QuakeCon 2014 – Special Events Schedule

We’re less than two weeks away and to get you ready for QuakeCon, we’ve got a look at this year’s schedule of events.

Highlighted earlier this week, our sneak peek at the next DOOM game is an exclusive perk to attendees of QuakeCon and starts at 6:00pm. Give yourself time to get lined up for a 6:00pm start, as you won’t see it anywhere else.

Beyond DOOM, developers from ZeniMax Online Studios will be on hand at QuakeCon to let everyone see what’s coming next for The Elder Scrolls Online. A special panel, The Future of The Elder Scrolls Online will take place on Friday, July 18th at 5:00pm on the Ventrilo Main Stage. Senior members of the ESO team, representing a variety of disciplines, will discuss plans for short-term and long-term future content, approaches to addressing player feedback and suggestions, bringing ESO onto consoles, and more. The panel will be followed by a Q&A and the first 3,000 attendees will receive a free copy of The Elder Scrolls Online! Get more details at www.elderscrollsonline.com!

Attendees can also check out “Designing the Perfect Game”, taking place on the Ventrilo Main Stage on Saturday at 5:00pm. Join Chris Kluwe (former NFL punter, co-author of Genesis: Prime), Rick Malambri (actor, Step Up 3D), and Matt Grandstaff (Global Community Lead at Bethesda) as they work together to design the perfect game. Moderated by Andrew Reiner, executive editor at Game Informer Magazine and co-author of Genesis: Prime, the panelists will work together to design a game concept which will be judged by Feargus Urquhart (CEO of Obsidian Entertainment). After the panel, attendees can weigh in on the game design and provide feedback and reviews. The first 1500 attendees will also receive a Bethesda t-shirt!

Throughout the show, aspiring artists can also visit the id Software booth in the Exhibit Hall from 12:00pm – 2:00pm to meet Hugo Martin, id Software’s Art Director, for an art portfolio review. Amateur or professional artists who want feedback and career advice should bring their portfolios to the event for this unique opportunity to meet with an expert in the field of film and video game art.

Additionally, at the Bethesda booth in the Exhibit Hall, fans will have the opportunity to play The Evil Within, the new survival horror game from legendary director, Shinji Mikami. Attendees will also be able to join in tournaments for BATTLECRY, an all-new multiplayer action combat game featuring fast-paced and frenetic 32-player battles under development at BattleCry Studios, and The Elder Scrolls Online. Be sure to stop by the booth for details on participating in these tournaments.

If you’re attending QuakeCon, be sure to download the Official QuakeCon App on your Apple, Android or Windows mobile device to keep up to date on event happenings and highlights. We’ll be announcing more details soon.

And if you’re at home, Twitch TV will be showcasing a number of our panels and tournaments. Be sure to check out Twitch.tv/Bethesda for panels and The Elder Scrolls Online tournament streaming and Twitch.tv/QuakeCon to see all of the official QuakeCon tournament action in real time!

Check the listings below for more details on the event schedule. (Please note: All times listed are Central Time.)

Thursday, July 17th

The Elder Scrolls Online PvP Tournament

12:00pm – 1:00pm | Streaming Live from the Bethesda Booth via Twitch.tv/Bethesda

Hugo Martin’s Portfolio Reviews

12:00pm – 2:00pm | id Software Booth

Hugo Martin, Art Director | id Software

The Elder Scrolls Online Trials Tournament

1:30pm – 2:30pm | Bethesda Booth

Annual QuakeCon Welcome & Attendee Exclusive DOOM Reveal 

6:00pm | QuakeCon Attendee Exclusive | Ventrilo Main Stage

Friday, July 18th

The Elder Scrolls Online PvP Tournament

12:00pm – 1:00pm | Streaming Live from the Bethesda Booth via Twitch.tv/Bethesda

Hugo Martin’s Portfolio Reviews

12:00pm – 2:00pm | id Software Booth

Hugo Martin, Art Director | id Software

The Bonus Round with Geoff Keighley

1:30pm – 2:30pm | Streaming Live from the Ventrilo Main Stage via Twitch.tv/Bethesda

The Elder Scrolls Online Trials Tournament

1:30pm – 2:30pm | Bethesda Booth

The Future of The Elder Scrolls Online

5:00pm – 7:00pm | Streaming Live from the Ventrilo Main Stage via Twitch.tv/Bethesda
ZeniMax Online Studios panelists include: Matt Firor, Game Director | Paul Sage, Creative Director | Jared Carr, Art Director | Rich Lambert, Lead Designer | Brian Wheeler, Lead PvP Designer | Nick Konkle, Lead Gameplay Designer | Jesse McIntyre, Lead Programmer

