The April issue of OXM is now making its way to subscribers in the US as we speak. The cover story features a number of new areas and also features a host of new screens from different parts of the game, including new areas, new creatures/NPCs, weapons, etc. We don’t want to give away too much info on what’s in there, except to say it has the best ending line of any Fallout 3 preview thus far, thanks to a quote from Emil.
Look for the issue to be on newsstands the week of March 10 and keep your eyes open for new content coming from those folks in the form of a podcast or something else around that date.
Can you guess which Bethesda Softworks game this clip came from? Reply in the comments with your answer. Extra 1,000,000 bonus points if you can describe exactly what it is. We’ll post the answer in a later post.
Thought I’d share a cool video that was pointed out to me. As you can see (and hear), it’s a live performance of Oblivion’s theme music. The footage comes from a fan that attended Play! A Video Game Symphony in Stockholm last summer.
For those that are unfamiliar with Play! — it’s a touring symphony (with choir) that performs music from popular games like Super Mario Bros., Castlevania, and Halo. In addition to Oblivion, the program also includes music from Morrowind. Play! is conducted and directed by Grammy-award winner Arnie Roth. In his career, Roth has conducted the London Symphony Orchestra, conducted concerts dedicated to music from the Final Fantasy series, and even worked with 80s yacht rocker Peter Cetera. Talk about eclectic!
Two years ago, Play! was in the DC area and I regretted missing it. Here’s hoping that there’s another tour on the horizon.
There’s been a couple of discussion threads in the Fallout forums regarding this, so I thought I’d share it as well. Today the Svalbard Global Seed Vault, better known as the “Doomsday Vault,” opens in Norway. The vault, which has been in construction since June of 2006, is expected to house millions of seeds for the world’s main food crops — in case these crops disappear from the planet as a result of a major catastrophe. Carved into a mountain in a remote area of the Arctic, the vault allegedly can withstand a plane crashing on it or even a nuclear missile attack.
To check out more pictures of the Doomsday Vault, head here. No word if they’re hiring Mr. Handy to help out.
This week’s Elder Scrolls mod interview comes from two members of the Nehrim project — a total conversion mod using The Elder Scrolls CS. As a total conversion, its story takes place in a world unrelated to anything in the Elder Scrolls universe, so players can enjoy a new fan-made game from their Oblivion disc. It’s still up in the air as to when the project will be complete, but SureAI’s Arandor and Lord Dagon stopped by to give us an update …
Sometimes I get the impression from parents, politicians, and Fox News that if you’re playing videogames, you’re not reading. So when I decided we should do a “What we’re reading” post this week, I was pleased to see so many responses. It’s worth noting that a handful of folks relate reading to videogames in their answers — but I suppose that’s fair game. On that note, I hear there’s tons of optional reading in Lost Odyssey. After getting an email from Gavin, I’m think it’s one game I need to read up on:
“The plot (at least so far) revolves around one character trying to build this giant station called. ‘Grand Staff.’ So you get lots of lines like ‘I must complete work on Grand Staff!’ or ‘Grand Staff will make our magic stronger!'”
I couldn’t agree more. On that note, let us know what you’re reading. Have a great weekend!
Erin Losi: Gluten Free Girl, A Thousand Splendid Suns, Grazia (my new favorite British gossip mag)
Steve Meister: Just finished The Name of the Wind, by Patrick Rothfuss, which was extremely good. I also recently finished Scarlet, by Stephen Lawhead, the second in his re-imagining of the Robin Hood legend, which was also very good. I am now reading The Wanderer’s Tale, book one in the Annals of Lindormin by David Bilsborough, and I’ve got to tell you, this is one of the worst books I’ve read in a long time. It really has no redeeming qualities. Avoid it.
Brendan Anthony, Programmer: Thomas Paine’s Age of Reason, The Pillars of the Earth, Michio Kaku’s Visions.
If you followed Microsoft’s GDC press conference this week, you probably heard a little about their XNA service for the 360. XNA is a way for the community to create their own games, have their games reviewed by their peers, and then make them available for other 360 owners to download. Kind of like YouTube…but with games. If you’re interested in developing games via XNA, you can download XNA Game Studio 2.0 for free — though a paid membership to the XNA Creators club is also required ($49 for 4 months or $99 for 12 months). As I understand it, released XNA games would then be something you’d be able to purchase via Xbox Live.
Wait a minute, isn’t Bright Shiny Games all about trying things cool things on the cheap (and preferably free)??? Well, as announced during Microsoft’s keynote, there are seven XNA-developed demos available on Xbox Live. Some of the demos are relatively short, but you get enough time with each game to get a flavor of what they’re like. I’ve spent a few hours over the past few days playing them, and I’d recommend that anyone with Live do the same.
You probably figured out already that we’re not doing a lot of talking at GDC this week — it’s been pretty busy around here with everyone cracking on Fallout 3. Still, if you need a break from all the GDC news, here are a few newsworthy mentions I thought I’d share.
I noticed Destructoid has shared the results of their “which one game has eaten up more hours of your life than any other game ever has” debate, and both Morrowind (#6) and Oblivion (#2) made the top ten. Even combining votes, these games would still end up trailing World of WarCRACK craft. No surprise there.
This morning, our new London office, ZeniMax Europe, put out a release that sheds some light on the European release of Star Trek: Conquest. The press release confirms that the game will be coming to PS2 and Wii this quarter in the following territories: United Kingdom, France, Italy, Germany, Spain, and Australia. So if you’ve been waiting to play the game, your chance is on the horizon. When we have more details, we’ll keep you updated here on the blog.
“Before coming to Bethesda, Pagliarulo hung with the greats at the sadly defunct Looking Glass Studios, lending design work to well-respected classics like Thief II: The Metal Age.”
For the rest, head over to Next-Gen and check out the other 99 folks on the list. Also keep your eyes open for an interview Emil did in conjunction with this list that may be popping up one day this week during GDC.