Okay, not really. But I saw on Planet Elderscrolls a new mod for Oblivion that makes all alchemy ingredients (other than rat poison) weightless. So if you’re finding yourself a little overencumbered, give this mod a try. With that smile from Mr. Hawking, how can you say no?
So I noticed that Jeff Green over at Games for Windows magazine (formerly Computer Gaming World) put up an item on his blog that talked about Fallout 3 and thought it was worthy of mention. I’ve always liked working with Jeff ’cause he’s kinda old school and curmudgeonly. Take Walter Matthau, subtract five decades, have him play an ***load of video games for about 30 years, add a serious WoW addiction, and you’ve sorta got Jeff.
In his post, Jeff mentions:
“Bethesda has taken Interplay’s late 90s isometric RPG and swooped the camera down to the ground (though you can still angle it upwards)to put us right in that burned-out post-apocalyptic universe–and, at least as far as the demo goes, it’s freakin’ revelatory.”
Oddly enough, I’ve been with Emil every time he’s attended E3. Thing is, the last time he attended was in 1998 in Atlanta, the second of two E3s we attended together while working at The Adrenaline Vault, where Emil and I first met a long time ago. This year, nine years later, Emil made his return to E3 (and his first-ever trip to the Left Coast) so I asked him to put together some thoughts on his experience this year. Here’s what Emil had to say:
Last week, Oblivion fan Bradley Chick e-mailed me to let me know about Oblivion-related comics he creates on his site, Septim’s Pride. Using characters and screens from within the game, he creates short comics. It’s kind of like to doing Red vs. Blue, yet in comic format.
His most recent post is soon to be a favorite around our office…thanks for the props!
Even though it was far less chaotic and stressful than previous years, it’s still good to have E3 wrapped up and behind us. Overall, the show went about as well as we could have hoped. The theater was absolutely packed on the last day of the show. I won’t even give a number for the last demo of the show in case any fire marshals are lurking about.
I hope they make the logistics a little easier for the press to get around. The major complaints I heard from them were about getting from place to place, and the fact that everyone has a news conference and all of them are completely pointless and should be done away with. Other random thoughts and observations from the trip:
Infuze Magazine recalls the details of the game’s E3 demo.
Also, Joe Markert pointed out that I forgot to mention Game Helper’s six pages of coverage.
Back at the office, the folks that headed out to Santa Monica are filing back in today (nope, Todd didn’t get lost at baggage claim). I’ll see about getting some wrap-up impressions from those who were there.
Slashdot has a short preview of the game on their site (in tandem with a preview for Fable 2).
Russ Pitts from The Escapist gives his impressions of how the game measures up with past Fallout games.
From the what I’ve read, seems like most everyone was impressed with the game, which is great. Also, I’ll need to talk more with Pete and Co. when they get back, but from what I’m hearing the new look of E3 was a success.
Last night I saw on Major Nelson’s blog that The Elder Scrolls III: Morrowind is now (finally) backwards compatible with the Xbox 360. I’m not only excited for the many fans that have contacted me about this (Pete figures he’s gotten about 5,000 e-mails on this in the last two years), but now finally I get a chance to get back into the game myself.
I just did a test on a retail 360 at the office (which was more of a scavenger hunt then I expected), and I confirm that after an Xbox Live update, you can play Morrowind, whether it’s the original release, Platinum Hits, or the Game of the Year Edition. For those without Xbox Live, there’s still ways to get the necessary update. Check here for more details.
For information on other games that are now compatible with the 360, check here.
Over the last few weeks, Christian of CCRE over on Planet Elder Scrolls has been working on this cool Legend of Zelda: The Ocarina of Time-inspired mod for Oblivion. From the look of the screenshots, I think he pretty much nailed the look of the Master Sword and Hylian Shield from the game (a game that nearly cost me a failing grade my freshman year of college).
So now that we have The Ocarina Oblivion of Time. Does make me want to play some Zelda, or maybe just practice my Ocarina playing like this guy.