Moderated by Jessica Folsom, Community Manager

Friday Night Magic Tournament and 2015 Magic the Gathering Core Set Release Party

7:00pm – 11.30pm | Table Top Village

Master Pancake Presents… Labyrinth 

9:000pm – 11:30pm | Ventrilo Main Stage 

Saturday, July 19th

PC Perspective Hardware Workshop

12:00pm – 2:00pm | Ventrilo Main Stage

Hugo Martin’s Portfolio Reviews

12:00pm – 2:00pm | id Software Booth

Hugo Martin, Art Director | id Software

The Elder Scrolls Online Trials Championship

1:30pm – 2:30pm | Bethesda Booth

Ticket to Ride Tournament

2:00pm | Table Top Village

The Elder Scrolls Online PvP Tournament

3:00pm – 4:00pm | Streaming Live from the Bethesda Booth via Twitch.tv/Bethesda

Designing the Perfect Game

5:00pm – 6:00pm | Streaming Live from the Ventrilo Main Stage via Twitch.tv/Bethesda

Panelists include:Feargus Urquhart, CEO at Obsidian Entertainment | Chris Kluwe, former NFL punter, co-author of Genesis: Prime, Beautifully Unique Sparkleponies | Rick Malambri, actor Step Up 3D, Twitch.TV streamer | Matt Grandstaff, Global Community Lead at Bethesda

Moderated by Andrew Reiner, executive editor at Game Informer Magazine, co-author of Genesis: Prime

Tournament Finals Party!

8:30pm | Ventrilo Main Stage

In addition to the full schedule of events, attendees will also have the opportunity to check out various exhibitors and sponsors on the show floor, including:

QuakeCon 2014 Sponsors:

  • AT&T
  • DELL/Alienware
  • ibuypower
  • Intel
  • Logitech
  • Origins
  • PCPartPicker
  • Plantronics Gaming
  • Red Bull
  • Seasonic
  • Ventrilo

QuakeCon 2014 Exhibitors:

  • 505 Games
  • Common Ground Games
  • BAWLS Guarana
  • BenQ
  • Bethesda Softworks
  • CPU Magazine
  • Dallas Pets Alive
  • Ecomaster Technology Corp.
  • Enermax & LPEA
  • Final Boss Entertainment
  • Fractal Design
  • FRAGApparel
  • Gigabyte
  • GX-Gaming
  • Ilya Films
  • In Win
  • Magic Box
  • Miners Source
  • Minor Hosting LLC
  • Minor Key Games
  • Modders Inc.
  • NVIDIA
  • PC Perspective
  • Symbiote Studios
  • Therma Take-MSI
  • Treehouse
  • Upper Cut Circuit

QuakeCon Exhibit Hall Hours

  • Thursday, July 17th: 10am – 6pm
  • Friday, July 18th: 10am – 6pm
  • Saturday, July 19th: 10am – 6pm

Table Top Village Hours

  • Thursday, July 17th: 12pm – Midnight
  • Friday, July 18th”: 10am – Midnight
  • Saturday, July 19th: 10am – Midnight

Pete Hines providing ‘storytime’ keynote for PAX Australia

Since our first trip to Seattle back in 2008, the Penny Arcade Expo (PAX) has been a favorite event for many of us — especially Pete Hines. Be it Boston or Seattle, Pete’s always looked forward to showing off our games, participating in panels, and finding some spare time to play MtG at the show’s tabletop area.

Lucky for Pete, he gets an extra taste of PAX in 2014. At the tail end of our launch week for The Evil Within, Pete will be provide the ‘storytime’ keynote for PAX Australia. It’s sure to be amazing. You can always call on Pete for an entertaining story from his 15+ years with Bethesda — one that started with Morrowind in ’99.

PAX Australia takes place in Melbourne between October 31st and November 2nd. If you can make it, be sure to say hello to Pete.

Learn more about PAX Australia in the press release after the break…

Continue reading full article ›

QuakeCon 2014: The id & The ESO

Anxious for the DOOM sneak peek? Attending QuakeCon 2014 will satisfy your immediate desire to get the first details on the new shooter from id Software. And it will also give you a chance to meet the game’s art director.

Hugo Martin, already known for his work on Pacific Rim and games like Uncharted: Drake’s Fortune and The Force Unleashed, will be reviewing art portfolios for amateur and professional artists who want honest feedback and career advice.

Interested? Be sure to BYOP (Bring Your Own Portfolio) to our id Software booth in the exhibit hall Thursday-Saturday from 12:00pm – 2:00pm.

