In my last post for Community Scrapbook update, we asked you guys to grab screenshots of the homes you’ve created (or at least touched up). I received plenty of great submissions, and I thought I’d share some of our favorites. Above is Burger Boy by eldiabs.
Great work by everyone. If you’ve got ideas for what the next Community Scrapbook should be, post in the comments section, or hit us up at [email protected]
Hit the jump below to see more submissions.
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Recently we uploaded new Fan Art here on the blog — be sure to check it out. Above is one of the latest submissions we received from FG.
If you’ve got Fan Art to share, send to us at [email protected]
Here’s some news that’s popped up since the weekend.
To begin, Develop 100 has ranked the Top 100 developers in the game industry and placed Bethesda Softworks #10 on their list. Check out the full list here. Elsewhere in the world of rankings, VG Chartz has begun their countdown of the Top 100 Best Games of All Time. The list isn’t complete, but they’ve ranked Morrowind #92. Here’s a snippet:
“The third entry in the Elder Scrolls saga has established itself firmly as the preeminent open world sandbox role-playing game, wherein you may go anywhere and do anything. It’s true that there is a primary quest to be undertaken, and the beginning and end for many adventurers will ring alike, but the entire point of this game is in how you can establish the path by which you traverse the world.”
Broken Steel reviews continue to make their way online. Check out the latest reviews at Kotaku, Gaming Nexus, Gamespy, VG-Reloaded, and Evolved Gaming. Haven’t played the DLC yet? Head to the AVault forums for a chance to win a DLC code.
If you’re looking for something to listen to before the weekend hits, here’s two new podcasts to check out.
First, OXM Podcast #163 features Todd Howard, who unofficially has had the most guest appearances ever on the podcast. If you want to skip ahead to the parts with Todd, jump to the 22-minute mark.
Meanwhile Pete spent last night discussing Fallout 3 at length on Through the Aftermath.
The weekend is here and it’s time to play games. So what’s the hot new game to play at the office? I’ve heard a few guys raving about Plants vs. Zombies, a garden-fresh take on the “tower defense” genre, made by the team at Pop Cap (Peggle). If you’re interested in giving it a shot, try the demo here.
Have a great weekend.
Jesse Tucker, Level Design: Plants vs. Zombies, TF2. Puzzle Quest has relinquished its stranglehold.
Emil Pagliarulo: Wolverine for 360, Velvet Assassin for 360, and Lord of the Rings Online.
Steve Meister: Werewolf: The Apocalypse, Banjo-Tooie Xbox Live Arcade, and iPhone Scrabble.
Cory Dornbusch: The Charlie Kelly of QA: Fallout 3 Broken Steel.
Brent Krische, QA: Wallace & Gromit’s Grand Adventures, LittleBigPlanet, and hopefully some Fallout 3 over the weekend.
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At Planet Elder Scrolls they’ve announced their April Hall of Fame mods for Oblivion and Morrowind. Here’s a look:
- Silverware Weapons by Jellie _beenz: This mod replaces all stock Oblivion and Shivering Isles forks, knives, rakes, and hoes with usable versions. It also replaces all hand scythes, shovels, small brooms, farm brooms, pickaxes, dirty pickaxes, large bones(ones that look like thigh bones), calipers, and shears in leveled lists. No word if there will be sporks in an update.
- Chingari and Ismelda Demon Race _ EC – UFF -Bab support by Chingari and Ismelda: Adds a demon race and 5 new eye sets to the game. Get all the details here.
- RealSwords – Orc by waalx: The Orc module features an assortment of sabers, cleavers and swords that can be wielded by any races — with special incentives for Orcs.
Congrats to these modders on their hard work.
With the release Broken Steel this week, Microsoft is having an Xbox All-Nighter tomorrow night for Fallout 3. I’m told in the lead up to the event, Xbox’s Major Nelson and Trixie will be giving out Broken Steel codes — you might want to keep an eye on their Twitter pages.
If you participate on Saturday, the Xbox guys and gals want you to share your All-Nighter experiences. Send them your your pictures and stories to to [email protected] with the subject, “Xbox All-Nighter.” Don’t forget to send them your Gamertag too. You might be rewarded!
I’ve been combing the internet for reviews on Broken Steel and thought I’d share a few of them.
At GameFocus, Brian Edey had this to say in his review:
“Bottom Line is that there is much to explore, must to experience and much to disintegrate in the game and this is why the final score is so high for the expansion. It’s the best DLC we have seen in a long time for any content on any platform for any game.”
Additional reviews and impressions can be found at these sites:
As more reviews come in, we’ll update the blog and our review page on the Fallout 3 Official Site.
To celebrate GamePro’s 20th Anniversary (congrats guys!), they’re putting together a list of their top 20 most influential people in gaming from 1989 to 2009. Making the list at #18 was our very own Todd Howard. For the occasion, GamePro has a video chat with him where he talks about what made him get into the industry, his favorite games, and more.
Planet Fallout has a new interview with Broken Steel’s Lead Designer Alan Nanes. Here’s a snippet:
Was it difficult to make the decision to completely change the game’s original ending? And why did you choose that path?
Alan: This was the decision that we spent the longest time pondering when we all sat down to work out the details. We had to decide how much we were going to alter the ending and at the same time, make sure we didn’t invalidate the decisions that the player had made previously. It was a challenge to present everything to the player in a seamless manner, so the new content wouldn’t feel simply tacked on.
Over at NowGamer, there’s a five-page retrospective on Fallout 3 featuring Emil and Todd, and a comparison to Dark Side of the Moon.
Finally, there’s a new interview with yours truly up at Gamasutra. Thinking back now… I’m pretty sure Todd said I was one of the guys holding a shield in Counter Strike — not a “meat shield.” It’s been abbreviated to Meat Shield since — easier to say.
At GameTrailers, there’s two new videos you can check out for WET. To see plenty of gameplay action, check out their “Mighty Montage” video. Additionally, they’ve got an interview with Creative Director Patrick Fortier.
Elsewhere, you can read a new interview at Gamespot, and previews at Videogamer.com and Play Magazine.