Beat the heat with the VBotM shirt, Solar Powered. Soaking up the sun in this shirt not only give you two additional points to your strength, but also enables the ink to glow! Snag one at store.bethsoft.com before its gone!
Now for something a little easier (hopefully?) than Wolfenstein: The New Order’s Ironman Mode. Join us in taking an exciting and foreign trip to the MMO world of The Elder Scrolls Online.
Admittedly, Gstaff and I aren’t MMO experts, so what better way to trial and error than with your help? We are open to suggestions about every aspect of the path our character will take including race, gender, play style… well, you get the idea.
In addition to our Tamriel venture, we will be featuring developer commentary from Jens Matthies and Jerk Gustafsson during their playthrough of their game, Wolfenstein: The New Order. Get inside knowledge from the mouths of the devs themselves as they play Chapter 1 (and much more successfully than we did last time).
During the stream, we will give you a few opportunities to win some cool things including a signed PlayStation 4 copy of Wolfenstein: The New Order. Tune in to Twitch.tv/Bethesda this Friday at 4pm EDT to make sure you don’t miss all the fun!
Watch live video from Bethesda on TwitchTV
But is it for everyone? From our days of following social media and sites like NeoGaf — we know you like your alternate cover options, too — because the other country usually has the better cover. So as to make sure everyone has a say, we’re presenting three alternate cover options — one of which will be the reverse sleeve for the launch edition of The Evil Within.
Below are three options. Be sure to vote for your pick on the Bethesda Blog poll on the right-hand side, and if you email your choice to [email protected], you’ll have a chance to win one of 10 signed copies of The Evil Within (when the game ships, of course). For contest rules, click here.
Vote for our “Asylum” Cover
Vote for our “Piercing Eye” Cover
Vote for our “Twisted” Cover
Good luck and thanks for voting!
We know many of you have been looking forward to the migration, and we’re ready to share the specifics. The European megaserver migration will begin at 8:00AM EDT (1:00PM BST) on July 29th, and we anticipate that the process will be complete by 5:00PM EDT (10:00PM BST). During the migration, the European megaserver will be unavailable, but the North American megaserver, account site, and forums will not be affected.
If you have questions about the process, we’ve got you covered. Here are a few common ones. If you don’t see your question here, make sure to check out our knowledge base.
Will anything change for me when the migration is complete?
Nope! All your characters will be just the way you left them before the move. There won’t be a patch to download, either.
The migration seems to be during European primetime. Why is that?
Moving everything over to our new datacenter is a complex operation involving a large number of our engineers and support staff in Europe and North America. It’s important to us that everyone we need for the process is awake, ready, and available. This will help us make the transition as smooth as possible.
I’m European, but created characters on the North American megaserver. Can I move them to the new European megaserver?
No. The migration will only affect characters that already exist on the European megaserver, and no transfers are available right now.
We’re looking forward to the move and are doing everything we can to make sure your characters arrive safely in the Frankfurt database. See you there!
What else is happening with ESO, check out these highlights from www.elderscrollsonline.com:
- QuakeCon 2014 featured PvP Tournaments, Time Trials, and a panel looking ahead to the game’s future. Read highlights and watch footage on the official site.
- The newest edition of Battlemaster’s Corner highlights user Dreddnawt’s appropriately titled Dreadnaught character.
- Learn tips for individualizing your character with new features from ESO’s Update 3.
- The official Bethesda Store is selling an all-new “Siege of The Imperial City” lithograph (limited to 300 prints). See full details here and check out the print below.
With 2014 being Bethesda’s 6th year helping with the show, we’ve put together some of our favorite pictures and videos from the event. For more, be sure to check out the event’s official YouTube channel, Flickr page, and the amazing community forums up at QConForums.com.
And they’re not the only ones talking about this year’s show. On top of coverage of the DOOM reveal, we recommend checking out these QuakeCon features…
- Polygon examines the logistics of setting up North America’s biggest LAN party and discusses what makes QuakeCon so special.