QuakeCon will also offer an opportunity to hear more about long-term plans for The Elder Scrolls Online.

During ZeniMax Online’s panel, ‘The Future of ESO’, Game Director Matt Firor and other members of the team will discuss where the game is headed and answer your questions on the Ventrilo main stage. Like Hugo from id, members of the ESO team will be on hand throughout QuakeCon to meet and greet fans. For full details on ESO’s QuakeCon showing, including how to receive a free copy of the game at QuakeCon, visit elderscrollsonline.com.

For the latest news and announcements for QuakeCon 2014, visit the event’s official site, Twitter, and Facebook pages.

The Next DOOM at QuakeCon

You’ve been clamoring for it for years, and now the wait is almost over. As announced in our E3 teaser trailer, fans in attendance at QuakeCon 2014 will have the opportunity to get a sneak peek at what’s been going on with the new DOOM game from id Software.

This an exclusive thing we are doing for attendees as part of our Annual QuakeCon Welcome presentation. We’ll have plenty more to show everyone at a later date, but we didn’t want another QuakeCon to go by without doing something special for the amazing QC community and id supporters that have been with us for more than 20 years.

Don’t miss out! QuakeCon 2014 takes place July 17th – 20th at the Hilton Anatole in Dallas, TX. For more information on attending, visit quakecon.org.

QuakeCon Trials II: The Revenge

QuakeCon 2014 marks year two of the fan-favorite QuakeCon Trials, a series of daily trials testing the skills of players in games from both Bethesda and id Software – including a chance to go hands on with Shinji Mikami’s upcoming survival horror game, The Evil Within.

Participants will compete in six separate trials for a share of prizes, including Bethesda Store gift cards, Quick Draw entries to win cash prizes, additional prizes from our exhibitors and sponsors, and a grand prize of $ 1000.

So, when and where do these feats of strength take place? During QuakeCon Exhibit Hall hours: Thursday July 17th, Friday, July 18th, and Saturday July 19th from 10 AM – 6PM CDT. For specifics on the QuakeCon Trials, read our OFFICIAL RULES and hit the jump below. Continue reading full article ›

Ventrilo and QuakeCon Together Again For the “Ultimate Power Up” Sweepstakes

Ventrilo is back this year for the 7th Annual “Ultimate Power Up” Sweepstakes! Three winners will receive $10,000 each in Cash Prizes. Check out the press release below to get all the details.

If you need more information on anything related to the con, visit QuakeCon.org.

VENTRILO AND QUAKECON® 2014 TEAM UP FOR SEVENTH ANNUAL ‘ULTIMATE POWER UP’ SWEEPSTAKES

 Three Winners to Receive $10,000 each in Cash Prizes

June 30, 2014 (Rockville, MD) – Ventrilo, the premier group voice communication program used in tournaments and multiplayer games, is sponsoring QuakeCon 2014’s seventh annual “Ultimate Power Up” sweepstakes. One hundred lucky attendees will be entered into the sweepstakes for their chance to be one of three randomly selected winners, each receiving a $10,000 cash prize.

QuakeCon 2014, the ultimate video game festival, will take place at the Hilton Anatole Hotel in Dallas, TX and is free to the public. Doors to QuakeCon will open on Thursday, July 17, 2014 at 10:00am and will remain open through 12:00pm on Sunday, July 20, 2014.

“We’re thrilled to once again work with Brian Knapp and the amazing team at Ventrilo to give the world’s most passionate gamers their chance to win $30,000 in prizes,” said Tim Willits, studio director at id Software. “It is the passion of the gaming community that continually sets QuakeCon apart, and we’re excited to be able to give back to the fans who make this event possible year after year.”

“We’re excited to have the opportunity to show our appreciation to the gaming community that helped make Ventrilo what we are today,” said Brian Knapp, president of Flagship Industries. “The Ventrilo team is honored to once again return as a QuakeCon sponsor, and offer fans the chance to win this year’s Ultimate Power Up prizes.”

The “Ultimate Power Up” winners will be randomly selected on Saturday, July 19, as part of the QuakeCon tournament finals event on the Ventrilo Main Stage. A total of 100 coveted tickets will be awarded to attendees throughout each day of the show through QuakeCon contests, random drawings, and other events.

QuakeCon Exhibit Hall Hours are:

Thursday, July 17, 2014 10am – 6pm

Friday, July 18, 2014 10am – 6pm

Saturday, July 19, 2014 10am – 6pm

The free event is open to general admission attendees thanks to the support of id and Bethesda Softworks, as well as the QuakeCon volunteer staff and the 2014 event sponsors and exhibitors.

