More Fallout Coverage from UK/Europe

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Coverage keeps coming in from Europe and I wanted to post some links to additional stuff that’s gone up.

Videogamer.com has their preview up now. Here’s a blurb from their piece:

“On to the dangers you’ll face then. During our demo these came in the form of mutants and Ghouls. Super mutants are your biggest foe in the game, with super mutant strongholds being set up across the wasteland. You’ll also face Ghouls (humans exposed to extreme amounts of radiation), with one particular variant being so full of radiation that it glows. How easily you spot these enemies depends on your perception stat, with high level characters seeing enemies on their radar much sooner than beginners.”

Hit the jump for more previews and interviews.

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Around the Web, More Fallout 3 Screens

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Getting my feet back under me after a couple weeks of traveling and showing off some new stuff on Fallout 3, and in going through my emails I came across quite a few notes on coverage going up. Also of note are three new Fallout 3 screens that were released today, which can be found on a variety of sites as well as on the official site as well.

Bit-Tech has a three-page preview up that talks about the various aspects of the demo I showed to Joe (who describes himself as “one of the biggest fans of the series in the world”). Here’s a snippet:

Fallout 3 is, like the first game, a post-apocalyptic adventure. It isn’t a post-apocalyptic musical comedy and if you’re looking for a game with that 1950s comedy feel then Serious Sam 2 may be more up your street. Here all we have is The Inkspots providing the soundtrack and buckets full of deadpan and gore.

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Mod Interview: Keter Sephiroth

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This week’s mod interview is with Keter_Sephiroth, an Oblivion modder that specializes in animation mods. Sephiroth (obviously a fan of Final Fantasy) lives in Saint Petersburg, Russia, and spends a fair amount of his free time studing martial arts, philosophy, esotericism, psychology, and life ethics.

Keter_Sephiroth also has a keen interest in machinima and making game trailers. At the end of the interview, you can see a sample of his work, as he also responded to the interview via game video. Check it out!

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What we’re playing: Already relaxing edition

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As many of you can relate, it’s not always easy getting through a Friday. With nice weather and the weekend in sight, it’s easy sometimes to lose focus. This wasn’t the case for me today. In what hopefully will become a new tradition at Bethesda HQ, today marks the second consecutive Friday where we’ve had masseuses visit the office.

Now that we’re all relaxed, it’s time to sit back and play some games. Let us know what you’ll be playing, and have a great weekend!

Fred Zeleny, Writing Fool: Rondo of Swords on DS – far harder and more complicated than it has any need to be, and yet it’s strangely compelling. And since I’ll be at CMU’s Spring Carnival, I’ll also be playing dozens of cheapo booth games, eating far too much funnel cake, and riding the highly suspect whirl-a-puke! Hooray for Spring!

Orin Tresnjak, Graphics Programmer: Warhawk, Fallout 3, Dungeon Maker: Hunting Ground

Aaron Mitschelen, QA: Arcana Heart, LotRO, Lost Odyssey, maybe Army of Two.

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It’s Official: Fallout 3 Collector’s Edition planned for the game’s launch

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Today we’ve put out a press release announcing the Collector’s Edition of Fallout 3. The CE will be available for PlayStation 3, Xbox 360 and PC. This premium edition of the game will be presented in a customized, metal Vault-Tec lunch box that includes:

  • A copy of Fallout 3 (you didn’t think we’d forget that, did you?)
  • A 5″ Vault-Tec Vault Boy Bobblehead
  • The Art of Fallout 3: a hardcover book, which features never-before-seen concept art and commentary from Bethesda Game Studios artists
  • The Making of Fallout 3: This DVD includes an inside look at Bethesda Game Studios and the team behind Fallout 3

We’ll be sharing more details on the Collector’s Edition in the near future. Stay tuned for more information.

New updates at Videogaming247

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This week, Pete’s been pretty busy touring Europe to demo Fallout 3. Videogaming247 seems to be all over the coverage, having updated their site fives time already. In their coverage, Pete discusses Dogmeat, the possibility of downloadable content, PC requirements, the game’s framerate, and how the 360 became the lead platform. Here’s a sample of Pete’s discussion about the 360:

“We had a year’s head start on the 360 because it came out a year earlier, so we had final dev hardware to work with earlier on than we did with PS3,” he said. “But as this point all three of them are pretty much on par. The goal is that, if I get three versions in here and hide the console or PC and just had them running on the screen, that you wouldn’t be able to tell the difference.”

Is this the end of the site’s coverage, or will there be more? Head over here to keep track.

ZeniMax Online Studios hiring for new headquarters

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This week our sister company, ZeniMax Online Studios, announced their plans to move into a 40,000 square foot office in Hunt Valley — where the team will work on their first Massively Multiplayer Online game. The studio, headed by Matt Firor, is currently hiring for several position including:

If you’re interested finding out more information about any of the positions, check out the links to get descriptions for each job opening.

What LEGO Elder Scrolls could look like…

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Way back in September, we shared a link to some LEGO sets that were reminiscent of Fallout. This week, Senior Designer Kurt Kuhlmann pointed me to a thread in our forums where folks are discussing an Oblivion-inspired project using LEGOs. The project was created more than a year ago, but for those who haven’t seen it, it’s worth checking out. If you ask me, the creator did a fantastic job re-creating Oblivion.

To check out more information on the project, head to the creator’s website here.