- Shacknews wraps up their highlights in, including a tower of BAWLS and pizza.
- The Dallas Observer shares their favorite pics from this year’s event.
- GameFront shares their favorite case mods from QuakeCon 2014.
To all those that attended — from our BYOC attendees to a volunteer staff that could run a country — thanks for making QuakeCon so memorable. As much important as the games are to the event, it’s the people that make the event so special.
See you next year in Dallas for the 20th QuakeCon!
After the break, catch our 2014 QuakeCon video highlights…
Signing off into the weekend, we bring you works from Fallout: New Vegas, Skyrim inked, and some Evil Within. Send us your artwork by using #BethesdArt on social media, or be directly emailing us at [email protected].
We love filling up our album below with your incredible artwork!
For a few years now, we’ve always been excited to see the work of Dead End Thrills — they’ve provided jaw-dropping images of RAGE, Skyrim, DOOM 3, Dishonored, and most recently, Wolfenstein: The New Order.
And with Wolfenstein, there’s more than just screenshots to ogle over. This month the site’s creator, Duncan Harris, visited with MachineGame’s creative director, Jens Matthies. Catch the interview and more of those amazing screenshot right here.
For more with Jens, read his new interview with the UK’s Shortlist — where he discusses developing a modern Wolfenstein and his favorite moments from the game.
Meet Tango Gameworks’ Level Designer, John Johanas – AKA ‘The American’.
For more Bethesda Underground videos, check out playlist here.
The game of choice? DOOM! Watch how they battle elevation sickness (and each other) as they climb a 4500 ft.
Moving from CO to TX, BattleCry Studios ventured to QuakeCon 2014 for the game’s first-ever free-play matches and competitive tournament. In addition numerous attendees playing the game, some members of the gaming press also got their first stab at post-Black Powder Treaty combat. Get new impressions at MMOBomb.com, PCGamesN, and Shacknews.
And while players played BATTLECRY, members of the team talked about it. Design Director Lucas Davis answered a number of questions for MMORPG.com. Here’s an excerpt…
MMORPG: How does advancement work? Is it skill-based, weapon-based, or both?
LD: As your warrior progresses through levels, you’re able to unlock your skill tree, which is used to build customized loadouts with. The skill tree will allow you to power up your weapons, but whatever you want your weapon to look like, that’s what it will look like.
So what else is happening? We’ll ask you below.
- Ever wonderwhat Dishonored would look like in 4K?
- What would Shinji Mikami do if he found himself inside a survival horror game? Find out at 3NewsNZ.
- Can you name which one of our games ranked in Video Game Writers’ 10 Best Games of 2014 (So Far)?
- Looking for more reactions from the QuakeCon DOOM reveal? Head to Platform Nation.
- What does The Sixth Axis think you’ll need a spare pair of when playing The Evil Within? Well, you can probably guess.
- What elements of DOOM I & II should be in id Software’s newest effort? AusGamers answers the question.
That’s all for now. Look for more coverage of QuakeCon 2014 — including photos from the show — later in the week.
If you’re lost you can look – and you will find me — Con after Con.
That’s the case for The Evil Within. A week after making a trip to QuakeCon 2014, we’re excited to announce that the game — along with more than 20 other titles — will be playable at Microsoft’s Xbox Lounge for San Diego Comic-Con weekend. While in town for the show, head to Manchester Grand Hyatt — Seaport Ballroom, 2nd floor during these hours:
- Thursday: 11AM – 6PM
- Friday: 11AM – 8PM
- Saturday: 11AM – 8PM
- Sunday: 11AM – 5PM
In addition to playing new games, 20 custom-designed Xbox Ones will be given out during the weekend, including the barbed-wire brain box shown above. For a chance to win (full rules here), head over to the Xbox Gaming Lounge, snap a photo of your favorite custom console (that would be The Evil Within), and tweet. Be sure to follow @Xbox, tweet a photo of the console in the Xbox Gaming Lounge, and include the hashtags #XboxOne and #XboxSweeps.