range of unique weapons, weapon mods, ammo types and recipes waiting to be uncovered in the vast Mojave Wasteland.
After the break, read Josh Sawyer’s final preview of the Gun Runners’ Arsenal…
Come back tomorrow to check out the crazy melee weapons available.
Esther, GRA Fat Man – Two new Fat Men (Fat Mans, Fat Man and Fat Lady?) for your consideration. The new GRA Fat Man takes “traditional” Fat Man mods like the Little Boy Kit, but has the added capability of firing our custom Mini-Nukes. If you’d like to go extra-large, pick up Esther (shown above), a unique model. In addition to firing all of our custom Mini-Nukes, it has a built-in blast shield that is surprisingly effective. Use it to march on a small army, or toss Tiny Tots with reckless abandon, allowing the blast shield to soak up most of the collateral damage!
Low Yield, Big Kid, and Tiny Tots Mini-Nukes - The Fat Man. You’ve been carrying that huge lump of meta around for how long, and how many times have you fired it? Once? Twice? Seventeen? Whatever the frequency, it’s still not enough. Trust us, we’re the experts. That’s why we’ve brought you three new Mini-Nuke variants. Low Yield is your “everyday” light payload, good for liquidating irritating raiders or the occasional horde of Nightstalkers on the horizon. Traveling through Quarry Junction? Try our Big Kid variant for extra Deathclaw-eradicating power (warning: range is reduced). Last but certainly not least, the Tiny Tots are the answer to a question no one asked, “What if I want to decorate two city blocks with a scattering of miniature mushroom clouds?” N.B.: requires GRA Fat Man or Esther. Specialized Mini-Nukes cannot be fired from a standard Fat Man.