It’s been a while since our last modding interview (don’t worry, more are on the way), but we return this week with an interview with Joel Klausen — better known as throttlekitty in the BGS forums. For a living, he works as an airport skycap at the local airport. He enjoys art and tinkering, so it’s no surprise to see hm modding games. When he’s not modding you might find him at a local diner or coffee shop, or hiking in the Black Hills during summertime.
Hit the jump to read the full interview…
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This morning we put out a press release with some big announcements for Fallout 3.
Up first, we’re working on DLC for the PlayStation 3. We’ll be releasing Operation: Anchorage in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart after. Later this year, PlayStation 3 users will also get…
…our next two DLCs, Point Lookout and Mothership Zeta. Coming first to Xbox LIVE and Games for Windows LIVE in June and July, respectively, here’s a brief synopis on both:
* Point Lookout â€“ Explore a massive new swampland area filled with new quests and content.
* Mothership Zeta â€“ The aliens have returned, and they’re pissed. Experience an alien abduction first hand and find out if you’re tough enough to survive.
Finally, we’ve got three more Fallout releases coming to retail this year:
- Fallout 3 Game Add-on Pack #1 includes The Pitt and Operation: Anchorage on a disc and will be available for Xbox 360 and PC on May 26.
- The Fallout 3 Game Add-on Pack #2 includes Broken Steel and Point Lookout on a disc and will be available for Xbox 360 and PC in August.
- A Fallout 3 Game of the Year edition will be available in October. It will include the original game plus all five add-ons for $59.99 for Xbox 360 and PS3, and $49.99 for PC.
It’s worth noting that retail versions of the game add-on packs for PS3 are not possible and the DLC will only be available for download online via PlayStation Network.
We’ll have more details on all of these releases soon. In the meantime, you can read the press release here, as well as a new interview with Todd at IGN.
This morning I received an email from Todd asking that very question. By the time I had watched about 30 seconds this Fallout 3 video by YouTube user agoministrator, it seemed like an undeniable fact.
Don’t waste anymore time…watch the video for yourself. You can discuss the video in our forums here.
Happy Monday everyone! Here’s the latest web coverage for you to check out.
Fallout 3 is nominated in three categories (Game of the Year, Favorite Weapon, and Favorite Environment) in the Guy’s Choice Awards at Spike. Head to Gametrailers to vote.
New reviews for Broken Steel have popped up online. Here’s a snippet from Gaming Age’s review:
“All in all, Broken Steel winds up being a great diversion and a good excuse to re-visit the Capitol Wastelands. Between the continuation of the storyline, the tougher enemies, and the great amount of action given, it’s well worth the $10 to take a ride with the Brotherhood of Steel one more time.”
More reviews can be found at Stick Skills, The Onion AV Club, Wonderwallweb, Noktral Gaming Discussion, and TechCetera.
Finally, if you’re getting stuck in Broken Steel, there’s new walkthroughs up at Gameshark and IGN.
The weekend’s nearly over — for many of us, it’s been full of games. Popular games at the office this week include Resident Evil 5, Killzone 2, Dawn of War 2, and Peggle — which has found it’s way onto many of our iPhones. Having just purchased it on DS, I’m trying to show some restraint.
Jay Woodward, Pink Deathclaw Rustler: F.E.A.R. 2: Project Origin and misc. board games (Amun Re, Dominion, Space Dealer, and/or Race for the Galaxy).
Andrew Scharf: Resident Evil 5, Peggle for iPhone.
Craig Lafferty, Senior Producer: Sacred 2, Zen Pinball, and Tiger Woods 2009.
Mike Dulany, Programmer: Peggle (iPhone), RE:5, Killzone 2.
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As many of you know, Cormac McCarthy’s award-winning novel, The Road, was a major influence for our development team while working on Fallout 3. Originally slated for release last Fall, the movie is now releasing this year on October 16th.
A new trailer for the film is up — check it out here. I smell a movie night for the office.
Splash Damage’s community guy, Steve ‘Badman’ Hessel, gave me a head’s up on three new developer profiles up on the Splash Damage site. In their latest “Things You Were Too Afraid to Ask Feature,” we get to learn more about Online Services Programmer Ed ‘MrEd’ Reid, Programmer Diogo ‘fozi’ Teixeira, and Technical Environment Artist Radek ‘ElDonaldo’ Szczepanczyk.
We continue to work with Splash Damage on a new project, and we’ll be sharing more details on the game soon.
This morning Todd passed along this YouTube video from GrimReaper019. Using console commands, you get to see a mess of Garys go off like fireworks, courtesy of the Fat Man.
No Garys were harmed in the making of this video.
With more than a dozen new reviews for Broken Steel, I thought I’d share some of the latest links. At Gamer 2.0, Joshua Schwartzmann wrote the following:
With a solid new campaign, an improved level cap, dozens of new perks and tons of powerful weapons at your disposal, Broken Steel is hands down some of the best content Fallout 3 has to offer. With two previous add-ons already giving fans plenty to explore, Broken Steel really pushes the boundaries of what you can come to expect from future downloadable additions. This is the most complete and well-rounded addition to Fallout 3 yet, and anyone can expect to spend hours relishing in what it has to offer.
Additional reviews can be found at the following sites:
To read more reviews, head to our reviews page on the Fallout 3 Official Site.
In other news, there’s a new Fallout 3 interview with Pete Hines at OXM (UK). Here’s a snippet where Pete discusses the upcoming novels for The Elder Scrolls:
Bethesda is also doing Oblivion books. Will this be a continuation of the Oblivion story, or will it lead into another game or product?
Pete: It’s not a continuation of Oblivion but it does fit into… so it’s not like “well, Martin sacrificed himself and Tamriel was saved and next day what happened…” It takes place years or some period of time after that.
As we’ve got more news to share, we’ll let you know.
Today I was alerted about some pretty cool maps created by the community over at UESP. They’ve got Google Map versions of Cyrodiil, The Shivering Isles and Morrowind.
For more on these and other maps, check out these links (Morrowind, Oblivion).