Above is the latest edition of Game Trailers’ Music in Gaming series. This week’s discussion focuses primarily on distribution of music on gaming platforms — with Fallout 3 composer, Inon Zur, sharing his opinions on the matter. Next Sunday, the final segment on this series will air, with the panel discussing the future of composition in games — should be interesting to hear Inon’s thoughts on that.
Elsewhere, there’s a new press coverage out of Europe to check out. At Gamers Universe, there’s a lengthy video interview with Pete where he sounds off on topics ranging from VATs to DLC discussion. New interviews can also be found at Bit-Tech, GamersGlobal, and Guardian.co.uk. From the latter, here’s a snippet of Pete discussing pacifism in Fallout 3:
Can you tag Medicine, Repair and Barter, and focusing on those skills, still be able to complete the game?
Pete: Sure. We recently had someone play through the game and finish it while only killing one thing very early in the game…a Radroach. I’m not saying I recommend everyone run out and try to play the game as a pacifist, but if you want to give it a try, it has been done.
The 29th Olympic Games kicks off today in Beijing. There’s sure to be plenty of folks from the office following the action, but when I think of “let the games begin,” I’m thinking about the games we’ll all be playing this weekend (looks like Braid is a popular pick this week).
Here’s what we’re playing this weekend. Let us know what you’ll be playing, and what games you think should have their own Olympic events?
Nate Purkeypile: TF2, The Witcher and best of all, Boom Blox.
Joel Burgess: Civ IV, now that Civ DS got me hankering for the full monty. Also doing the wii fit thing. Yoga’s tough! Also planning to roll up a new magic-user in Arcanum.
When we launched Bethblog over a year ago, we shared some Fallout-themed cars created in Forza 2 by Tim Lamb and Gavin Carter. Those were cool, but how would it look on a real car? This week I received from photos from Ilyas, a Fallout fan from Moscow, who detailed his 2002 VW — transforming it into the “Fallout Car.”
Talk about riding in style! Check out more pics after the jump…
If you’re looking for new Fallout 3 previews and interviews, there’s plenty to check out.
First, the above is the cover for the August issue of Peelaja-magazine (Finland) which just recently made its way to newsstands. If you’re over in Finland, be sure to check it out.
There’s quite a few new interviews with Pete stemming from his busy trip to Europe last week. Crispy Gamer has a five-page interview conducted by Paul Semel. Here’s a sample:
Crispy Gamer: Over time, your guns in the game will wear out and ultimately become less accurate. First off, how quickly will that happen? Am I going to have to buy a new gun after every battle?
Hines: All weapons in the game degrade over time. Many are beat up when you first find them. You either have to repair them yourself using your Repair skill, or find people who can repair it for you. It’s not an immediate thing, but as you use a weapon you can see it start to degrade at what feels like the right level. So you have to find more of that weapon to repair it yourself, or pay someone to do it. If you have to do it after every battle, you’re probably wasting a lot of ammo and are a terrible shot. It doesn’t happen that fast.
Additional interviews with Pete can be found at the following sites:
Just wanted to give a shout out to the folks over at The Vault — a wiki page dedicated to all things Fallout. In the past week, the site hit a new milestone — 3,350 articles (and counting).
If you haven’t visited the wiki, you can learn quite a bit about the Fallout series. Wanna know about ALL the vaults? Head here. How about the timeline for the games? They’ve got that too. The site is definitely a useful resource — even folks here at the office have used it.
A day after the NFL announced it’s latest Hall of Fame inductees, Planet Elder Scrolls posted the latest Hall of Fame entries for Morrowind and Oblivion mod projects. Congrats are in order for the following:
Clean Hunters rifle by Phijama: A challenging, yet fulfilling mod for Phijama to complete, this mod brings two rifles and a revolver to Oblivion.
Earlier today, the team here received exciting news that Fallout 3 was named Best of Show for the Game Critics Awards: Best of E3 2008. In addition to Best of Show, the game also won the Best Role Playing Game Category.
Both the nominations and winners of the Game Critics Awards were determined by a panel judges from various newspapers, magazines, television networks and blogs. We’d previously been nominated for three awards for Fallout 3 (2007) and two awards for Oblivion (2005), for which we won Best RPG in 2005.
Earlier this month, PC Gamer (UK) revised their Top 100 list of the greatest games of all time. On the list, it’s worth noting that the original Fallout cracked the list at #21, and Oblivion found its way into the top ten at #7.
With their list out of the way, they now want folks like you to help compile the Readers’ Top 100. If you’re interested, simply register here, and then compile your top 10 list. Amongst the list of games, you can vote for games from The Elder Scrolls series (Arena, Daggerfall, Morrowind, Oblivion), Fallout series (Fallout 1 and 2), and Call of Cthulhu: Dark Corners of the Earth made the cut. Of course you can vote for plenty of other great games — from Half Life 2 to Peggle.
Compiling your top 10 list has an incentive as well as one lucky participant will get a new PC. For more details, head over to the Top 100 page.
The previews for Fallout 3 continue — with new coverage popping up following Pete’s European Adventure last week.
Gamespot has a featured preview on their site after Guy Cocker from their UK office went hands-on with the game for about an hour. Here’s a snippet of his playthrough:
“Above ground once again, we started to head out of town and toward downtown Washington, DC. We knew that we wouldn’t make it there in the short time period that we had, but we figured it was a good direction to head in. We started to come across some new enemies such as the feral ghouls, which are humanoid characters that had obviously been affected by radiation. We also encountered a trader with a hut full of goodies and a couple of dogs, although considering that we didn’t have any money, we couldn’t buy any of the items that he was offering.”