To pre-register for QuakeCon today go to: http://registration.quakecon.org. For more information on QuakeCon 2014 visit www.quakecon.org.

QuakeCon Ultimate Power Up Rules:
QuakeCon 2014 registered attendees who are 18 years of age and older AND are legal residents of the United States, its territories and possessions and the District of Columbia are eligible to participate. No purchase necessary. A total of 100 raffle tickets will be distributed throughout the QuakeCon event. Additional information about contest rules, eligibility, restrictions and requirements will be available at www.quakecon.org.

Fanart Friday: Illustrated to Impress

Shared from Mohammad Fikree on Twitter

This week’s fanart is heavily influenced by The Evil Within, with many illustrations showing off gory creativity. With the game’s release happening in October, we’re excited to see what else you got! Make sure to check out the album below to see some more of our favorites from The Evil Within, as well as Skyrim and Fallout 3.

Unimpressed? Share your designs, costumes, tattoos, and sculptures with us! #BethesdArt on Twitter and Instagram or send your creations to bethblog@bethsoft.com.

rePlay: Symphony of Heroes

It’s a good time to sit down, relax, and listen to the soothing sounds of your favorite video game scores. Starting in July, rePLAY: Symphony of Heroes will start their tour to bring video game score performances to cities worldwide. Listen carefully and you may even hear the familiar tunes of Oblivion and Skyrim.

For more information on the touring schedule or the featured titles visit replay-symphony.com

On the Storefront: Vault Boy’s Soft Side (Updated)

So soft and cuddly! Here’s a side of Vault Boy we haven’t seen before. Available from GamingHeads is the 12 inch Vault Boy plush. Not only will he add nicely to any Fallout collection, but he will also pacify the most nuclear of hearts.

Head on over to the official Bethesda store or directly to GamingHeads.com to secure one for yourself.

[Update] Also new to the store today, you can snag the very limited “Epic Story” giclee that showcases memorable symbols and images from Fallout 3.

Around the Web – Swede Interview Edition

What’s new on the web? Plenty!

With Wolfenstein out for more than a month now, Giant Bomb’s Patrick Klepek caught up with MachineGames’ creative director, Jens Matthies, for a must-read interview. Topics covered include: what it takes to make a Wolfenstein game, spoilers [alert!] about the ending, and what’s on the horizon for MachineGames.

Here’s an excerpt…

Giant Bomb: So you actually liked the idea of trying to resolve the potential contradictions in the story you wanted to tell with the legacy of the storytelling in Wolfenstein?

Jens Matthies: Yeah, of course. We want this to be part of a greater saga. That said, of course, this game stands completely on its own. It’s not a requirement that you play anything of the previous games. You can be completely new to Wolfenstein and have a complete experience. But we also want to build upon things that have been established on their own.

Who else is putting their post-mortem wrap on Wolfenstein? The Escapist. One of the site’s feature writers, Shamus Young, shares his surprise in how great the game ended up being — drawing comparisons to Valve’s Half-Life 2. Read Shamus’ article here.

Going from what’s already out to what’s coming later this year, we move to The Evil Within. And with The Evil Within at E3, you also get plenty of face time with Shini Mikami. Read a pair of interviews with him at both Metro UK and Telegraph.

Previewed in a dark room, we had to be careful not to make players scream at the top of their lungs as we strolled by. Below are some E3 highlights…

Official Xbox Magazine – “… it could be the modern Resident Evil that fans like me have been waiting for.”

Platform Nation - “Bewildered by the blank wall, I turn around and the hall goes all hazy, riddled with static, and then the doctor and patient disappear after the kid gives some sort of creepy psycho premonition speech. The hallway ends at a door that wasn’t there before, and the other side appears to go on interminably. It’s disconcerting to say the least.”

USA Today — Watch a new video preview with Pete Hines.

Closing out our wrap up, read impressed impressions from folks that tried BattleCry Studios’ self-titled debut. Among recent previews, USA Today ranked the game as one of their Top 10 game of the show. Previews below…

Quest Gaming Network – “Fast and fluid, pretty yet gritty; BattleCry Studios seem to know what their doing, which is no surprise with vets from all around the industry in their ranks.”

Tom’s Hardware – “BATTLECRY in its present state was a blast. A number of us played as the Cossacks while another set played as the Royal Marines. Because there is no gunpowder in this alternate timeline, players must rely on melee and basic ranged weapons such as swords, bows, energy-powered blades and more. That made the gameplay feel a bit more personal and frantic.”

USA Today – “It’s a fascinating approach for an online multiplayer game, which anyone with a headset and public chat settings enabled will tell you is sometimes a hostile experience.”