Plenty of links to share today.
We begin with news on The Pitt. On Friday, you’ll have your first chance to see The Pitt trailer on Gametrailers TV. The show airs Friday night at 1am (or technically, 1am Saturday morning) on Spike. I hope that’s not too confusing — especially with Daylight Savings last week.
Elsewhere on GameTrailers site, you can check out Geoff Keighley’s interview with Todd Howard from this year’s D.I.C.E. Summit. You won’t have to do too much searching, Geoff’s interview with Todd starts within the first minute of the video.
More news after the break…
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In this week’s Splash Damage update, we’ve got some hiring news. Our friends in London today announced the addition of Neil Alphonso, who worked as the Lead Level Designer on Killzone 2.
Now a member of the Splash Damage team, Neil’s already done a developer Q&A on their site. Here’s a quick look…
What do you do at Splash Damage?
Neil: As Lead Level Designer, I maintain a high level overview of all the different levels in the game, and make sure they fit in with the game’s vision and work together to create something stronger than the sum of the parts. I am of course responsible for the quality of the work our department delivers, but with the talent of the team I’ve inherited, I don’t have to give guidance as much as clear obstacles out of their paths so they can get on with doing their jobs. It’s also my duty to help prioritize different assets and features from other departments that will effect the work of our team, and then chase people around to make sure they get done!
We’re excited about Neil joining the Splash Damage team. When we have new details on the project he’ll be working on, we’ll let you know.
Today our sister studio in Hunt Valley, Zenimax Online Studios, put out a press release announcing that they’ve begun their second wave of hiring. Among recent hires, they’ve brought on Steve Escalante as their new Marketing Director and Rich Barham as Customer Service Director. We welcome both to the Zenimax family and wish them the best of luck.
To read the full release, head here. Meanwhile, you can check out the open positions at Zenimax Online (for that matter, check out the openings here at Bethesda).
Wanted to let you guys know we added new Fan Art to Bethesda Blog this week — including contributions from Raven Hall, Maya Brisa, Berit Jurda, Emma, Chimer Warrior and Anku Greedo. The image above is one of many new submissions from Anku Greedo — both for Fallout and The Elder Scrolls.
If you’ve got a fan art and you’d like to submit it to Bethesda Blog, send us an email. And a reminder, we continue to welcome submissions for our Community Scrapbook of characters resembling/modelled after celebrities.
The most recent newsletter for ORE (that’s Oblivion Real Estate) has been released and there’s plenty of great information. There’s a feature on TES Alliance (a group that works to strengthen the Elder Scrolls modding community) written by DarkRider, an interview with Korana (who was interviewed here on the blog awhile back), and the announcement of a new site, Fallout Real Estate (or FORE). Above are two screens from one of the first featured homes on Fallout Real Estate, Princess Megaton Home Expansion by Princess Stomper.
To read about these and more, check out the ORE newsletter here.
Hope everyone is having a great weekend. If you’re looking for some news to read, here’s a couple updates we thought you might be interested in.
All this week GameSpy has been counting down their list of the The Top 25 Xbox 360 Games of All Time (So Far!). Earlier in the week, Oblivion hit the list at #13, and last night the list concluded with Fallout 3 being named their #1 Xbox 360 game (so far).
Looking for something to listen to? Last night the latest AVault podcast (#22) went live — featuring an interview with Pete and Emil. Additonally, they’ve got a written interview with Pete here.
Curious about the image at the top of this blog post? You’ll get it if you check out Todd’s presentation from this year’s D.I.C.E. Summit. You can watch it over at IGN.
Wrapping things up, Castle Karstaag from Morrowind has been named one of the most expensive videogame castles over at College OTR. Champagne wishes and caviar dreams!
Enjoy the rest of your weekend!
This week we’re talking about the TV shows/movies that we’re currently looking forward to (or already watching). Tonight, many of us are going to see the film adaptation of Watchmen. Should be fun.
Let us know what you’re watching these days, as well as if you’re going to go see the movie (see poll question). Have a great weekend!
Megan Sawyer, Artist: Watchmen, whatever I get on Netflix tomorrow, Battlestar Galactica, Dollhouse, Ghost Whisperer, CSI, Eleventh Hour, Lost, Heroes, CSI: Miami, and possibly watching Repo! The Genetic Opera again.
Chris Esko, Gameplay Programmer: Watchmen, BSG, Lost, Important Things with Demetri Martin, In Bruges.
Sam Bernstein, QA: Battlestar Galactica, Clone High, and always Futurama.
Aaron Mitschelen, QA: Wait, TVs can show things other than games?
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The latest Elder Scrolls mods to make the Hall of Fame at Planet Elder Scrolls have been announced. Here’s the mods from Morrowind and Oblivion that were honored in February.
- Wayshrines in the University by Rauko Ohtar: This mod adds nine Wayshrines to Arcane University’s garden.
- FCOM: Convergence by dev_akm and TeamFCOM: One of the more popular mods out there, this mod allows you to run Oscuro’s Oblivion Overhaul, Martigen’s Monster Mod, Oblivion WarCry, and Francesco’s Leveled Creatures-Items together.
- Custom Race Fix by KyneTarse: According to the author, this mod adds “catch-all” dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.
Congrats to the modders honored in February. Elsewhere, congrats to Nehrim, who was recently nominated for Best Upcoming Mod at ModDB for his project, Nehrim: At Fate’s Edge.
This week there’s a new developer profile over on Splash Damage’s site. This week we get a chance to meet Rav ‘ioli” Channa — who serves as their HR Manager. Rav has had a pretty busy year — bringing on new talent for the team currently working on a title we can’t talk about yet. You can read about some of their hires here, here, and here too.
Be sure to check her interview out. In the meantime here’s a snippet:
What are the best and worst parts of your job?
I like challenges and my role is full of those so probably that’s the best part of my job. It’s about how I can make a positive impact on the company whilst still retaining the culture. I’ve also had the chance to get to know some seriously talented and interesting people so I’ve really enjoyed my time here so far!
The worst part of my job is dealing with tricky and often sensitive situations that arise in the workplace. It’s not an easy job but someone’s got to do it!
That’s it for now. We’ll continue to keep you posted on developments at Splash Damage.