This week I’ve noticed a few interesting articles about Fallout 3 across the information superhighway.
Up first, Kieron Gillen of PC-enthusiast site Rock, Paper, Shotgun has contributed an editorial on Fallout 3 — the latest in their “Games of 2008″ series that has also included Starcraft 2 and Spore. Within the piece, Gillen focuses on why we decided to take on the challenge of making a new Fallout game. Here’s a sample:
“It may just be as simple as plain lust for Fallout, the plain desire to write a sequel to a game they think is brilliant. This sort of things strikes even the brightest creative minds – look over at Comics, where there’s a strata of some of the medium’s brightest minds whose most heartfelt desire is to have a shot at Superman. They’re insane, and if they had any sense they’d be doing their own thing… but that they don’t have that sense means that it’s done as an act of devotion. This is actually a good reason to give a damn about Fallout 3. People working on something that’s genuinely invested in, on average, leads to better work.”
Finally, in the February issue of Electronic Gaming Monthly, the mag previews 2008 with a politically themed feature called “Decision ’08,” which includes more than 60 games that they think folks may elect to purchase.
So you like the Fallouts, and you’re looking to bring a touch of Post-Nuclear society to your life at home?? Here’s a tip: DON’T TRY TO BUILD A NUCLEAR REACTOR!! Reading Kotaku today, that’s exactly what a man, described as an out-of-work gamer, tried to accomplish at his home in Texas. As a result, he had the FBI and Nuclear Regulatory Commission up in his business, and in the end, his little science experiment was taken away. To read more on the story, head over to the original coverage.
This is actually the second story like this that I’ve heard about this month. BGS forum member Gizmo alerted me of a situation that took place in my home state of Michigan back in 1995 where a young man tried to create a neutron gun out of radioactive materials. Again…BAD IDEA!
Within our Fallout Series Discussion board on the BGS forums, I noticed a post from Alkar, who was sharing a post-apocalyptic cartoon he created with two other students in Germany. The short animation film, “Closer to God,” is an introduction to a fictitious film, and draws inspiration from some of their favorite post-apocalyptic works — including Fallout (just check out the billboards).
For more details on the project, check out the thread Alkar started. It’s great work…you guys deserve an “A” in my book.
So to kick off the new year Emil took some time to dive into the question of what, exactly, are the Brotherhood of Steel doing in DC, and what are they up to? Well head over to the Vault on the official site to read his recap of what the Brotherhood of Steel are about, and the answer those questions, or at least as much of an answer as he’s willing to divulge at this time. Here’s an excerpt:
In Fallout 3, the Brotherhood of Steel is one of the most important and influential factions you’ll encounter. And while it’s true they are a military organization, the Brotherhood’s values and command structure are actually more representative of a medieval knightly order. Like the Templars of old, in their own eyes, the members of the Brotherhood of Steel are pure, they are just â€“ they are truly human in a world filled with both physical and moral corruption.
The diary also includes a number of new concept art pieces, including the one pictured above.
Hi! Did you happen to get Shivering Isles as a present for the holidays? Feeling lost, confused, can’t find your way? We’re here to help. I’m going to walk through all the different versions so just find the one you have below. Spoiler alert after the break.
We’re hiring for testers in our Quality Assurance department! We tend to favor candidates with programming experience but most importantly, we want people who are fans of our games.Why would you want to work in our QA dept? I’ll give you two reasons.1. We use our QA testers as interns throughout the year. These interns are typically among our top testers, and they sit with the development team, attend meetings, and work on our games directly. So if you kick major ass as a tester here, there is a good chance you’ll be a candidate for one of those intern slots.
2. When we have a job opening on the development team, we look internally first to fill them, so our QA dept gets an inside advantage.
2007 marked the release of the official expansion pack, Shivering Isles, Fighter’s Stronghold, and the worldwide release of The Elder Scrolls IV: Oblivion Game of the Year. Since Xbox Live was announced, we’ve released downloadable content in ways no other Xbox 360 games have.
Fun Fact: 2% of Oblivion players have successfully earned all the achievements, including Shivering Isles**.
Top Oblivion Xbox Live downloads for 2007* 1. Shivering Isles
2. Fighter’s Stronghold (free promotion)
3. Knights of the Nine
4. Spell Tomes
5. The Wizard’s Tower
6. Vile Lair
7. Thieves Den
8. The Orrery
9. Mehrunes Razor
10. Horse Armor Pack
*ranked by number of times downloaded
**per unique user playing Oblivion while logged onto Xbox Live, worldwide
Awhile back, one of our forum members, James Egger (Egger3rd), contacted me about his series of Orc-Blivion videos he’s created using Oblivion and the CS. Originally intended as a project he did for school, it’s grown to have quite a following on YouTube.
Until recently, I only had a chance to watch the first video, but the other day I watched the other four episodes (word is episode six is in the works). There’s really no good way to describe them, but they definitely put a smile on my face. I particularly enjoy the camera cuts used, the music (there’s a few montage moments), and the fact that the videos integrate memorable areas/characters/moments from Oblivion. Also, it helps that I’m a sucker for cheeseball music like Phil Collins (sorry if I’m offending anyone by calling Phil Collins a cheeseball).
Check it out. If you enjoy Orc-Blivion, you might also want to check out RaditzTheRadish’s Argonian series and LordofCorruption’s Bargonian Adventures. You can find all three within this thread in our Oblivion forums.
We wanted to do a quick shout out for Michael Gordon Shapiro, who composed the music for our latest Star Trek title, Conquest. Right now on his homepage, you can check out a 60 second sample of the “Main Title Theme” and “Menu Music” found within the game. In addition to his contributions on Conquest, Shapiro has also done work for other game studios, including Vivendi and Valve.
For more information about Star Trek: Conquest, head on over to the official site.
Major Nelson reported Oblivion is #7 on the list of top Xbox Live games of 2007. For 2006, Oblivion was #5 on the list. Amazingly, we are the sole single player game in the list. Thanks to all our fans out there who continue to give Oblivion life.
2007 Top Xbox 360 Titles (UU’s)
1 Halo 3
2 Gears of War
3 Call of Duty 4
4 Tom Clancy’s Rainbow Six Vegas
5 Call Of Duty 3
6 Crackdown 7 Oblivion
8 Guitar Hero II
9 Forza Motorsport 2
10 Lost Planet