Around the web: Gaming tips and DLC giveaways

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Spoiler Alert! The video below, while helpful, might spoil some elements of Fallout 3.

This week’s “Around the web” begins at X-Play, where Mr. Sark shares advice on how to play through Fallout 3 and max out all of your stats.

In other hint-related news, if you’re connected to Xbox LIVE, there’s a new Inside Xbox feature hosted by IGN’s Jessica Chobot covering how you can find all 10 Intel briefcases in Operation: Anchorage. Prefer text? You can find the information you need here.

Still haven’t downloaded Fallout 3’s first DLC? Players over the age of 18 living in North America have a chance to win one of two DLC codes (Xbox 360). Head here for more details…and then head back to Bethesda Blog to find what you’re looking for. :)

G.E.C.K. Quick Tips #3: Weapon Creation Pt. 1

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This week we’ve got a new G.E.C.K. Quick Tip on the basics of weapon creation. In this video, Level Designer Phil Nelson takes you through the steps of modding a Combat Shotgun to make it a Grenade Launcher.

Take it away Phil…

One of the more robust systems in Fallout 3 is the one we use for weapon creation, which makes it easy for the rapid prototyping and production of unique weapons. With this system, designers can whip up a new weapon quickly and have a good amount of time left for testing and balancing them. The end result: more kick ass weapons get into the game.

Our first Fallout 3 DLC, Operation: Anchorage, is an excellent example ohow we were able to create some great weapons, like the Gauss Rifle, in a short period of time. This also happens to be my favorite G.E.C.K. system to abuse, which is why I decided to do a tutorial on the basics.

To show everything in one video would take considerably longer then a quick tip would allow, so in this first example I show some of the easier steps and teach you how to turn our basic combat shotgun into a grenade launcher. I hope you enjoy it.

What we’re playing: Going back to old favorites edition

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Taking a glance at the emails developers sent me for “What we’re playing” this week, I noticed that many players are going back to some of their old favorites. With oodles of new content coming to Burnout Paradise, I’ve noticed a couple guys are playing that — including myself. There’s also folks playing games they never got around to — like Chrono Trigger and Grim Fandango. Then there are guys going back to play our games: whether it’s Gary’s checking Morrowind mods or other members of the team catching up on Fallout 3 and Oblivion.

And while Tim Lamb didn’t send a submission in, I can only guess that he’s still playing Call of Duty 4.

Here’s the rundown of what we’re playing. Have a great weekend.

Gary Noonan, Animator: Morrowind and a world of plugins. Special shout out to the MGE gang. Fantastic addition to Morrowind.

Ryan Ashford, Programmer: TF2, Grim Fandango (yes!), and potentially something from my collection of unopened games.

Craig “Claff” Lafferty, Producer: Burnout Paradise, World of Warcraft, COD: World at War.

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Monthly Favorites and Top 50 mods at Fallout 3 Nexus

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Looking for popular mods to try with the PC version of Fallout 3? Recently, Fallout 3 Nexus opened up a new section on their site listing the Top 50 most popular mods. According to DarkOne, the Top 50 “works off of a baysesian mathematical formula that is very different from ranking mods based on their total votes + total rating. Only files with 25 ratings or more are accepted.”

Additionally, the site tracks the top 5 mods for each month. Here’s the current mods that are getting the most votes for February:

  1. Fallout Mod Manager by Timeslip:
  2. Mart’s Mutant Mod by Martigen
  3. Coyote Reflex Power Armor by Renard (pictured)
  4. CRI-Squad Support by spinat
  5. Rivet City Texture Pack by NeilMc_NMC

Be sure to keep your eye on Fallout 3 Nexus for new Fallout 3 mods. As more mods show up, DarkOne plans to make the Top 50 list a Top 100 list.

What’s new at Splash Damage?

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Since we’re busy working with London-based studio Splash Damage on an unannounced title (no, we can’t say what they’re working on…yet), here’s an update on some news out of their office.

The 2008 Mobius Awards for advertising have been revealed, and the Enemy Territory: Quake Wars’ site, Stroyent.com, was honored as this year’s winner in the New Media category. Stroyent is just what you need if you’re suffering from…ummm, projectile dysfunction. Be sure to check out the hilarious video.

Modders and aspiring game developers might be interested in reading the March issue of 3D World magazine, where Splash Damage artist Paul ‘MoP’ Greveson gives step by step instruction on how to skin and export a zombie model. Additionally, on 3D World’s site, Paul has video tutorials on skinning a zombie in 3D Max. Also featured in the magazine, animator Chris ‘Hauser’ Bull covers working with MotionBuilder to create animations based on motion capture data.

Finally, in their first edition of “Currently Hurling Controllers / Mice At” for 2009, members of the Splash Damage team discuss their favorite games of 2008. Hey, there’s even a few mentions for Fallout 3.

That’s it for now. In the coming weeks/months, we’ll continue to keep you up to speed on what’s going on at Splash Damage.

On newsstands: PC Gamer GOTY

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This morning we received the March 2009 issue of PC Gamer, which is announces Fallout 3 as their 2008 Game of the Year. As always, it’s really cool and humbling when you end up winning these awards. In addition to the GOTY, the game also captured awards for Best RPG and the Best Ammo. Apparently the editors at PC Gamer really enjoyed firing Teddy Bears with the Rock-It Launcher.

Elsewhere in the issue, Fallout fan Desslock has a column explaining why Fallout 3 is his personal choice for GOTY. Here’s an excerpt:

“More than any other recent RPG, or computer game, Fallout 3 legitimately gives you the opportunity to roleplay a character who could reflect your actual personality.”

For more magazine coverage, hit the jump below.

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Community Scrapbook: Blast ‘Em with VATS

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In our last Community Scrapbook, we asked you guys to send along your favorite screens taken while in V.A.TS. I especially enjoyed Electric Messiah’s image from Tranquility Lane (above). Simple, but looks really cool with the B&W background.

For the next edition of Community Scrapbook, we’ll be looking for your favorite celebrity lookalike characters you’ve created – either using the The Elder Scrolls Construction Set or The G.E.C.K. Bonus points for anyone that recreates Dennis Rodman (hair dye/wedding dress era), Bennett (Commando), or Yaddle (creature from the Phantom Menace).

After the break, check out a few more V.A.T.S. screenshots.

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January HOF Mods at Planet Elder Scrolls

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February’s here, which means we can look back at the Planet Elder Scrolls latest Hall of Fame mods. Be sure to check the following mods…

From Morrowind

  • GS_Seyda Neen Complete by Gianluca: This mod gives the port town of Seyda Neen a more authentic look — adding shops, a tavern, various homes, and more.

For Oblivion

  • Cobl by Cobl Team: Abbreviated for Common Oblivion, Cobl adds a world enrichment mod that adds lots of little things that enrich your gameplay experience, as well as a shared library that serves as a resource for other mods, and an integration tool that allows different mods to “talk” to each other. Read the full details here.
  • Martigen Monster Mod 3.6.b3 by TEAM MMM- Corepc, Dev_Akm, Shadowborn: A revamped version of MMM, which we featured on Bethesda Blog waaaay back in August of 2007…ah, memories.
  • RealSwords – Bosmer by waalx: The Bosmer module features an assortment of sabers, bows and arrows that can be wielded by any race, but that grant a bonus to Bosmers.

Congrats to all the new HOF inductees!