As Planet Elder Scrolls reports, the Oblivion Mod Wiki has received a long overdue update. With updates to the site made over the last few days, the site now has a more user-friendly format for finding mods. As you can see here, they’ve been pretty busy adding new mods over the past few days.
Good to see the site being updated, and remember, anyone can edit this Wiki. So if you have a mod that the community would enjoy, I’m sure they would be grateful if you added it.
In a couple months of working at Bethesda, I’ve gotten several requests from new fans of the The Elder Scrolls series about how they can try the older games.
For those that aren’t already aware of it, The Elder Scrolls: Arena, is available as a free download off of the official Elder Scrolls site here. To help run it, try downloading DOSBox 0.70. We don’t provide tech support for this version of Arena, so use at your own risk and head to the Past Games section of the BGS Forums if you need help.
So I found this out a while ago but didn’t want to say anything until the magazine came out.
Oblivion is about to come out for Xbox 360 in Japan next week, and Famitsu’s review crew had a chance to review the game (the fully localized Japanese version). They awarded the game scores of 10, 9, 10, and 9, for a total score of 38 and it earned their Platinum Medal. If you’re not familiar with Famitsu, they have a reputation for being pretty harsh, so we’re pretty excited they liked it, particularly since it is very, very different than your standard Japanese RPG.
My buddy Tetsu over at Spike (the folks helping us publish Oblivion in Japan) told me that across every platform they review games on, only 44 titles have gotten a score of 38 or better since September 1986. And, as you might expect, roughly half of those 44 are from Final Fantasy, Zelda, and Dragon Quest. So that’s nice company to be included in and we’re quite happy.
I’m sure many of you have heard of Barbara St. Hilaire, she’s the grandmother that’s been covered in the news over the last few years for being a hardcore gamer. For those that haven’t seen her blog, she often has videos posted of her playing various games. Below is a footage of her playing Oblivion:
For more videos, check out her blog. It appears she just recently got out of the hospital. We hope she’s doing well.
One last thing, I should warn you, Old Grandma Hardcore gets upset when she gets caught with stolen items.
Just a little bit ago, we got confirmation that on GameSpy, Fallout 3 finished as the runner up in three categories: Best of Show, Xbox 360 Game of Show and PC Game of Show. Congrats to Bioshock for beating us in all three categories. Still, lots of really good games on that list that we’re excited to play ourselves, so we’re thrilled to be on the list.
In other award news, Kotaku has Fallout 3 only below Rock Band and Super Mario Galaxy for their “Best of Show” award. Among their other categories, Fallout finished 3rd for “PC Game of Show”, as well as second for “Best RPG.” Here’s some of the other recent media coverage from E3…
Another week, another Inside the Vault. Brian Robb is here to answer some forum questions. Before working here, Brian wrote some awesome mods for Morrowind that were more than mods, they added brand new features to the game. Amazing stuff.
Okay, not really. But I saw on Planet Elderscrolls a new mod for Oblivion that makes all alchemy ingredients (other than rat poison) weightless. So if you’re finding yourself a little overencumbered, give this mod a try. With that smile from Mr. Hawking, how can you say no?
So I noticed that Jeff Green over at Games for Windows magazine (formerly Computer Gaming World) put up an item on his blog that talked about Fallout 3 and thought it was worthy of mention. I’ve always liked working with Jeff ’cause he’s kinda old school and curmudgeonly. Take Walter Matthau, subtract five decades, have him play an ***load of video games for about 30 years, add a serious WoW addiction, and you’ve sorta got Jeff.
In his post, Jeff mentions:
“Bethesda has taken Interplay’s late 90s isometric RPG and swooped the camera down to the ground (though you can still angle it upwards)to put us right in that burned-out post-apocalyptic universe–and, at least as far as the demo goes, it’s freakin’ revelatory.”
Oddly enough, I’ve been with Emil every time he’s attended E3. Thing is, the last time he attended was in 1998 in Atlanta, the second of two E3s we attended together while working at The Adrenaline Vault, where Emil and I first met a long time ago. This year, nine years later, Emil made his return to E3 (and his first-ever trip to the Left Coast) so I asked him to put together some thoughts on his experience this year. Here’s what Emil had to say: