Eurogamer Interviews Fallout 3 Team Members

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Coverage from our Fallout 3 media event continues to roll out this month. A day or two ago I noticed that the guys over at Eurogamer posted their interview with lead producer, Gavin Carter, and lead designer, Emil Pagliarulo, about working on the development of Fallout 3. Within the interview, the guys sound off on inspirations for creating Fallout 3, past experiences in working on games, and the moral issues that arise in playing Fallout 3.

Here’s a sample of the interview…

Eurogamer: With a background developing the Elder Scrolls games, but taking on an Interplay title, which legacy do you think Fallout 3 follows?

Emil Pagliarulo: Me personally, I really feel like we’re making a game in the legacy of the Fallout games. It’s so different than working with the Elder Scrolls stuff. It’s first-person, and that’s it. Actually it’s interesting for me – it harkens back for me to some of the most enjoyable first-person games I’ve ever played, the Terminator games Bethesda made. Fallout 3 is Bethesda’s triumphant return to gunplay games, after swords and sorcery for so long. For me it’s about bringing back /that/ legacy.

Gavin Carter: I feel like when people see it’s first-person they’re going to say, “Oh, there’s Oblivion. It’s Oblivion with guns.” But honestly there’s not a single thing we didn’t look at and think, how are we going to do this for Fallout? We stripped out our entire character system. It’s all Fallout now, with specials and experience, it’s not skill based. The whole questing system is Fallout. There are different paths to all the quests, you can lock yourself out of quests. It’s not like Oblivion where you can say, “I’ve just started in the Fighter’s Guild, but I’m the Grey Fox.” There’s nothing in the game that we haven’t looked at as its own thing.

MMMMMmmmm…..Caaaaaake

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So, folks have talked about the Bloody Mess cake we did, and a number of people asked about it and how we did it and so forth, so I figured I’d go ahead and explain how it came to be.

My wife occasionally watches this show ‘Ace of Cakes’ about a company in Baltimore, Charm City Cakes, that makes really cool cakes. (The show largely centers on Duff, who owns the place and is the head chef and so forth.) So one day I’m watching the show with her and Duff is making a cake for his dad’s birthday and it’s this surprise cake he made him that was a rocket, or a plane, or something…it’s not important.

What is important is he had some kind of fireworks in part of it, which he lit at one point to make it look like it was flying, and that’s when I got the idea to do a Bloody Mess cake. Bloody Mess is one of my favorite things about Fallout. It’s just so meaningless; no gameplay purpose whatsoever. Just more bloody deaths than normal, represented by this icon of a smiling Vault Boy casually blowing another guy away…and it’s captured a fraction of a second after he’s pulled the trigger. It’s just genius on every level.

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Force Push ‘Em Real Good

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Over on Planet Elder Scrolls, which has tons of cool mods, I came across one this morning that I found particularly interesting. Looks like your hero will now have the ability to use the Force Push technique that the Star Wars prequels decided to overuse.

Only bad news is that Liam Neeson didn’t agree to add some Qui Gonn dialogue for the game. Anyhow, check out the mod here.

Fallout 3 Pic Pack/Theme/Trailer on Live

Many of us here have been waiting and wanting Fallout stuff to use for a gamer pics and themes since…forever. Finally today the wait is over as you can now grab a pack of Fallout 3 gamer pics. The pic pack (100 points) features several variations of Vault Boy plus a Brotherhood of Steel image, as well as a theme (150 points) for your Live blades featuring the Craig Mullins concept art you’ve undoubtably seen already.

Finally, a pic to match my motto. And, if you want to see the teaser trailer in full 720p glory, you can download that off of Live as well.

Oblivion Cracks Edge Magazine’s Top 20

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UK magazine Edge just announced that they put together their “Top 100 Games of All-Time List.” Looks like Oblivion cracked the Top 20 (coming in at number 19). I did a personal tally of the games, and of the games listed, I’ve played 74 of the games and owned 58 of them. I guess I now know some more games I should have played at this point.

Outside of Oblivion, I’m probably most excited that Geometry Wars: Retro Evolved made the list. For nearly two years now, this has been my favorite game to play when I’m bored.

To view the rest of the list, check it out on Next Generation.

The Oblivion Trail

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I thought this was pretty cool. Over on a personal blog titled stevienova.com one fans shows how a hike through an Oregon forest resembled trekking through the Tamriel in Oblivion. I have to admit, there’s definitely a similarity .

This had me thinking, does anyone else have photos with a striking resemblance to something from one of our games (or other games for that matter). Send ‘em in, and we’ll post the best ones. I look forward to seeing if there’s any gates to Oblivion out there in the midwest.

Major Nelson to Ground Control

Podcasting fans should know that our very own Pete Hines sat down with Major Nelson to discuss Fallout 3 in his most recent podcast. In addition to Fallout discussion, the Major talks chats with Peter Zyniewicz and Duane Colbert about Vampire Rain and Project Sylpheed, as well as Lead Designer of The Darkness, Jens Andersson. Pete might be my boss, but I’m also downloading now for The Darkness Coverage. I played the game for a few hours of the weekend, and it’s definitely got the same charm Riddick had a few years back.

Speaking of Major Nelson, Pete and I were talking this morning and he pointed out to me Major Nelson’s site is reporting that Oblivion ranked #6 last week for Xbox Live Activity. A pretty amazing stat considering this game has been out since March 2006. Gears of War, which was released last November, still reigns supreme on LIVE and is the next oldest title in the top 10. Check out the rest of the list here.

More News on Fallout 3

Kotaku has posted a list of facts that Michael Fahey gleaned from the Q&A session and from the demo that weren’t included in his original writeup. And if you missed any of his other posts about the Fallout event, Kotaku has summed them all up here.

RPG Vault’s Richard Aihoshi shares his positive reactions after seeing the game at our event.

“Scooter” Nguyen has a four page preview for Gamespy that touches on most of the areas shown within the demonstration for the game.

Our German readers may be interested to know there’s a brief teaser article up at PC Action related to their upcoming cover story.

After a brief false start, Game Revolution has posted their thoughts on the Fallout 3 demo.

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Better Homes and Goblins

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As TES fans know, you’re probably not going to find a home for your Oblivion character searching through Craig’s List. What you may not know is that the modding community has created a helpful real estate resource called Oblivion’s Real Estate. The site is described as, “A site dedicated entirely to houses that Modders have contributed for the game Oblivion. All the houses that re listed here have been categorized to enable visitors to find the house just right for them without the time consuming effort of downloading and trying each one…”

Sounds cool to me, though I’ll admit my Dark Elf is a bit of a squatter.

House hunters, begin your search here