Hunted releases next week, and to get you ready for your adventure, we’ve got blog posts from Prima game guide author, Michael Searle. In his first post, Michael reveals what you can expect from the guide — from co-op strategies to discovering all the game’s secret paths.
Stay tuned to the blog this week for more on Hunted’s game guide. Here’s Michael…
Hunted is just around the bend, so it’s time for a primer on kicking in kick in some Wargar teeth.
In Hunted, you head out on a rescue mission to save a caravan of human slaves from a terrible fate at the hands of a magically corrupted dragon-hunter and his Wargar minions. Generally, you don’t march into the heart of the enemy’s fortress on a humanitarian mission, yet that’s exactly what you’ll be doing.
Today we’ve got the 30-second version of our RAGE commercial featuring NBA phenom Blake Griffin. Airing this week during the conference finals, the spot includes a new ending that didn’t appear in the original trailer.
Wanna see more of Blake and his feline friend? Head over to ESPN.com to view the behind-the-scenes video. Watch the making of below.
Saying “I’m not eligible to win” is giving me too much credit. I’ve upset everyone around my desk with my terrible “attempt”
But that doesn’t mean you can’t win. For a chance at getting your artwork in the final copy of RAGE (plus a new iPad and a trip to QuakeCon), head to our Facebook Graffiti App. And if you’re drawing skills are on par or worse than mine (who am I kidding??), you can simply fill out the Sweepstakes form for a chance to win.
Anyone know the number for that art test you see on TV? I need help.
Quick heads up: We’ll be opening registration for QuakeCon 2011 this Thursday at 7:00 pm CST (8:00 pm EST). At that time, you’ll be able to register online for the exhibit hall, BYOC, and premium packages.
This year’s fragfest takes place August 4-7 at the Hilton Anatole in Dallas, TX. We’ll have plenty of news before then — stayed tuned to our official Twitter and Facebook pages, and here on Bethesda Blog.
With Honest Hearts out this week, we had a chance to catch up with Obsidian’s Scott Everts.
What’s your job at Obsidian?
I’m a worldbuilder on both Fallout New Vegas and the DLC’s we are currently developing. My official title is Technical Designer which is kind of a generic title since I’ve done many different jobs over the years. I’ve spent the past 5 years or so focusing on worldbuilding and prop making. I did maps & props for Neverwinter Nights II and the two expansions. Before that I designed the interface screens for Star Wars: Knights of the Old Republic II on PC & Xbox.
Just wanted to give everyone an update on where we’re currently at with our upcoming game updates for Brink.
We’ve been hard at work investigating the lag issues some players of the Xbox 360 version of Brink have reported. We’ve now completed modifications to improve network performance and will be rolling these out in a title update for the game.
This update has been submitted to Microsoft, and we expect it to be available next week.
This title update is also going to fix an isolated freezing issue reported by some German players who should no longer experience that problem once the update has been installed.
The latest Hunted developer video takes us “Around Dark Corners” for a look at the game’s sound design. Learn how everything from the game’s music to its squishy death noises were crafted as you go behind the scenes with the talented sound designers, while also sneaking a peek at some of the many puzzles you’ll encounter in the dark dungeons.
Hunted arrives on PlayStation 3, Xbox 360, and PC on on May 31st in North America and June 3rd in Europe.