Thought I’d share this video from Fallout fan Jacob Talkington. Entitled “Burning Down – Buffout Remix” the video showcases some pretty spectacular views from the Wasteland. According to Jacob, he did all the video capture, editing and music for the video…nice work.
Maybe it’s that I spend too much time playing games, or the fact that I’m not a teenage girl — I’d never heard of the whole Twilight phenomenon until after the movie came out. I’m sure there are guys here that have read the books, but looking at the list below — it doesn’t appear anyone was lured in by the hype surrounding the film.
Here are the books, websites, and magazine WE ARE reading. Feel free to let us know what you’re reading, and if you’ve read Twilight, I’m curious to hear what you thought of it.
Kurt Kuhlmann, Designer: KJ Parker’s Engineer Trilogy, Jonathan Strange & Mr. Norrell (again), Captain Alatriste series.
Nate Ellis, QA: Forest Mage (by Robin Hobb), (re-reading) A Game Of Thrones. Also reading Kotaku and Penny Arcade.
Gary Noonan, Creature Animator: Just finished Kitchen Confidential by Anthony Bourdain and getting ready to start The I.R.A. by Tim Pat Coogan. Can you tell I am a non-fiction guy?
Yesterday Planet Elder Scrolls announced its November Hall of Fame mods for both Oblivion and Morrowind. Congrats to all the modders — including Vality7, who was inducted for two Morrowind mods. Here’s a quick look at the newest inductees:
The Neverhalls by Vality7 and Midgetalien: A dungeon mod inspired by Oblivion’s Ayleid Ruins.
Vality’s Bitter Coast Mod by Vality 7: The plugin adds many more trees to the Bitter Coast to give the region a more dense atmosphere.
Castle Almgard by Mr. Siika and Centurion: A new buyable castle Southwest of Anvil.
Elegant Vests by Kafei (shown above): Divine Elegance in the Imperial Market District gets new threads — including new vests, gloves, and leather pants (yes!).
RealSwords — Khajiit by waalx: RealSwords adds 100 new swords, sabers, daggers and knifes into Oblivion.
In their latest staff interview, Jamie “Fishbus” Manson takes center stage. A level designer from Scotland, Jamie created the hugely popular cp_steel for Team Fortress 2. a map which was ultimately chosen by Valve to be included in one of the official game updates…very cool. Here’s a snippet from the interview:
What was your first gaming experience?
I remember having an Atari 7800 when I was a young â€˜un. I think my parents bought it for my older brother and themselves as purchasing an Atari was all the rage back then. Games like Frostbite, H.E.R.O and Dark Chambers still rattle vibrantly in my head, I also distinctly remember that Asteroids booted up if there was no cartridge in there! WOW!
I think my love for games, and indeed design, stemmed from when I first played SimCity. Once a fan, always a fan!
Elsewhere on SD’s site, they continue to share the games they’re playing. Community Relations Manager Steve “badman” Hessel gave me a heads up that one of their guys, Rich Jolly, became the first guy at the office to get all the achievements in Fallout 3. Nice work!
That’s all for now. We’ll keep you posted on what’s new at Splash Damage over the coming months.
Jason Paul, producer of PLAY! A Video Game Symphony, gave me a head’s up this week about a an upcoming concert on January 9 in Edmonton. In addition to a spectacular night of listening to classic videogame themes performed by a full orchestra, he let me know Morrowind and Oblivion composer Jeremy Soule will be attending the concert. Even better, 150 lucky patrons will be randomly chosen at the concert for a chance to meet the famous composer.
While I’ve missed out on attending previous concerts, fans I’ve spoke with have said it’s a fantastic show. For ticket ordering information to the concert, head here.
Wanna know Todd’s ritual on release day? Kotaku’s Brian Ashcraft got answers from Todd, as well as other notable developers for a post titled “What Game Developers Do When Their Games Launch.” You can check it out here.
Finally, of all the Fallout 3 coverage I’ve sifted through, this has got to be the weirdest. At GameGrep, I found this clip where a guy is discussing his dreams on a radio station. Give it a listen, and within a few seconds, you’ll realize he’s pulling the DJ’s leg. I bet Three Dog is having a good laugh about this somewhere.
Ever wondered what it’s like to be a voice actor for a game? A couple of new Fallout 3 stories have popped up that shed some light on the topic.
This week at Planet Fallout, there’s a great interview with Wes Johnson (shown above), known for his memorable voice work in both Oblivion (Lucien) and Fallout 3 (Fawkes and Mr. Burke). Having met Wes at our Best Buy midnight launch event, I can tell you he’s a riot. Here’s a sample from the Planet Fallout interview:
Planet Fallout: Do you have space for ad libing or is everything very strictly scripted?
Wes Johnson: Sometimes. But for the most part, it’s all there in the scripting. Emil Pagliarulo is one of the best writers in games today. He has such a wonderfully dark sense of humor, and he writes games that he HIMSELF would want to play. Now, in regard to how you PLAY those lines, that’s another story. Bethesda has suggestions on how I should approach these characters, but they’re great at letting me experiment, and bring something new to the table. In Oblivion, I was asked to bring a Robin Williams manic quality to Sheogorath. But after thinking about the character, I felt a more Billy Connolly approach might work better. And since he was a schizophrenic character, and a Daedric Mad God to boot, I mixed the accents.
In addition to Planet Fallout, Wes and another Fallout 3 voice actor, Craig Sechler, were featured in a recent story in the Washinton Post entitled, “The Voices of Video Games.” If Sechler isn’t a household name for you, just check out his always-popular Oblivion character, The Adoring Fan.
Back in June, BGS forum member Fliggerty arranged a Morrowind modding competition aimed at encouraging newcomers to the game’s ever-popular modding scene. With the success of the competition, he started up a second invitational, which runs through January 5, 2009.
Like the first invitational, this one centers around making a house mod. But wait — there’s new categories and rules. Interested? To find out more, head to the Morrowind Mods board.
Recently, I’ve received requests — both from within the community and even at our office — that we should start posting screenshots taken by community members during their adventures playing our games — whether it be from Fallout 3, Oblivion, Morrowind, or another one of our games. So from time to time, we’ll be seeking themed screenshots for our Community Scrapbook.
This week we’re asking that you send along screenshots of the funniest character you’ve created in the game. Additionally, if you’ve got ideas for future editions of the Community Scrapbook, let us know.