Ricardo Gonzalez, programmer, is today’s Inside the Vault profile.
What’s your job at Bethesda?
I’m almost positive that what they pay me for here is “interface programming”. That is, I create, maintain, and polish that thin, delicate membrane that resides between the game world and the real one. There’s a glut of information and goings-on in our games that I’m told is very important and it’s my job to see that it gets presented to the player in some semblance of order. I also get bonus points if it looks pretty and if it doesn’t crash the game. To date, I think I have 3 bonus points.
Pete’s back at the office after a busy week at Leipzig (the above pic shows folks lining up to check out the game on Wednesday), and new hands-on impressions are starting to appear online. Click on the links below for new impressions of the game, but keep in mind that since some journalists are getting to spend more and more time with the game, some of the previews have information that could be considered spoilers. You’ve been warned…
Gamespot’s Guy Cocker gets a second chance to go hands-on with the game at Leipzig.
David Clayman at IGN had an opportunity to play the game on both PC and 360.
As you now know, we’re planning the release of Fallout 3 for the end of October (the 28th in North America, 31st in Europe), so our guys (and gals) are spending plenty of their time playing the game and getting it ready to ship. Of course that doesn’t mean we don’t make time for playing other games (like Purkey was ever going to stop playing TF 2).
Here’s a rundown of what members on the team are playing:
Ashley Cheng, Production Director: Fallout 3.
Sam Bernstein, Speed Runner Extraordinaire: Hopefully trying out the new TF2 update, fending off my Fallout 3 Speedrun time from Brownie, and trying to keep my Pacifism score in Geometry Wars 2 before Gstaff utterly destroys it. It’s a defensive week.
Larry Waldman, QA: Fallout 3, Seeing myself get beat up many times in Super Tromette Action Movie Go!
Just a friendly reminder for folks in the LA area this weekend. â€˜A Post-Apocalyptic Film Festival Presented by Fallout 3â€² begins tonight at 7PM (PST) at the Aero Theatre. Tickets can still be purchased for tonight and tomorrow’s lineup at Fandango.
Here’s a rundown of the films being shown:
Friday, August 22nd (beginning at 7PM Pacific Time)
We’ve just put out a press release announcing the release dates for Fallout 3. Here in North America, the game will be available in stores and online on Tuesday, October 28. The game will be available in European territories on Friday, October 31, 2008. Fallout 3 is being released on Xbox 360, PlayStation 3, and Games for Windows.
Fallout fan Rob Schuster sent me an email sharing his experience getting a Fallout tattoo. Above is the final product. According to Rob, he just felt it was time to “honor the greatest game series of all-time.” The tattoo was inked by Tommy Partin at Designs by Dana (Cincinnati, Ohio). As you can see, the tattoo is quite large, measuring in at 4 1/2″ by 5″.
Hit the jump below to see the painful process (those afraid of needles can just admire the final product above).
For the past few weeks, we’ve shared Game Trailers’ Bonus Round series entitled “Music in Gaming,” which features Fallout 3 composer Inon Zur. Yesterday, the final segment went live on Game Trailers. This time around, Inon discusses some of the music projects he’d like to see in future games, and how various genres of music are being revived by music — including classical music. If you missed any of the episodes, you can check them out here.