Bethesda/Fallout at E3 2008

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Yes, Bethesda Softworks will be at this year’s E3 in LA.

Yes, we will have Fallout 3 there.

No, I don’t know why the ESA sent out a list that did not include us, just like they did last year. Maybe it’s because they had to go to print at a certain point and we hadn’t picked our space yet. No idea.

But we’ll be there and so will Fallout 3.

Inside the Vault: Jean-Sylvere Simonet

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Bonjour! Today’s Inside the Vault is with Jean-Sylvere Simonet, our resident French programmer. I took four years of French in high school, so to make him feel more at home, I often converse with Jean in his native tongue.

Ashley: Bonjour!

Jean: Bonjour!

Ashley: Je m’apelle Alain! (Alain was my “french” name in Madame Boucher’s class)

Jean: <French stuff>

Ashley: Bonjour!

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Get ready for Fan Interview #2

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Last year, once all the dust cleared from our initial unveiling of Fallout 3, we provided you guys with a chance to ask some burning questions about the game. Given we’ve just had another blitz of previews come out, we figured now was as good of a time as any to give you another opportunity.

Starting today in the Fallout 3 Discussion thread of the BGS forums, you can start suggesting questions you’d like to see answered. You can also share your questions in the comments section of this blog post, or simply by emailing us. To help make sure we’re answering the questions you guys want to know, I’ve entrusted three of our community members to help out with the process — Alexander, Briosafreak, Gizmo. If you’ve got suggestions, or think you might be able to help them out, drop them a line.

If you want your question considered, you have between now and Sunday, May 18th to post your questions through the channels listed above. Once we’ve got the final questions, we’ll work on getting answers back to you guys.

Monthly Favorites for April

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Another month is nearly in the books. In case you missed it, here’s the 10 most read blog posts for the month.

This morning I let Mike know his Inside the Vault blog was the most popular post of the month. In response to this highly prestigious honor, he commented, “I’m…kind of a big deal.”

More Fallout 3 news to chew on

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Here’s a few new places you can read up on Fallout 3 coverage — both in print and online.

As a follow up to Kieron Gillen’s preview for Fallout 3 last week, Eurogamer has a new interview with Pete up on their site. Here’s a sample of their conversation:

Eurogamer: Bar Liam Neeson, any voice actors you can talk about?

Pete Hines: Not that we’re talking about. The bulk of the voice acting will be voice people – people who are more in the voice-acting business. We’re not going for an all-name cast. So we pick out key roles for people and who we’d like for those roles and what kind of presence we thought they’d bring to it. And we always thought Liam was the perfect father figure. We have one or two other roles which we have things in mind but the bulk of it – and we have a lot of voice-acting in the game – is done by voice actors.

If you’re in Portugal, PSM3 has a second look at the game in their latest issue. Those of you looking for a new magazine to read and you’re in the UK, there’s a few new previews to check out. Issue #165 of Play (UK) has a two page spread covering the game. Likewise issue #42 of 360Gamer has a six-page preview. Finally, the latest issue of OXM (UK) has a two page second look, and the game cracks the magazine’s “Your Top Five” list at #5.

 

Todd talks open-world games, Fallout 3 on X-Play

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On Friday we let you know that Todd would be making an appearance on G4’s popular gaming show X-Play.

In other Fallout 3 news, Play.tm posted an interview with Pete discussing the game. Here’s a sample:

Play: What have you learned from Oblivion and how important a release was this, in relation to Fallout 3?

Pete Hines: Every game we make always helps us learn how to make these types of games better. There are lots of things we’re doing differently in terms of quests and gameplay balance based on our experiences with Oblivion, but also realize that Fallout 3 is a different game in terms of scope. There are fewer people living in this post-nuclear world, and so that change alone makes it a lot easier to give everything more depth and meaning that when you make a game like Oblivion that has so many more characters living in this one place, and all these big, thriving cities to account for.

Lastly, Video Game Media has their latest preview for the game up on their site. Here’s a snippet:

“Character creation is a feature that seems to improve as more companies continue to enhance it. Bethesda was able to take it to a whole new level in Oblivion by allowing you to customize almost every aspect of your character, ranging from the shape of your nose, cheeks, and mouth to even your age. This time Fallout 3 will feature a new way of character creation that will be a first in games. Creating your character will literally start from birth. A hazy cinematic sequence will start with a perspective from the operating table as you are being born from your mother. This is where you will choose your character’s gender and name. “

That’s it for now. We’ll keep you updated as more coverage comes out.

New Office in Tokyo

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Thought I’d mention that we put out a release today announcing the formation of an office in Tokyo that will oversee our publishing/distribution in Japan and throughout Asia. It’s being headed up by Tetsu Takahashi (on the left in the photo above, along with Kei Iwamoto, one of our producers), who handed all the heavy lifting in publishing Oblivion PS3 and 360 in Japan last year. Really smart guy with a good team around him.

In addition to publishing Bethesda titles in Japan like Star: Trek Conquest (PS2), Star Trek: Legacy (Xbox 360), and Fallout 3 , they’re also handling games for other publishers like Bully (PS2), Bully SE (Xbox 360), and Major League Baseball 2K8 (PS3/PS2/PSP/X360).

You can read the full press release here. If you can read Japanese you’ll find coverage of the announcement on sites like Famitsu and CNet Japan.