What we’re playing: It’s that time a year!

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For a couple of weeks now, there’s been plenty of new games hitting the market that have had the office abuzz. Last week it was Call of Duty 4, and now this week we’ve got Super Mario Galaxy and Assassin’s Creed, which you’ll see folks are pretty excited about. Not only that, Ash and a few other guys have already started digging into Bioware’s Mass Effect. Earlier this week, a bunch of members from the team headed into the theater to get a peak at the game.

Speaking of games hitting early, there’s rumors that some guys at the office will be rocking to a new game very soon…

Chris Esko, Systems Programmer: Mass Effect (thanks, Microsoft!), Super Mario Galaxy, Guitar Hero III

Ashley Cheng, Producer: Mass Effect

Jennifer Noland, QA: Super Mario Galaxy.

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Calling Skycaptain for a Mod Interview

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This week’s modder interview is with Aki Teliö, also known as Skycaptain within the BGS forums. The 24-year-old from Finland is studying Engineering in the Helsinki University of Technology and, like myself, is a strong supporter of frisbee golf. As he puts it, “It’s a perfect past time hobby for a student, I like the fact that anyone can have fun playing the full 18 ‘holes’ without any experience at all, but the more you learn the more you find out there is to it.”

Of course, when Skycaptain isn’t studying for frolfing, he’s spending time modding Oblivion, hence the interview.

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Inside the Vault: Orin Tresnjak

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This edition of Inside the Vault features programmer, Orin Tresnjak. Orin is one of the awesome programmers who work on multiple systems. He’s worked on a variety of interfaces and shaders, and even made tools for creating DLC and PC installers (Orin even pitched in and made the installer for Star Trek: Legacy). In short, we drop Orin in and cool stuff results.

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Star Trek Legacy Aftermath Mod Reaches Stage 2


Tjoz from our Star Trek forums has informed me that their mod project for Star Trek: Legacy, entitled The Aftermath, is coming along nicely as they work towards releasing “Stage 2.” To get a glimpse, check out the trailer above and then head over to download the Stage 2 beta. According to Tjoz, here are some of the plans for this Legacy mod:

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My Faves: Full Throttle

Where we talk about stuff we love…

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Having just heard Tim Schafer talk at a conference, I got thinking about one of my favorite games of all time — Full Throttle, a point and click adventure game and one of Tim Schafer’s best games in my opinion. Published by LucasArts in 1995, Full Throttle represents LucasArts’ adventure game golden years – along with Day of the Tentacle, Indiana Jones and the Fate of Atlantis and the Secret of Monkey Island. Let me say, however, that I LOVE all these games. I’ve loved every adventure game LucasArts released starting from 1987’s Maniac Mansion to 1998’s Grim Fandango. I was heartbroken when the sequels to Full Throttle and Sam & Max were canceled.

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Elder Scrolls Modding: House Building and Dirty Streets

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Here’s a few cool Elder Scrolls mods that you might want to check out for yourself over at Planet Elder Scrolls, as well as details relating to a new contest over at Oblivion Real Estate.

While many modders try to replace textures to clean up the look of Oblivion, Elioden Ward has decided to use his modding skills to trash the city of Bravil. With the “Dirtier Bravil” mod (shown above), the town of Bravil has been touched up to have a dingier apperance to go along with the lore of the city. Hey, is that the Potomac River?

Moving to Morrowind, Catherine799 has uploaded her first house mod for the game. Her mod, the Balmora Treehouse, seems like a place that Frodo or Bilbo Baggins might take a keen interest in, as the home located in Balmora is actually a home built from a tree.

Speaking of homes, if you’re into modding your own for Oblivion, you might want to check out The Oblivion Real Estate’s MORE Challenge. For those that missed this post, Oblivion Real Estate is a site dedicated for modders that have worked on creating new homes for Oblivion using the TES Construction Set. The competition is to build a house using only architecture from the MORE website. You can enter by signing up on the thread at Oblivion’s Real Estate forum (you’ll probably have to join to see the page).

The contest starts on November 15th. For more details, visit ORE.

New Fallout Previews

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Patrick at MSN in the UK dropped me an email to let me know his preview on Fallout 3 had gone up. It’s sort of the interview we did after the demo mixed in with info on the game from the demo/preview. In any case you can find the whole thing over at MSN.

In coverage elsewhere, Play.TM’s Luke Guttridge has put up his impressions after seeing the game in action last week.

Well, Fallout 3 is rich, ambitious and epic in scale. Whether it can blend perfectly RPG and FPS (with a splash of third-person thrown in) remains to be seen, but the lengths the developers are going to are more than apparent. We’ll certainly be following this new offering with interest as it is polished, tweaked and expanded ahead of a debut around this time next year. Until then, suffice to say that this is one wasteland we’ll be more than happy to revisit.

Check here to read the rest of his preview.

What we’re playing: Duty Calls

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For a number of folks at the office, the release of Call of Duty 4: Modern Warfare has been hugely anticipated. When a local GameStop got the game a little earlier than expected on Monday, I noticed plenty of guys fleeing from their desks at lunch. I hope they have plenty of time to play it this weekend, because with the holiday season in full gear, time is precious.

Here’s how we’re spending our weekend… 

Tim “Visor” Lamb, Associate Producer: Call of Duty 4

Aaron Mitschelen, QA: LotRO, Soul Nomad and the World Eaters, World in Conflict, Jean d’Arc, Disgaea: Afternoon of Darkness, GrimGrimoire, Persona 3, Hellgate: London

Michael Lattanzia, QA: Way too much Hellgate: London, Team Fortress 2


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